Basic Info
The Raptor Schematic has 4 Component Categories each containing 3 to 5 Upgradable Items.
Schematic Summary
|
RAPTOR SCHEMATIC SUMMARY ( T )
|
|
Jet Armor
|
|
Raptor Pilot
|
|
|
|
Raptor Engine
|
|
M61 Vulcan Cannon
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
|
Component Slots
M61 Vulcan Cannon
215
|
MISSILE BARRAGE : Enables The Firing Of Splitting Missiles ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
+ 60% Damage to Buildings
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
+ 70% Damage to Buildings
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
+ 80% Damage to Buildings
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
+ 90% Damage to Buildings
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
+ 100% Damage to Buildings
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
+ 110% Damage to Buildings
|
MISSILE BARRAGE : Level Description
|
1 - 6
|
All Levels - Adds Hellfire Missile
|
|
216
|
FLARES : Fires Defensive Flares Which Reduce Incoming Damage ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
- 12% Damage from All
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
- 14% Damage from All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 16% Damage from All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 18% Damage from All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 20% Damage from All
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 12% Damage from All
|
FLARES : Level Description
|
1 - 6
|
All Levels - Adds Defensive Flares While Attacking
|
|
217
|
CORROSION SHELLS : Enables The Firing Of Corrosive Missiles ( Edit )
|
Status Effect Weapon : Corrosion
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
Adds Tiny Corrosive Effect
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
Adds Small Corrosive Effect
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
Adds Medium vCorrosive Effect
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
Adds Large Corrosive Effect
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
Adds Giant Corrosive Effect
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
SEE BELOW
|
CORROSION SHELLS : Level Description
|
6
|
+ 5% Damage to All • Adds Giant Corrosive ( ) Effect
|
|
324
|
PEACEKEEPER DROP : Enables The Dropping Of Peacekeeper Bombs ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
+ 10% Damage to Buildings
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
+ 20% Damage to Buildings
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
+ 30% Damage to Buildings
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
+ 40% Damage to Buildings
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
+ 50% Damage to Buildings
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
+ 60% Damage to Buildings
|
PEACEKEEPER DROP : Level Description
|
1 - 6
|
All Levels - Adds Peacekeeper Missile
|
|
115
|
ZOMBIFIER BOMBS ( Limited Tech ) : Adds Infected Status & Increases Damage to Buildings ( Edit )
|
Status Effect Weapon : Plague
|
RESTRICTED AVAILABILITY : See History of Availability For More Information
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
|
|
|
500
|
SEE BELOW
|
2
|
|
|
|
5s
|
|
|
|
500
|
SEE BELOW
|
3
|
|
|
|
5s
|
|
|
|
500
|
SEE BELOW
|
4
|
|
|
|
5s
|
|
|
|
500
|
SEE BELOW
|
5
|
|
|
|
5s
|
|
|
|
500
|
SEE BELOW
|
6
|
|
|
|
5s
|
|
|
|
500
|
SEE BELOW
|
ZOMBIFIER BOMBS : Level Description
|
1
|
+ 50% Damage to Buildings • Adds Tiny Chance to Raise Fallen Enemies as Zombies
|
2
|
+ 60% Damage to Buildings • Adds Small Chance to Raise Fallen Enemies as Zombies
|
3
|
+ 70% Damage to Buildings • Adds Medium Chance to Raise Fallen Enemies as Zombies
|
4
|
+ 80% Damage to Buildings • Adds Large Chance to Raise Fallen Enemies as Zombies
|
5
|
+ 90% Damage to Buildings • Adds Giant Chance to Raise Fallen Enemies as Zombies
|
6
|
+ 100% Damage to Buildings • Adds Giant Chance to Raise Fallen Enemies as Zombies
|
|
Raptor Pilot
221
|
STRAFE RUN : Enables The Raptor To Shoot A Machine Gun During Its Bombing Run ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
+ 60% Damage to Buildings
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
+ 70% Damage to Buildings
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
+ 80% Damage to Buildings
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
+ 90% Damage to Buildings
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
