Absolver
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Absolver | Absolver Schematic |
<< PREV | 001 | ABSOLVER | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | Sentinels | Academy | Barracks | |||
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
BURST | 60 ( 1.5 sec ) | 2 | 2,800,000 | 30 ( 0.75 ) | NO | |||||
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 300 | None Or Unknown |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 37 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Time |
Academy | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N / A | 4.0 | 21,840,000 | 500 | 444,444 | 900,000 | ||||
2 | 12h | 4.0 | 22,776,000 | 500 | 493,827 | 1,000,000 | ||||
3 | 1d | 4.0 | 23,712,000 | 500 | 543,210 | 1,100,000 | ||||
4 | 1d 12h | 4.0 | 24,648,000 | 500 | 592,593 | 1,200,000 | ||||
5 | 2d | 4.0 | 25,584,000 | 500 | 641,975 | 1,300,000 | ||||
6 | 2d 12h | 4.0 | 26,520,000 | 500 | 691,138 | 1,400,000 | ||||
7 | 3d | 4.0 | 27,456,000 | 500 | 740,741 | 1,500,000 | ||||
8 | 3d 12h | 4.0 | 28,392,000 | 500 | 790,124 | 1,600,000 | ||||
9 | 4d | 4.0 | 29,328,000 | 500 | 839,506 | 1,700,000 | ||||
10 | 4d 12h | 4.0 | 30,264,000 | 500 | 888,889 | 1,800,000 | ||||
11 | 5d | 4.0 | 31,200,000 | 500 | 1,245,902 | 1,900,000 | ||||
12 | 5d 12h | 4.0 | 32,136,000 | 500 | 1,311,475 | 2,000,000 | ||||
13 | 6d | 4.0 | 33,072,000 | 500 | 1,377,049 | 2,100,000 | ||||
14 | 6d 12h | 4.0 | 34,008,000 | 500 | 1,442,623 | 2,200,000 | ||||
15 | 7d | 4.0 | 34,944,000 | 500 | 1,508,197 | 2,300,000 | ||||
16 | 7d 14h | 4.0 | 35,880,000 | 500 | 1,573,775 | 2,400,000 | ||||
17 | 8d 12h | 4.0 | 36,816,000 | 500 | 1,639,344 | 2,500,000 | ||||
18 | 9d 18h | 4.0 | 37,752,000 | 500 | 1,704,918 | 2,600,000 | ||||
19 | 11d 6h | 4.0 | 38,688,000 | 500 | 1,770,492 | 2,700,000 | ||||
20 | 13d | 4.0 | 39,624,000 | 500 | 1,866,667 | 2,800,000 | ||||
Total | 102d 14h | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Academy Level. |
Build and Repair Information
Build & Repair Times For Absolver ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | |||
1 - 20 | 02s | 70,000,000 | Coming Soon | ? Gold | |||
TIMES listed are for a Level 40 Barracks. To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Absolver is a Gen IV • Infantry for the Sentinels Faction ( )
- OFFENSIVE HIGHLIGHTS
- Executioner Boomstick :
- Armed with a Energy-Based Boomstick, the Absolver is able to fire Energy Bolts that deals Burst Damage ( ).
- Executioner Boomstick :
- DEFENSIVE HIGHLIGHTS
- Faction Bonus :
- As the Faction Trait is active, the Absolver's Movement Speed is Increased by + 10% and Increases the Absolver's Damage Dealt to Infantry by + 25%.
- General Immunity :
- The Absolver is Immune to the following Status Effects :
- Faction Bonus :
Talents
- LEVEL 10 TALENT :
- Increases the Absolver's Reload Speed by + 25%. ( From 2.0 to 1.5 )
- LEVEL 20 TALENT :
- Increases the Absolver's Clip Size by + 1. ( From 1 to 2 )
- Fire Rate is Increased from 1 to 30 ( From N / A to 0.75 seconds ).
