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( T )
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THUNDERBOLT SCHEMATIC
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Basic Info
The Thunderbolt Schematic has 4 Component Slots each containing 2 to 3 Upgradable Items.
Schematic Summary
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THUNDERBOLT SCHEMATIC SUMMARY ( T )
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A10 Frame
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Fighter Pilot
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30mm Shells
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30mm Gatling
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Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
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Component Slots
30mm Gatling
170
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ADVANCED RIFLED BARREL : Increased Damage to all Ground Units ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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900,000
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900,000
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0
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10m
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15,000
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0
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500
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SEE BELOW
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2
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1,350,000
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1,350,000
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0
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40m
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22,500
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0
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500
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SEE BELOW
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3
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3,600,000
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3,600,000
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800,000
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5s
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60,000
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30,000
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500
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SEE BELOW
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4
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4,500,000
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4,500,000
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1,000,000
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5s
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8
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500
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SEE BELOW
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5
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5,400,000
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5,400,000
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1,200,000
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5s
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9
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500
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SEE BELOW
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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SEE BELOW
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ADVANCED RIFLED BARREL : Level Description
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1
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+ 10% Damage to Infantry • + 10% Damage to Vehicles
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2
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+ 20% Damage to Infantry • + 20% Damage to Vehicles
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3
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+ 30% Damage to Infantry • + 30% Damage to Vehicles
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4
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+ 40% Damage to Infantry • + 40% Damage to Vehicles
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5
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+ 50% Damage to Infantry • + 50% Damage to Vehicles
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6
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+ 60% Damage to Infantry • + 60% Damage to Vehicles
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171
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SMOOTH BORE DEMOLITION BARREL : Increased Damage vs. Buildings & Walls ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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900,000
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900,000
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0
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10m
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15,000
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0
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500
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+ 10% Damage to Buildings
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2
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1,350,000
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1,350,000
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0
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40m
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22,500
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0
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500
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+ 20% Damage to Buildings
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3
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3,600,000
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3,600,000
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800,000
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5s
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60,000
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30,000
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500
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+ 30% Damage to Buildings
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4
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4,500,000
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4,500,000
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1,000,000
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5s
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8
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500
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+ 40% Damage to Buildings
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5
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5,400,000
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5,400,000
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1,200,000
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5s
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9
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500
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+ 50% Damage to Buildings
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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+ 60% Damage to Buildings
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172
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EXPLOSIVE ASSISTED CHAMBER : Increased Damage vs. All ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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1,000,000
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1,000,000
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400,000
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5s
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30,000
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15,000
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500
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+ 5% Damage to All
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2
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1,350,000
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1,350,000
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600,000
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5s
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3
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45,000
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22,500
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500
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+ 10% Damage to All
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3
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1,800,000
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1,800,000
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800,000
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5s
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5
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60,000
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30,000
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500
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+ 15% Damage to All
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4
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2,250,000
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2,250,000
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1,000,000
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5s
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7
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75,000
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37,500
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500
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+ 20% Damage to All
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5
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2,700,000
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2,700,000
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1,200,000
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5s
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10
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90,000
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45,000
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500
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+ 25% Damage to All
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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+ 30% Damage to All
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30mm Shells
167
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SPREAD ROUNDS : Increase Area of Effect ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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900,000
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900,000
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0
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10m
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15,000
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0
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500
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+ 5% Splash
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2
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1,350,000
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1,350,000
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0
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40m
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22,500
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0
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500
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+ 10% Splash
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3
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3,600,000
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3,600,000
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800,000
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5s
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60,000
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30,000
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500
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+ 15% Splash
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4
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4,500,000
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4,500,000
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1,000,000
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5s
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75,000
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37,500
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500
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+ 20% Splash
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5
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5,400,000
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5,400,000
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1,200,000
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5s
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10
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90,000
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45,000
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500
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+ 25% Splash
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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SEE BELOW
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SPREAD ROUNDS : Level Description
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6
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+ 25% Splash • + 5% Damage to All
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168
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INCENDIARY ROUNDS : Shots Set Targets on Fire ( Edit )
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Status Effect Weapon : Napalm
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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900,000
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900,000
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0
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10m
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15,000
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0
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500
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Adds Tiny Fire Effect
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2
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1,350,000
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1,350,000
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0
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40m
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22,500
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0
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500
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Adds Small Fire Effect
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3
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3,600,000
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3,600,000
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800,000
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5s
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60,000
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30,000
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500
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Adds Med Fire Effect
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4
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4,500,000
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4,500,000
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1,000,000
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5s
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8
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75,000
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37,500
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500
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Adds Large Fire Effect
