Basic Info
The Cobra Schematic has 4 Component Slots each containing 3 Upgradable Items.
Schematic Summary
|
COBRA SCHEMATIC SUMMARY ( T )
|
|
|
|
Rotors
|
|
|
|
Chopper Armor
|
Ballistics
|
Chopper Pilot
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
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Component Slots
Ballistics
137
|
MISSILE LAUNCHER : Adds Missile Launcher To Unit ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
4
|
30,000
|
15,000
|
500
|
SEE BELOW
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
500
|
SEE BELOW
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
500
|
SEE BELOW
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
500
|
SEE BELOW
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
500
|
SEE BELOW
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
9
|
105,000
|
52,500
|
500
|
SEE BELOW
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MISSILE LAUNCHER : Level Description
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1
|
Adds Missile Launcher to Unit • + 10% Damage to Buildings
|
2
|
Adds Missile Launcher to Unit • + 20% Damage to Buildings
|
3
|
Adds Missile Launcher to Unit • + 30% Damage to Buildings
|
4
|
Adds Missile Launcher to Unit • + 40% Damage to Buildings
|
5
|
Adds Missile Launcher to Unit • + 50% Damage to Buildings
|
6
|
Adds Missile Launcher to Unit • + 60% Damage to Buildings
|
|
138
|
CORROSION LAUNCHER : Adds Corrosion Launcher To Unit ( Edit )
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Status Effect Weapon : Corrosion
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
4
|
30,000
|
15,000
|
500
|
SEE BELOW
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
500
|
SEE BELOW
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
500
|
SEE BELOW
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
500
|
SEE BELOW
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
500
|
SEE BELOW
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
9
|
105,000
|
52,500
|
500
|
SEE BELOW
|
CORROSION LAUNCHER : Level Description
|
1
|
+ 10% Fire Rate • Adds Tiny Corrosive Effect
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2
|
+ 20% Fire Rate • Adds Small Corrosive Effect
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3
|
+ 30% Fire Rate • Adds Medium Corrosive Effect
|
4
|
+ 40% Fire Rate • Adds Large Corrosive Effect
|
5
|
+ 50% Fire Rate • Adds Giant Corrosive Effect
|
6
|
+ 60% Fire Rate • Adds Giant Corrosive Effect
|
|
138
|
MULTI-TARGET : Allows Unit To Target Two Enemies At Once ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
4
|
30,000
|
15,000
|
500
|
SEE BELOW
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
500
|
SEE BELOW
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
500
|
SEE BELOW
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
500
|
SEE BELOW
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
500
|
SEE BELOW
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
9
|
105,000
|
52,500
|
500
|
SEE BELOW
|
MULTI-TARGET : Level Description
|
1
|
+ 5% Damage to All • 2 Simultaneous Targets
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2
|
+ 10% Damage to All • 2 Simultaneous Targets
|
3
|
+ 15% Damage to All • 2 Simultaneous Targets
|
4
|
+ 20% Damage to All • 2 Simultaneous Targets
|
5
|
+ 25% Damage to All • 2 Simultaneous Targets
|
6
|
+ 30% Damage to All • 2 Simultaneous Targets
|
|
Chopper Pilot
143
|
PHOENIX TEAM : Crew survives Being Shot Down & Will Continue To Fight ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
4
|
30,000
|
15,000
|
500
|
Spawns 2 Elite Rifleman
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
500
|
Spawns 3 Elite Rifleman
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
500
|
Spawns 4 Elite Rifleman
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
500
|
Spawns 5 Elite Rifleman
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
500
|
Spawns 6 Elite Rifleman
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
9
|
105,000
|
52,500
|
500
|
SEE BELOW
|
PHOENIX TEAM : Level Description
|
6
|
+ 5% Damage to All • Spawns 6 Elite Rifleman
|
|
144
|
STRUCTURAL TARGETING : Increased Damage vs Buildings & Walls ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
2
|
30,000
|
15,000
|
500
|
+ 10% Damage To Buildings
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
3
|
45,000
|
22,500
|
500
|
+ 20% Damage To Buildings
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
4
|
60,000
|
30,000
|
500
|
+ 30% Damage To Buildings
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
5
|
75,000
|
37,500
|
500
|
+ 40% Damage To Buildings
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
6
|
90,000
|
45,000
|
500
|
+ 50% Damage To Buildings
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
7
|
105,000
|
52,500
|
500
|
+ 60% Damage To Buildings
|
|
145
|
PRECISION TARGETING : Increased Damage vs Infantry ( Edit )
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|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
1
|
30,000
|
15,000
|
500
|
+ 10% Damage To Infantry
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
2
|
45,000
|
22,500
|
500
|
+ 20% Damage To Infantry
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
3
|
60,000
|
30,000
|
500
|
+ 30% Damage To Infantry
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
4
|
75,000
