Stinger Schematic
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Stinger | Stinger Schematic |
( T ) | STINGER SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Stinger • Level 1 Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
2,000 for All Levels of Equipped Unit | ||||
RESTRICTED AVAILABILITY | ||||
For Info On How To Obtain This Item See History of Availability | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< PREV | CATEGORY PAGE | T | UNIT CUSTOMIZATION | NEXT >> |
Basic Info
The Stinger Schematic has 4 Component Categories each containing 3 Upgradable Items
Schematic Summary
STINGER SCHEMATIC SUMMARY ( T ) | ||
Stinger Rockets | Tactical Sight Helmet | |
Tactical Combat Suit | Stinger Launchers | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Stinger Launcher
271 | ASSISTED CHAMBER : Increased Range ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 500 | + 5 Range | |||
2 | 1,350,000 | 1,350,000 | 300,000 | 5s | 500 | +10 Range | |||
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | +15 Range | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | +20 Range | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 45,000 | 22,500 | 500 | +25 Range |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | SEE BELOW |
ASSISTED CHAMBER : Level Descriptions | |||||||||
6 | +25 Range • +5% Damage To All | ||||||||
272 | BREECH LOADER : Increased Fire Rate ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 500 | - 10% Reload Time | |||
2 | 1,350,000 | 1,350,000 | 300,000 | 5s | 500 | - 20% Reload Time | |||
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | - 30% Reload Time | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | - 40% Reload Time | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 45,000 | 22,500 | 500 | - 50% Reload Time |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | - 60% Reload Time |
273 | DOUBLE BARREL LAUNCHER ( Epic Tech ) : Fires Two Rockets, Increased Range & Damage ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | 5s | 34,500 | 17,500 | 500 | SEE BELOW | |
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 51,750 | 25,875 | 500 | SEE BELOW | |
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 69,000 | 34,500 | 500 | SEE BELOW | |
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 86,250 | 43,125 | 500 | SEE BELOW | |
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 103,500 | 51,750 | 500 | SEE BELOW |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 120,750 | 60,375 | 500 | SEE BELOW |
DOUBLE BARREL LAUNCHER - Level Descriptions | |||||||||
1 | + 1 Clip Size • + 5 Range • + 5% Damage to All | ||||||||
2 | + 1 Clip Size • + 10 Range • + 10% Damage to All | ||||||||
3 | + 1 Clip Size • + 15 Range • + 15% Damage to All | ||||||||
4 | + 1 Clip Size • + 20Range • + 20% Damage to All | ||||||||
5 | + 1 Clip Size • + 25 Range • + 25% Damage to All | ||||||||
6 | + 1 Clip Size • + 25 Range • + 30% Damage to All | ||||||||
Stinger Rockets
268 | BURNER ROCKETS : Adds Fire Effect on Damage ( Edit ) | ||||||||
Status Effect Weapon : Napalm | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 7,500 | 0 | 500 | Adds Tiny Fire Effect | |
2 | 675,000 | 675,000 | 0 | 20m | 11,250 | 0 | 500 | Adds Small Fire Effect | |
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | Adds Medium Fire Effect | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | Adds Large Fire Effect | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 45,000 | 22,500 | 500 | Adds Giant Fire Effect |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | SEE BELOW |
BURNER ROCKETS - Level Descriptions | |||||||||
6 | Adds Giant Fire Effect • +5% Damage To All | ||||||||
269 | CORROSION ROCKETS : Adds Corrosion Effect on Damage ( Edit ) | ||||||||
Status Effect Weapon : Corrosion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 7,500 | 0 | 500 | Adds Tiny Corrosive Effect | |
2 | 675,000 | 675,000 | 0 | 20m | 11,250 | 0 | 500 | Adds Small Corrosive Effect | |
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | Adds Med Corrosive Effect | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | Adds Large Corrosive Effect | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 45,000 | 22,500 | 500 | Adds Giant Corrosive Effect |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | SEE BELOW |
CORROSION ROCKETS - Level Descriptions | |||||||||
6 | Adds Giant Corrosive Effect • + 5% Damage To All | ||||||||
270 | WARLORD ROCKETS : Increased AoE Size ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 15,000 | 7,500 | 500 | + 5% Splash | |
2 | 1,350,000 | 1,350,000 | 300,000 | 5s | 500 | + 10% Splash | |||
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | + 15% Splash | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | + 20% Splash | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 45,000 | 22,500 | 500 | + 25% Splash |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | SEE BELOW |
WARLORD ROCKETS - Level Descriptions | |||||||||
6 | + 25% Splash • + 5% Damage To All | ||||||||
Tactical Sight Helmet
277 | SIGHT HELMET : Increased Damage vs Missile ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 7,500 | 0 | 500 | + 5% Damage to Missiles | |
2 | 675,000 | 675,000 | 0 | 20m | 11,250 | 0 | 500 | + 10% Damage to Missiles | |
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | + 15% Damage to Missiles | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | + 20% Damage to Missiles | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 45,000 | 22,500 | 500 | + 25% Damage to Missiles | |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 52,500 | 26,250 | 500 | + 30% Damage to Missiles | |
278 | HAWKEYE HELMET : Increased Damage vs Air ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 7,500 | 0 | 500 | + 10% Damage to Aircraft | |