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5
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5,400,000
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5,400,000
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1,200,000
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5s
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9
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90,000
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45,000
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500
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Adds Giant Fire Effect
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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SEE BELOW
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INCENDIARY ROUNDS : Level Description
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6
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Adds Giant Fire Effect • + 5% Damage to All
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168
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NAPALM INFUSED ROUNDS : Increased Area of Effect & Shots Set Targets on Fire ( Edit )
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Status Effect Weapon : Napalm
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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1,800,000
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1,800,000
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400,000
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5s
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30,000
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15,000
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500
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SEE BELOW
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2
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2,700,000
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2,700,000
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800,000
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5s
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45,000
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22,500
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500
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SEE BELOW
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3
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3,600,000
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3,600,000
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800,000
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5s
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8
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60,000
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30,000
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500
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SEE BELOW
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4
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4,500,000
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4,500,000
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1,000,000
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5s
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9
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75,000
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37,500
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500
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SEE BELOW
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5
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5,400,000
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5,400,000
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1,200,000
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5s
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10
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90,000
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45,000
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500
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SEE BELOW
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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SEE BELOW
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NAPALM INFUSED ROUNDS : Level Description
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1
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Adds Tiny Fire Effect • + 5% Splash Wider Cone of Damage
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2
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Adds Small Fire Effect • + 10% Splash Wider Cone of Damage
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3
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Adds Medium Fire Effect • + 15% Splash Wider Cone of Damage
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4
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Adds Large Fire Effect • + 20% Splash Wider Cone of Damage
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5
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Adds Giant Fire Effect • + 25% Splash Wider Cone of Damage
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6
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Adds Giant Fire Effect • + 25% Splash Wider Cone of Damage • + 5% Damage to All
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Fighter Pilot
173
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SUICIDE PILOT : Deals Damage to All Surrounding Enemies on Death ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
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Thor
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1
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1,800,000
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1,800,000
|
400,000
|
5s
|
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30,000
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15,000
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500
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Adds Tiny Explosion
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2
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2,700,000
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2,700,000
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800,000
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5s
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45,000
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22,500
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500
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Adds Small Explosion
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3
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3,600,000
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3,600,000
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800,000
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5s
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60,000
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30,000
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500
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Adds Med Explosion
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4
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4,500,000
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4,500,000
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1,000,000
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5s
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8
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75,000
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37,500
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500
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Adds Large Explosion
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5
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5,400,000
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5,400,000
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1,200,000
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5s
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9
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90,000
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45,000
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500
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Adds Giant Explosion
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6
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6,300,000
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6,300,000
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1,400,000
|
5s
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10
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500
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SEE BELOW
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SUICIDE PILOT : Level Description
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6
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Adds Giant Explosion • + 5% Damage to All
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174
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EVASIVE MANEUVERS : Reduced Damage From Stinger Missiles ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
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Metal / Oil
|
Thor
|
1
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1,800,000
|
1,800,000
|
400,000
|
5s
|
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30,000
|
15,000
|
500
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- 50% Damage from Missiles
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2
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2,700,000
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2,700,000
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800,000
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5s
|
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45,000
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22,500
|
500
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- 55% Damage from Missiles
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3
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3,600,000
|
3,600,000
|
800,000
|
5s
|
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60,000
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30,000
|
500
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- 60% Damage from Missiles
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4
|
4,500,000
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4,500,000
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1,000,000
|
5s
|
8
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75,000
|
37,500
|
500
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- 65% Damage from Missiles
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5
|
5,400,000
|
5,400,000
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1,200,000
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5s
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9
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90,000
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45,000
|
500
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- 70% Damage from Missiles
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6
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6,300,000
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6,300,000
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1,400,000
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5s
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10
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500
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SEE BELOW
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EVASIVE MANEUVERS : Level Description
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6
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- 70% Damage from Missiles • - 10% Damage from Flak
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A-10 Frame
175
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TITANIUM FRAME : Reduce Damage from Ground Units ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
|
Oil
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Thorium
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Metal / Oil
|
Thor
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1
|
900,000
|
900,000
|
0
|
10m
|
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30,000
|
0
|
500
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- 5% Damage from Ground
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2
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1,350,000
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1,350,000
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0
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40m
|
|
45,000
|
0
|
500
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- 10% Damage from Ground
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3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
500
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- 15% Damage from Ground
|
4
|
4,500,000
|
4,500,000
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1,000,000
|
5s
|
8
|
75,000
|
37,500
|
500
|
- 20% Damage from Ground
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5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
9
|
90,000
|
45,000
|
500
|
- 25% Damage from Ground
|
6
|
6,300,000
|
6,300,000
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1,400,000
|
5s
|
9
|
|
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500
|
- 30% Damage from Ground
|
|
176
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HARDENED STEEL FRAME : Reduced Damage from Turrets ( Edit )
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Upgrade Cost
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Upgrade Time
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Workshop Level
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Equip Cost / Unit
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Capacity Used
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Description
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Metal
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Oil
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Thorium
|
Metal / Oil
|
Thor
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1
|
900,000
|
900,000
|
0
|
10m
|
|
30,000
|
0
|
500
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- 5% Damage from Turrets
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2
|
1,350,000
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1,350,000
|
0
|
40m
|
|
45,000
|
0
|
500
|
- 10% Damage from Turrets
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
500
|
- 15% Damage from Turrets
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
8
|
75,000
|
37,500
|
500
|
- 20% Damage from Turrets
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
9
|
90,000
|
45,000
|
500
|
- 25% Damage from Turrets
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
9
|
|
|
500
|
- 30% Damage from Turrets
|
|
177
|
CHROMIUM PLATED PARTS : Reduced Damage From All ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
500
|
- 2% Damage from All
|
2
|
2,700,000
|
2,700,000
|
800,000
|
5s
|
|
45,000
|
22,500
|
500
|
- 4% Damage from All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
500
|
- 6% Damage from All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
8
|
75,000
|
37,500
|
500
|
- 8% Damage from All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
9
|
90,000
|
45,000
|
500
|
- 10% Damage from All
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
|
|
500
|
- 12% Damage from All
|
|
Slot Compatibility
|
COMPONENT SLOT
|
SCHEMATICS SHARING COMPONENT SLOT
|
|
NONE
|
Shares NO Schematic Slots with any other schematics
|
( T )
|
|
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information
- The Thunderbolt Schematic is available in Workshop upon unlocking Thunderbolt.
- The Thunderbolt Schematic is available to all Players in the Workshop automatically when the Thunderbolt is Unlocked.
- The Thunderbolt Schematic has NO Epic Tech components.
- The Thunderbolt Schematic has NO Lost Tech components.
- The Thunderbolt Schematic has NO Llimited Tech components.
Trivia
Related Pages
Gallery
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Game Update: Dec 12, 2013 -
Introduction
Thunderbolt Schematic Announcement
Navigation