Hover Tank

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Hover Tank   Elite Hover Tank   Hover Tank Schematic

HoverTank-MainPic.png
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CLASS UPGRADE METHOD PRODUCTION METHOD
Vehicle Tech Center War Factory
SPLASH DAMAGE SPACE INFANTRY VEHICLE AIR BUILDING MAP SPEED
YES 150 OK GOOD OK BEST 1.1
UNLOCK REQUIREMENTS
Challenger  •  Level 8 Tech Center
( T ) • ( C ) RETIRED UNIT
UNIT Is No Longer Utilized in WC  •  For More Info See Update History

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech
Center
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil
1 N/A N/A N/A N/A 8 150,000 200,000 2.0 10,000 310 2,488
2 3,750,000 3,750,000 - 5m 8 195,000 260,000 2.0 11,000 325 3,268
3 5,250,000 4,725,000 - 10m 8 253,600 338,000 2.0 12,060 345 3,512
4 7,350,000 6,615,000 - 30m 8 329,600 439,400 2.0 13,140 355 3,746
5 10,290,000 9,261,000 - 30m 8 428,400 571,200 2.0 14,220 365 3,980
6 14,406,000 12,965,400 - 1h 0m 8 557,000 742,600 2.0 15,300 375 4,215
7 20,168,400 18,151,600 - 1h 0m 8 724,200 965,400 2.0 15,300 380 4,439
8 27,010,000 24,309,000 - 10h 0m 8 941,400 1,255,000 2.0 17,460 385 4,878
9 27,010,000 24,309,000 - 20h 0m 9 1,250,000 1,750,000 2.0 19,335 390 5,151
10 27,010,000 24,309,000 600,000 5s 10 1,750,000 2,000,000 2.1 23,400 390 6,000
11 27,010,000 24,309,000 600,000 5s 10 1,750,000 2,000,000 2.1 25,740 390 6,600
12 28,883,750 26,270,375 2,000,000 5s 10 1,750,000 2,000,000 2.1 28,080 390 7,200
13 30,905,600 28,109,300 3,000,000 5s 10 1,750,000 2,000,000 2.1 30,420 390 7,800
14 30,905,600 28,109,300 3,000,000 5s 10 1,750,000 2,000,000 2.1 32,760 390 8,400
15 30,905,600 28,109,300 3,000,000 5s 10 1,750,000 2,000,000 2.1 42,120 390 10,800
16 46,358,400 41,722,600 4,000,000 15d 12h 41m 10 1,750,000 1,750,000 2.1 44,460 390 11,400
Total 337,213,350 300,299,875 16,200,000 16d 21h m Note : Showing Data from Non-Customized Unit

Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : The Unit Receives An Increased In Speed and Fire Rate

Build Times & Repair Information

Level 10 War Factory Build & Repair Times Per Hover Tank Level  ( T )
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10+
BUILD 4h 24m 4h 24m 4h 24m 4h 24m 4h 24m 4h 24m 4h 24m 4h 24m 4h 50m 4h 57m
REPAIR 52m 49s 52m 49s 52m 49s 52m 49s 52m 49s 52m 49s 52m 49s 52m 49s 55m 01s 59m 25s
Level 10 War Factory Repair Costs Per Hover Tank Level
METAL 30,000 39,000 50,720 65,920 85,680 111,400 144,840 188,280 250,000 350,000
OIL 40,000 52,000 67,600 87,880 114,240 148,520 103,080 251,000 350,000 400,000
Info shown is for a Level 10+ War Factory    Lower Levels may be calculated by adding 5% for each level below Level 10.

Effective Hover Tank Levels vs Turrets

Turret Level Level of Hover Tank Required to Out Range Each Turret Type
Avalanche Blitz Cryo Fire Bomb Flood Hellfire Ion Laser Machine Micro Mortar Napalm Overwatch Plasma Rail Rocket Shock
1 400 5 5 400 5 9 400 2 1 700 5 400 5 5 500 5 4
2 425 411 7 425 411 400 425 3 2 700 394 425 411 7 525 411 7
3 450 461 410 450 461 425 450 6 3 700 426 450 461 410 550 461 400
4 475 511 443 475 511 450 475 9 3 700 461 475 511 443 575 511 425
5 500 548 479 500 561 468 500 410 4 700 498 500 561 479 600 548 450
6 525 600 479 525 611 468 525 410 8 700 498 525 611 479 625 548 450
7 550 600 479 550 661 468 550 410 8 700 498 550 661 479 650 548 450
8 600 660 540 600 700 520 600 470 440 700 550 600 700 530 700 610 510
9 600 660 N / A 600 700 N / A N / A N / A N / A N / A N / A N / A 700 N / A 700 N / A N / A
10 N / A 660 N / A N / A 700 N / A N / A N / A N / A N / A N / A N / A 700 N / A 700 N / A N / A
11 N / A 660 N / A N / A 700 N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A
12 N / A 660 N / A N / A 700 N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A N / A
Avalanche-Lv8.png Blitz-Lv8.png CryoTurret-Lv8-80px.png FireBomb-Turret-Lv8-85px.png Flood-Turret-Lv8-85px.png HellfireTurret(Lv8)-80px.png Ion-Turret-Lv8-85px.png LaserTurret-Lv8-80px.png MachingGunTurret-Lv8(80px).png MicrowaveTurret-Lv8.png Motar-Lv8.png NapalmTurret-Lv8(120px).png Overwatch-Lv8.png PlasmaTurret-Lv8-80px.png RailLauncherTurret-Lv8-80px.png RocketBarrageTurret-Lv8-85px.png ShockTurret-Lv8(80px).png
Table Reflects Non-Customized Range Stats Only !!!

