Stinger Schematic

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Stinger   Stinger Schematic

 ( T ) STINGER SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING StingerSchematic-HeaderPic.png
Schematic Infantry Schematic Workshop
UNLOCK REQUIREMENTS
Stinger    Level 1 Workshop
SCHEMATIC COMPONENT CAPACITY
2,000 for All Levels of Equipped Unit
RESTRICTED AVAILABILITY
For Info On How To Obtain This Item See History of Availability
SCHEMATIC QUICK NAVIGATION
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Basic Info

The Stinger Schematic has 4 Component Categories each containing 3 Upgradable Items

Schematic Summary

STINGER SCHEMATIC SUMMARY   ( T )
Stinger Rockets Tactical Sight Helmet
StingerSchematic-HeaderPic.png
Tactical Combat Suit  Stinger Launchers 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Stinger Launcher


271 ASSISTED CHAMBER : Increased Range   ( Edit )
Techicon-AssistedChamber.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 900,000 900,000 200,000 5s 500 + 5 Range
2 1,350,000 1,350,000 300,000 5s 500 +10 Range
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 +15 Range
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 +20 Range
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 +25 Range
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 SEE BELOW
ASSISTED CHAMBER : Level Descriptions
6 +25 Range    +5% Damage To All
272 BREECH LOADER : Increased Fire Rate   ( Edit )
Techicon-BreechLoader.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 900,000 900,000 200,000 5s 500 - 10% Reload Time
2 1,350,000 1,350,000 300,000 5s 500 - 20% Reload Time
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 - 30% Reload Time
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 - 40% Reload Time
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 - 50% Reload Time
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 - 60% Reload Time
273 DOUBLE BARREL LAUNCHER ( Epic Tech ) : Fires Two Rockets, Increased Range & Damage   ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsDouble Barrel Launcher.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A 5s 34,500 17,500 500 SEE BELOW
2 3,105,000 3,105,000 690,000 5s 51,750 25,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,245,000 7,245,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
DOUBLE BARREL LAUNCHER - Level Descriptions
1 + 1 Clip Size    + 5 Range    + 5% Damage to All
2 + 1 Clip Size    + 10 Range    + 10% Damage to All
3 + 1 Clip Size    + 15 Range    + 15% Damage to All
4 + 1 Clip Size    + 20Range    + 20% Damage to All
5 + 1 Clip Size    + 25 Range    + 25% Damage to All
6 + 1 Clip Size    + 25 Range    + 30% Damage to All

Stinger Rockets


268 BURNER ROCKETS : Adds Fire Effect on Damage  ( Edit )
Napalm-ICON.png  Status Effect Weapon : Napalm  Napalm-ICON.png
Techicon-BurnerRockets.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 Adds Tiny Fire Effect
2 675,000 675,000 0 20m 11,250 0 500 Adds Small Fire Effect
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 Adds Medium Fire Effect
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 Adds Large Fire Effect
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 Adds Giant Fire Effect
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 SEE BELOW
BURNER ROCKETS - Level Descriptions
6 Adds Giant Fire Effect    +5% Damage To All
269 CORROSION ROCKETS : Adds Corrosion Effect on Damage   ( Edit )
Corrosion-ICON.png  Status Effect Weapon : Corrosion  Corrosion-ICON.png
Techicon-CorrosionRockets.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 Adds Tiny Corrosive Effect
2 675,000 675,000 0 20m 11,250 0 500 Adds Small Corrosive Effect
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 Adds Med Corrosive Effect
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 Adds Large Corrosive Effect
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 Adds Giant Corrosive Effect
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 SEE BELOW
CORROSION ROCKETS - Level Descriptions
6 Adds Giant Corrosive Effect    + 5% Damage To All
270 WARLORD ROCKETS : Increased AoE Size   ( Edit )
Techicon-WarlordRockets.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 900,000 900,000 200,000 5s 15,000 7,500 500 + 5% Splash
2 1,350,000 1,350,000 300,000 5s 500 + 10% Splash
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 15% Splash
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 + 20% Splash
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 + 25% Splash
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 SEE BELOW
WARLORD ROCKETS - Level Descriptions
6 + 25% Splash    + 5% Damage To All