+ 100% Damage to Buildings
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
+ 110% Damage to Buildings
|
STRAFE RUN : Level Description
|
1 - 6
|
All Levels - Adds A Machine Gun
|
|
222
|
HERO'S DEATH : Deals Damage To All Surrounding Enemies On Death ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
Adds Tiny Explosion on Death
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
Adds Small Explosion on Death
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
Adds Medium Explosion on Death
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
Adds Large Explosion on Death
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
Adds Giant Explosion on Death
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
SEE BELOW
|
HERO'S DEATH : Level Description
|
6
|
+ 5% Damage to All • Adds Giant Explosion on Death
|
|
223
|
G-FORCE TRAINING : Increased Damage vs All ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
+ 30% Damage to All
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
+ 35% Damage to All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
+ 40% Damage to All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
+ 45% Damage to All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
+ 50% Damage to All
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
+ 55% Damage to All
|
|
Raptor Engine
245
|
STEEL PLATES : Reduces Damage From Stinger Missiles ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
- 4% Damage From Missiles
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
- 8% Damage From Missiles
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 12% Damage From Missiles
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 16% Damage From Missiles
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 20% Damage From Missiles
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 24% Damage From Missiles
|
|
246
|
RHINO SKIN : Reduces Damage From Flak ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
- 10% Damage From Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
- 20% Damage From Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 25% Damage From Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 30% Damage From Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 35% Damage From Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 40% Damage From Flak
|
|
247
|
AIR ARMOR : Reduces Damage From All ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
7
|
30,000
|
15,000
|
500
|
- 12% Damage Taken From All
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
- 14% Damage Taken From All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 16% Damage Taken From All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 18% Damage Taken From All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 20% Damage Taken From All
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 22% Damage Taken From All
|
|
000
|
TURBO JETS : Increased Movement Speed ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
500
|
+ 5% Movement Speed
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
22,500
|
500
|
+ 10% Movement Speed
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
500
|
+ 15% Movement Speed
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
|
75,000
|
37,500
|
500
|
+ 20% Movement Speed
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
|
90,000
|
45,000
|
500
|
+ 25% Movement Speed
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
105,000
|
52,500
|
500
|
+ 30% Movement Speed
|
|
Jet Armor
251
|
FLAK ARMOR : Reduces Damage From Flak ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
500
|
- 10% Damage From Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
22,500
|
500
|
- 20% Damage From Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 25% Damage From Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 30% Damage From Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 35% Damage From Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 40% Damage From Flak
|
|
252
|
STINGER ARMOR :Reduces Damage From Stinger Missiles ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
500
|
- 50% Damage From Missiles
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
- 55% Damage From Missiles
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 60% Damage From Missiles
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 65% Damage From Missiles