History of Availability

Hover Tank Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION HoverTank(EventShopInfo).png 40,000 xp Operation: Devil's Grip
Prize Hold HoverTank-EventShopInfo-RedStorm(2014).png Unavailable Operation: Red Storm (2014)
RETURNED to Event Shop HoverTank-EventShopInfo-Hellstorm2.png 40,000 xp Operation: Hellstorm 2
eXP Sale HoverTank-Cerberus2.png 20,000 xp Operation: Floodgate 2
eXP Sale HoverTank-Cerberus2.png 20,000 xp Operation: Cerberus 2
eXP Sale HoverTank-Cerberus2.png 20,000 xp Operation: Iron March
Wave Checkpoint Prize HoverTank-UndeadSwarm.png Wave 10 Operation: Undead Swarm
eXP Sale    REMOVED HoverTank-DragonsOath.png 4,000 xp Operation: Dragon's Oath
RETURNED to Event Shop HoverTank-ScorchedEarth.png 6,838 xp Operation: Scorched Earth
Last Chance    REMOVED HoverTank-Descent.png 6,838 xp Operation: Descent
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize
MedalIcon.png  Hover Tank Gear Store History  MedalIcon.png
GEAR STORE STATUS MEDAL COST GAME UPDATE
ADDED to Gear Store File:HoverTank-GearStore-Info.png MedalIcon.png 225 Game Update of Dec 23, 2014
REMOVED from Gear Store GearStoreInfo-Removed.png N / A Game Update of June 30, 2015
Offered in Gear Store Continuously
ShadowOps-worldmap icon.png  Hover Tank Shadow Ops History  ShadowOps-worldmap icon.png
AVAILABILITY STATUS PRIZE TIER CYCLE NUMBER CYCLE DATES
Appearances 1st thru 3rd HoverTank-ShadowOpPrize.png Tier 2 Cycle # 1 - # 3 June 27, 2014 Thru Sept 25, 2014
4th Appearance HoverTank-ShadowOpPrize.png Tier 2 Cycle # 5 Oct 31, 2014 Thru Nov 21, 2014
Appearances 5th thru 9th HoverTank-ShadowOpPrize.png Tier 2 Cycle # 7 - # 11 Dec 26, 2014 Thru May 22, 2015
Only Offered As Shadow Ops Prize For Dates Listed

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates


  • No Further Updates.

Additional Facts

  • The Hover Tank may pass over the AoE portion of the Status Effects : Cryo & Napalm without being affected due to its lack of ground contact.
    • However it will catch fire and suffer damage from both if it takes a direct hit.
  • The Hover Tank passes over and thus is immune to Land Mines.
  • The Hover Tank may Target and Fire upon all Aircraft, Missile Silo Missiles and Hellfire Missiles fired from both Hellfire & Hellstorm.
  • The Hover Tank fires a spread of 4 stinger missiles every 3 seconds.
  • The Hover Tank can Shoot-On-The-Move.
  • The Hover Tank's turret rotates 360 degrees allowing it to attack Unit being it while retreating.

Trivia

Quotes

Click Expand to View Additional Quotes


Fast and agile on the battlefield, the Hover Tank glides safely above land mines. It's 100mm barrel and mounted stinger launcher make it a threat to both ground and aircraft.
  — In-game Description 

Fast and agile on the battlefield, the Hover Tank glides safely above land mines. It's 100mm barrel and mounted stinger launcher make it a threat to both ground and aircraft. Thorium research greatly enhances its firepower.
  — Level 10 In-Game Description 



RIDING HIGH - No wheels needed, Commander!
  — Level 10 Message [src]

SILENT DOOM - Your Veteran Level 5 Hover Tank shreds enemies for breakfast.
  — Level 15 Message [src]

Related Pages

External Links

Gallery - Animated

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Video

For more videos on this topic see : Hover Tank Additional Video

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Platoon-PvP-Platoon-ICON.png  LEGENDARY  Platoon-PvP-Platoon-ICON.png
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Warlord Kali    Warlord Sleipnir
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Assault-Platoon-ICON.png  LEGENDARY ASSAULT  Assault-Platoon-ICON.png
SERIES III Legendary Lightbringer    Legendary Ogre
Warlord Lumos
FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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