Tactical Sight Helmet


277 SIGHT HELMET : Increased Damage vs Missile   ( Edit )
Techicon-SightHelmet.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 + 5% Damage to Missiles
2 675,000 675,000 0 20m 11,250 0 500 + 10% Damage to Missiles
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 15% Damage to Missiles
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 + 20% Damage to Missiles
5 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 + 25% Damage to Missiles
6 3,150,000 3,150,000 700,000 5s 52,500 26,250 500 + 30% Damage to Missiles
278 HAWKEYE HELMET : Increased Damage vs Air   ( Edit )
Techicon-HawkeyeHelmet.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 + 10% Damage to Aircraft
2 675,000 675,000 0 20m 11,250 0 500 + 20% Damage to Aircraft
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 30% Damage to Aircraft
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 + 40% Damage to Aircraft
5 2,700,000 2,700,000 600,000 5s 10 45,000 22,500 500 + 50% Damage to Aircraft
6 3,150,000 3,150,000 700,000 5s 10 52,500 26,250 500 + 60% Damage to Aircraft
279 ADVANCED SIGHT HELMET : Increased Damage vs All   ( Edit )
Techicon-AdvancedSightHelmet.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 900,000 900,000 200,00 5s 500 + 5% Damage to All
2 1,350,000 1,350,000 300,00 5s 500 + 10% Damage to All
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 + 15% Damage to All
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 + 20% Damage to All
5 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 + 25% Damage to All
6 3,150,000 3,150,000 700,000 5s 52,500 26,250 500 + 30% Damage to All

Tactical Combat Suit


274 REINFORCED ARMOR : Reduced Damage From All   ( Edit )
Techicon-ReinforcedArmor.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 - 2% Damage Taken from All
2 675,000 675,000 0 20m 11,250 0 500 - 4% Damage Taken from All
3 1,800,000 1,800,000 400,000 5s 30,000 15,000 500 - 6% Damage Taken from All
4 2,250,000 2,250,000 500,000 5s 37,500 18,750 500 - 8% Damage Taken from All
5 2,700,000 2,700,000 600,000 5s 45,000 22,500 500 - 10% Damage Taken from Al;
6 3,150,000 3,150,000 700,000 5s 52,500 26,250 500 - 12% Damage Taken from All
275 LIGHT ARMOR : Increased Movement Speed   ( Edit )
Techicon-LightArmor.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 450,000 450,000 0 5m 7,500 0 500 SEE BELOW
2 675,000 675,000 0 20m 11,250 0 500 SEE BELOW
3 900,000 900,000 0 40m 15,000 0 500 SEE BELOW
4 1,125,000 1,125,000 0 1h 20m 18,750 0 500 SEE BELOW
5 1,350,000 1,350,000 0 2h 40m 22,000 0 500 SEE BELOW
6 3,150,000 3,150,000 700,000 5s 500 SEE BELOW
LIGHT ARMOR - Level Descriptions
1 + 5% Movement Speed    + 10% Acceleration
2 + 10% Movement Speed    + 10% Acceleration
3 + 15% Movement Speed    + 10% Acceleration
4 + 20% Movement Speed    + 10% Acceleration
5 + 25% Movement Speed    + 10% Acceleration
6 + 35% Movement Speed    + 10% Acceleration
276 REINFORCED LIGHT ARMOR : Reduced Damage from All, Increased Movement Speed   ( Edit )
Techicon-ReinforcedLightArmor.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 900,000 900,000 200,000 5s 500 SEE BELOW
2 1,350,000 1,350,000 300,000 5s 500 SEE BELOW
3 1,800,000 1,800,000 400,000 5s 500 SEE BELOW
4 2,225,000 2,225,000 500,000 5s 500 SEE BELOW
5 2,700,000 2,700,000 600,000 5s 500 SEE BELOW
6 3,150,000 3,150,000 700,000 5s 500 SEE BELOW
REINFORCED LIGHT ARMOR - Level Descriptions
1 - 2% Damage taken from All    + 5% Movement Speed    + 10% Acceleration
2 - 4% Damage taken from All    + 10% Movement Speed    + 10% Acceleration
3 - 6% Damage taken from All    + 15% Movement Speed    + 10% Acceleration
4 - 8% Damage taken from All    + 20% Movement Speed    + 10% Acceleration
5 - 10% Damage taken from All    + 30% Movement Speed    + 10% Acceleration
6 - 12% Damage taken from All    + 35% Movement Speed    + 10% Acceleration

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE Shares NO Schematic Slots with any other schematics ( T )

History of Availability

Stinger Schematic Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION StingerSchematic-EventShop-Info-1.png Wave 41 Operation: Floodgate
Prize Hold EventShopInfo-Unavailable-Blank.png Unavailable Operation: Floodgate 2
Return to Event Shop StingerSchematic-Cerberus.png 30,000 xp Operation: Cerberus
eXP Sale StingerSchematic-IronMarch.png 15,000 xp Operation: Iron March
eXP Sale StingerSchematic-IronMarch.png 15,000 xp Operation: Iron Reign
eXP Sale StingerSchematic-IronMarch.png 15,000 xp Operation: Iron Lord
eXP Sale StingerSchematic-IronMarch.png 15,000 xp Operation: Undead Swarm
eXP Sale  /  REMOVED StingerSchematic-DragonsOath.png 10,000 xp Operation: Dragon's Oath
RETURNED /  Price Reduced StingerSchematic-ScorchedEarth.png 6,838 xp Operation: Scorched Earth
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Information

Quotes


Event Shop Description Here.
  — Event Shop Description 

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Navigation

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
Epic Tech    Limited Tech    Diamond Epic Tech    Lost Tech    Unit Customization    Workshop