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 75% Damage From Missiles
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
SEE BELOW
|
STINGER ARMOR : Level Description
|
6
|
+ 5% Movement Speed • - 75% Damage From Missiles
|
|
253
|
RAPTOR ARMOR : Reduces Damage From All ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
500
|
- 12% Damage Taken From All
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
8
|
45,000
|
22,500
|
500
|
- 14% Damage Taken From All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
9
|
60,000
|
30,000
|
500
|
- 16% Damage Taken From All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
10
|
75,000
|
37,500
|
500
|
- 18% Damage Taken From All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 20% Damage Taken From All
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 22% Damage Taken From All
|
|
000
|
BLITZ ARMOR : Reduced Damage From Blitz ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
500
|
- 5% Damage from Blitz Turret
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
22,500
|
500
|
- 10% Damage from Blitz Turret
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
500
|
- 15% Damage from Blitz Turret
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
|
75,000
|
37,500
|
500
|
- 20% Damage from Blitz Turret
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
|
90,000
|
45,000
|
500
|
- 25% Damage from Blitz Turret
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
105,000
|
52,500
|
500
|
- 30% Damage from Blitz Turret
|
|
377
|
Ltd. STEEL LINING ( Limited Tech ) : Reduces Fire Damage Taken ( Edit )
|
RESTRICTED AVAILABILITY : See History of Availability For More Information
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
9
|
|
|
500
|
SEE BELOW
|
2
|
48,600,000
|
48,600,000
|
1,248,000
|
5s
|
9
|
|
|
500
|
SEE BELOW
|
3
|
64,800,000
|
64,800,000
|
1,664,000
|
5s
|
9
|
|
|
500
|
SEE BELOW
|
4
|
81,000,000
|
81,000,000
|
2,080,000
|
5s
|
10
|
|
|
500
|
SEE BELOW
|
5
|
97,200,000
|
97,200,000
|
2,496,000
|
5s
|
10
|
|
|
500
|
SEE BELOW
|
6
|
113,400,000
|
113,400,000
|
2,900,000
|
5s
|
10
|
1,890,000
|
252,000
|
500
|
SEE BELOW
|
Ltd. STEEL LINING : Level Description
|
1
|
- 12% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity
|
2
|
- 14% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity
|
3
|
- 16% Damage taken from Fire • - 15% Damage taken from Plasma, Lasers & Electricity
|
4
|
- 18% Damage taken from Fire • - 15% Damage taken from Plasma, Lasers & Electricity
|
5
|
- 20% Damage taken from Fire • - 20% Damage taken from Plasma, Lasers & Electricity
|
6
|
- 12% Damage taken from Fire • - 20% Damage taken from Plasma, Lasers & Electricity • + 10% Damage to All
|
|
377
|
STEEL LINING ( Epic Tech ) : Reduces Fire Damage Taken ( Edit )
|
RESTRICTED AVAILABILITY : See History of Availability For More Information
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
9
|
540,000
|
72,000
|
500
|
SEE BELOW
|
2
|
48,600,000
|
48,600,000
|
1,248,000
|
5s
|
9
|
810,000
|
108,000
|
500
|
SEE BELOW
|
3
|
64,800,000
|
64,800,000
|
1.664,000
|
5s
|
9
|
1,080,000
|
144,000
|
500
|
SEE BELOW
|
4
|
81,000,000
|
81,000,000
|
2,080,000
|
5s
|
10
|
1,350,000
|
180,000
|
500
|
SEE BELOW
|
5
|
97,200,000
|
97,200,000
|
2,496,000
|
5s
|
10
|
1,620,000
|
216,000
|
500
|
SEE BELOW
|
6
|
113,400,000
|
113,400,000
|
2,900,000
|
5s
|
10
|
1,890,000
|
252,000
|
500
|
SEE BELOW
|
STEEL LINING : Level Description
|
1
|
- 2% Damage Taken From Fire
|
2
|
- 4% Damage Taken From Fire
|
3
|
- 6% Damage Taken From Fire • - 5% Damage taken from Plasma, Lasers & Electricity
|
4
|
- 8% Damage Taken From Fire • - 5% Damage taken from Plasma, Lasers & Electricity
|
5
|
- 10% Damage Taken From Fire • - 10% Damage taken from Plasma, Lasers & Electricity
|
6
|
- 10% Damage Taken From Fire • - 10% Damage taken from Plasma, Lasers & Electricity • + 5% Damage to All
|
|
Slot Compatibility
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information
- The Raptor Schematic has NO Lost Tech Components.
- The Raptor Schematic has 1 Epic Tech Components.
- The Raptor Schematic has 2 Limited Tech Components.
Trivia
- The Raptor Schematic is available in the Workshop when the Raptor is Unlocked.
Related Pages
External Links
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Introduction: Game Update: Mar 27th, 2014
Game Update: May 29, 2014
Video
Navigation