|
37,500
|
500
|
+ 40% Damage To Infantry
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
5
|
90,000
|
45,000
|
500
|
+ 50% Damage To Infantry
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
6
|
105,000
|
52,500
|
500
|
+ 60% Damage To Infantry
|
|
Rotors
146
|
STREAMLINED ROTORS : Increased Movement Speed ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
0
|
10m
|
1
|
15,000
|
0
|
500
|
+ 5% Movement Speed
|
2
|
2,700,000
|
2,700,000
|
0
|
40m
|
2
|
22,500
|
0
|
500
|
+ 10% Movement Speed
|
3
|
3,600,000
|
3,600,000
|
0
|
1h 20m
|
3
|
30,000
|
0
|
500
|
+ 15% Movement Speed
|
4
|
4,500,000
|
4,500,000
|
0
|
2h 40m
|
4
|
37,500
|
0
|
500
|
+ 20% Movement Speed
|
5
|
5,400,000
|
5,400,000
|
0
|
5h 20m
|
5
|
45,000
|
0
|
500
|
+ 25% Movement Speed
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
6
|
|
|
500
|
+ 30% Movement Speed
|
|
147
|
COMPACT ROTORS : Reduced Damage From Flak ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
5
|
30,000
|
15,000
|
500
|
- 10% Damage from Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
6
|
45,000
|
22,500
|
500
|
- 20% Damage from Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
7
|
60,000
|
30,000
|
500
|
- 25% Damage from Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
8
|
75,000
|
37,500
|
500
|
- 30% Damage from Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
9
|
90,000
|
45,000
|
500
|
- 35% Damage from Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 40% Damage from Flak
|
|
148
|
EVASIVE MANEUVERS : Reduced Damage From All ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
6
|
30,000
|
15,000
|
500
|
- 2% Damage from All
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
7
|
45,000
|
22,500
|
500
|
- 4% Damage from All
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
8
|
60,000
|
30,000
|
500
|
- 6% Damage from All
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
9
|
75,000
|
37,500
|
500
|
- 8% Damage from All
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
500
|
- 10% Damage from All
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
10
|
105,000
|
52,500
|
500
|
- 12% Damage from All
|
|
Chopper Armor
140
|
LIGHTWEIGHT ARMOR : Increased Speed, Slightly Increased Damage From All ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
3
|
30,000
|
15,000
|
500
|
SEE BELOW
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
4
|
45,000
|
22,500
|
500
|
SEE BELOW
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
5
|
60,000
|
30,000
|
500
|
SEE BELOW
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
6
|
75,000
|
37,500
|
500
|
SEE BELOW
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
7
|
90,000
|
45,000
|
500
|
SEE BELOW
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
8
|
105,000
|
52,500
|
500
|
SEE BELOW
|
LIGHTWEIGHT ARMOR : Level Description
|
1
|
+ 5% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
|
2
|
+ 10% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
|
3
|
+ 15% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
|
4
|
+ 20% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
|
5
|
+ 25% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All
|
6
|
+ 30% Movement Speed • + 20% Acceleration • + 10% Damage Taken From All
|
|
141
|
HEAVYWEIGHT ARMOR : Reduced Damage From All, Slightly Reduced Speed ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
0
|
10m
|
2
|
|
0
|
500
|
SEE BELOW
|
2
|
2,700,000
|
2,700,000
|
0
|
40m
|
3
|
|
0
|
500
|
SEE BELOW
|
3
|
3,600,000
|
3,600,000
|
0
|
1h 20m
|
4
|
|
0
|
500
|
SEE BELOW
|
4
|
4,500,000
|
4,500,000
|
0
|
2h 40m
|
5
|
|
0
|
500
|
SEE BELOW
|
5
|
5,400,000
|
5,400,000
|
0
|
5h 20m
|
6
|
45,000
|
0
|
500
|
SEE BELOW
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
7
|
105,000
|
52,500
|
500
|
SEE BELOW
|
HEAVYWEIGHT ARMOR : Level Description
|
1
|
- 2% Damage Taken From All • - 10% Movement Speed
|
2
|
- 4% Damage Taken From All • - 10% Movement Speed
|
3
|
- 6% Damage Taken From All • - 10% Movement Speed
|
4
|
- 8% Damage Taken From All • - 10% Movement Speed
|
5
|
- 10% Damage Taken From All • - 10% Movement Speed
|
6
|
- 12% Damage Taken From All • - 10% Movement Speed
|
|
142
|
FLAK ARMOR : Reduced Damage From Flak ( Edit )
|
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal / Oil
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
4
|
30,000
|
15,000
|
500
|
- 10% Damage from Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
500
|
- 20% Damage from Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
500
|
- 25% Damage from Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
500
|
- 30% Damage from Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
500
|
- 35% Damage from Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
9
|
105,000
|
52,500
|
500
|
- 40% Damage from Flak
|
|
Slot Compatibility
|
COMPONENT SLOT
|
SCHEMATICS SHARING COMPONENT SLOT
|
|
NONE
|
Shares NO Schematic Slots with any other schematics
|
( T )
|
|
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information
Trivia
- The Cobra Schematic is available in Workshop upon unlocking the Cobra.
Firsts & Records
Related Pages
External Links
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update: Dec 4th 2013 - Schematic Introduced.
Game Update: June 4th 2014 - Level 6 Components
Video
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