2 | 675,000 | 675,000 | 0 | 20m | 11,250 | 0 | 500 | + 20% Damage to Aircraft | |
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | + 30% Damage to Aircraft | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | + 40% Damage to Aircraft | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 45,000 | 22,500 | 500 | + 50% Damage to Aircraft |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | + 60% Damage to Aircraft |
279 | ADVANCED SIGHT HELMET : Increased Damage vs All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,00 | 5s | 500 | + 5% Damage to All | |||
2 | 1,350,000 | 1,350,000 | 300,00 | 5s | 500 | + 10% Damage to All | |||
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | + 15% Damage to All | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | + 20% Damage to All | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 45,000 | 22,500 | 500 | + 25% Damage to All | |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 52,500 | 26,250 | 500 | + 30% Damage to All | |
Tactical Combat Suit
274 | REINFORCED ARMOR : Reduced Damage From All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 7,500 | 0 | 500 | - 2% Damage Taken from All | |
2 | 675,000 | 675,000 | 0 | 20m | 11,250 | 0 | 500 | - 4% Damage Taken from All | |
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | - 6% Damage Taken from All | |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 37,500 | 18,750 | 500 | - 8% Damage Taken from All | |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 45,000 | 22,500 | 500 | - 10% Damage Taken from Al; | |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 52,500 | 26,250 | 500 | - 12% Damage Taken from All | |
275 | LIGHT ARMOR : Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 7,500 | 0 | 500 | SEE BELOW | |
2 | 675,000 | 675,000 | 0 | 20m | 11,250 | 0 | 500 | SEE BELOW | |
3 | 900,000 | 900,000 | 0 | 40m | 15,000 | 0 | 500 | SEE BELOW | |
4 | 1,125,000 | 1,125,000 | 0 | 1h 20m | 18,750 | 0 | 500 | SEE BELOW | |
5 | 1,350,000 | 1,350,000 | 0 | 2h 40m | 22,000 | 0 | 500 | SEE BELOW | |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 500 | SEE BELOW | |||
LIGHT ARMOR - Level Descriptions | |||||||||
1 | + 5% Movement Speed • + 10% Acceleration | ||||||||
2 | + 10% Movement Speed • + 10% Acceleration | ||||||||
3 | + 15% Movement Speed • + 10% Acceleration | ||||||||
4 | + 20% Movement Speed • + 10% Acceleration | ||||||||
5 | + 25% Movement Speed • + 10% Acceleration | ||||||||
6 | + 35% Movement Speed • + 10% Acceleration | ||||||||
276 | REINFORCED LIGHT ARMOR : Reduced Damage from All, Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 500 | SEE BELOW | |||
2 | 1,350,000 | 1,350,000 | 300,000 | 5s | 500 | SEE BELOW | |||
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 500 | SEE BELOW | |||
4 | 2,225,000 | 2,225,000 | 500,000 | 5s | 500 | SEE BELOW | |||
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 500 | SEE BELOW | |||
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 500 | SEE BELOW | |||
REINFORCED LIGHT ARMOR - Level Descriptions | |||||||||
1 | - 2% Damage taken from All • + 5% Movement Speed • + 10% Acceleration | ||||||||
2 | - 4% Damage taken from All • + 10% Movement Speed • + 10% Acceleration | ||||||||
3 | - 6% Damage taken from All • + 15% Movement Speed • + 10% Acceleration | ||||||||
4 | - 8% Damage taken from All • + 20% Movement Speed • + 10% Acceleration | ||||||||
5 | - 10% Damage taken from All • + 30% Movement Speed • + 10% Acceleration | ||||||||
6 | - 12% Damage taken from All • + 35% Movement Speed • + 10% Acceleration | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
History of Availability
Stinger Schematic Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
INTRODUCTION | Wave 41 | Operation: Floodgate | |
Prize Hold | Unavailable | Operation: Floodgate 2 | |
Return to Event Shop | 30,000 xp | Operation: Cerberus | |
eXP Sale | 15,000 xp | Operation: Iron March | |
eXP Sale | 15,000 xp | Operation: Iron Reign | |
eXP Sale | 15,000 xp | Operation: Iron Lord | |
eXP Sale | 15,000 xp | Operation: Undead Swarm | |
eXP Sale / REMOVED | 10,000 xp | Operation: Dragon's Oath | |
RETURNED / Price Reduced | 6,838 xp | Operation: Scorched Earth | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Stinger Schematic gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016.
- The Stinger Schematic increased its Capacity to 2,000 ( 500 Slot ) in the Game Update of Mar 24, 2016.
- The Stinger Schematic changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016.
- The Stinger Schematic gained Level 6 Components in the Game Update of Jun 12, 2014.
- The Stinger Schematic gained the Double Barrel Launcher during Operation: Floodgate.
- The Stinger Schematic was introduced via the Event Shop during Operation: Floodgate ( Mar 20, 2014 ).
- No Further Updates
Additional Information
- The Stinger Schematic has NO Lost Tech Components.
- The Stinger Schematic has 1 Epic Tech Components
- The Stinger Schematic has NO Limited Tech Components
Quotes
“ | Event Shop Description Here. | ” |
— Event Shop Description |
Related Pages
External Links
- Kixeye Forum ( 01/30/2014 ) - Schematic Poll Results: The Stinger - ( Official ) - Relative Information
- Kixeye Forum ( 02/06/2014 ) - Stinger Schematic Discussion - ( Official ) - Relative Information
- Kixeye Forum ( 06/12/2014 ) - Big Guns! - ( Official ) - Relative Information
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Video
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
Categories:
- Restricted Availability
- Schematic
- Infantry Schematic
- Standard Unit Schematic
- Standard Infantry Schematic
- Special Event Prize
- Status Effect Weapon
- Status Effect - Corrosion
- Status Effect - Napalm
- A to Z