- Increases the Absolver's Clip Size by + 1. ( From 1 to 2 )
Effective Unit Levels vs Turrets
Turret Level | Absolver Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
1 | 1 | 1 | 1 | 500 | 1 | 1 | 1 | 1 | 1 | 1 | 500 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 500 | 500 |
2 | 1 | 1 | 1 | 525 | 1 | 1 | 1 | 1 | 1 | 1 | 525 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 525 | 525 |
3 | 1 | 1 | 1 | 550 | 1 | 1 | 1 | 1 | 1 | 1 | 550 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 550 | 550 |
4 | 511 | 511 | 511 | 575 | 1 | 1 | 1 | 1 | 1 | 1 | 575 | 1 | 700 | 1 | 1 | 1 | 511 | 1 | 575 | 575 |
5 | 548 | 561 | 561 | 600 | 500 | 1 | 500 | 1 | 500 | 1 | 600 | 1 | 700 | 1 | 500 | 1 | 548 | 1 | 600 | 600 |
6 | 600 | 611 | 611 | 625 | 525 | 1 | 525 | 1 | 525 | 1 | N / A | 1 | 700 | 1 | 525 | 1 | 548 | 1 | N / A | N / A |
7 | 600 | 661 | 661 | 650 | 550 | 1 | 550 | 1 | 550 | 1 | N / A | 1 | 700 | 1 | 550 | 1 | 548 | 1 | N / A | N / A |
8 | 660 | 700 | 700 | 700 | 600 | 540 | 600 | 520 | 600 | 1 | N / A | 1 | 700 | 550 | 600 | 530 | 610 | 510 | N / A | N / A |
9 | 660 | 700 | 700 | 700 | 600 | 550 | 600 | 560 | 600 | 500 | N / A | 500 | 700 | 575 | 600 | 600 | 620 | 550 | N / A | N / A |
10+ | 660 | 700 | 700 | 700 | 625 | 600 | 600 | 600 | 600 | 550 | N / A | 550 | 700 | 600 | 600 | 600 | 620 | 600 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
ABSOLVER SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Armor | Chamber | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Absolver Event Shop History | ||||
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | File:Absolver-Thunderstorm.png | 650,000 xp | Operation: Thunderstorm | Apr 9, 2020 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Absolver Special Event Tier Prize History | |||||
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Main | 6 | Operation: Thunderstorm | Apr 9, 2020 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Absolver corrected it's Level 10 Talent & Build Cost in the Game Update of Apr 16, 2020
- The Absolver was introduced via the Event Shop during Operation: Thunderstorm ( Apr 9, 2020 )
- No Further Updates
Additional Information
- The Absolver drops its Semi-Limited status once 37 have been unlocked for unlimited production.
- However, production may still be limited by overall available Land Unit Capacity.
- RELOAD UNIT : Absolver is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Absolver is a Direct Fire Weapon which requires a direct line of sight to its target.
- The Absolver has a 1.1 Platoon Speed on the World Map.
Trivia
- Absolver at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- Absolver at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- Absolver at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- The Absolver is the 6th Infantry to be introduced for Sentinels overall.
- The Absolver is the 2nd Gen IV Infantry to be introduced for Sentinels overall.
- The previous were the Devout.
- A Boomstick is a slang for a Shotgun, especially a sawn-off version. ( Ref )
- Pixel Sheet Code : 569 & 569.dead
Firsts and Records
- War Commander Firsts
Quotes
Click Expand to View Additional Quotes
“ | The next Sentinel Gen IV unit has a boom stick. The Absolver has the speed of its Devout brother, but with even more health, and it deals massive amounts of damage up close. If you see the Absolver coming, be sure to keep your distance.
| ” |
— DRAKE'S MONTHLY PREVIEW - APRIL [src] |
“ | Trained to rush in and fight up close with the enemy, Absolvers are armed with energy-based weapons, designed to annihilate those foolish enough to stand against them. | ” |
— Event Description [src] |
“ | Trained to rush in and fight up close with the enemy, Absolvers are armed with energy-based weapons, designed to annihilate those foolish enough to stand against them. Gains more Movement Speed and deals more Damage to Infantry while Faction Bonus is Active. | ” |
— Unit Details [src] |
Related Pages
|
External Links
- Kixeye Forum ( 04/01/2020 ) - DRAKE'S MONTHLY PREVIEW - APRIL - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 04/09/2020 ) - OPERATION: THUNDERSTORM - ( Official ) - Unit Introduction
- Kixeye Forum ( 04/16/2020 ) - 10.16 RELEASE NOTES - ( Official ) - Level 10 Talent & Build Cost Correction
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
AcademyEvent Description
Operation: Thunderstorm
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Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Burst Damage Weapon
- Unit
- Faction Unit
- Sentinels - Faction Unit
- 4th Generation Faction Unit
- Faction Infantry
- 4th Generation Faction Infantry
- Sentinels - Faction Infantry
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Direct Fire Weapon