Devin Schematic

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Devin   Devin Schematic

 ( T ) Devin SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING DevinSchematic-MainPic.png
Schematic Infantry Schematic Workshop
UNLOCK REQUIREMENTS
Infantry    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
1,500 To 1,500 Depending On Units Level
SCHEMATIC QUICK NAVIGATION
<< CATEGORY PAGE T UNIT CUSTOMIZATION >>
      

Basic Info

The Devin Schematic has 4 Component Slots each containing 2 to 4 Upgradable Components.


Schematic Summary

DEVIN SCHEMATIC SUMMARY   ( T )
Warpaint 
DevinSchematic-MainPic.png
Arms  Back  Legs 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Arms


1390 HEAVY GAUNTLETS ( Limited Tech ) : Reduces Sustain Damage Taken ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-HeavyGauntlets.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 - 10% Sustain Damage Taken
2 N / A N / A N / A 10h N / A N / A 500 - 12% Sustain Damage Taken
3 N / A N / A N / A 1d N / A N / A 500 - 14% Sustain Damage Taken
4 N / A N / A N / A 1d 8h N / A N / A 500 - 16% Sustain Damage Taken
5 N / A N / A N / A 1d 12h N / A N / A 500 - 18% Sustain Damage Taken
6 N / A N / A N / A 1d 16h N / A N / A 500 - 20% Sustain Damage Taken
1391 BREACH GRENADES ( Limited Tech ) : Adds a Grenade weapon which applies Concussion and Busted ( Edit )
Busted-ICON.png  Status Effect Weapon : Busted  Busted-ICON.png
Concussion-ICON.png  Status Effect Weapon : Concussion  Concussion-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-BreachGrenades.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 SEE BELOW
2 N / A N / A N / A 10h N / A N / A 500 SEE BELOW
3 N / A N / A N / A 1d N / A N / A 500 SEE BELOW
4 N / A N / A N / A 1d 8h N / A N / A 500 SEE BELOW
5 N / A N / A N / A 1d 12h N / A N / A 500 SEE BELOW
6 N / A N / A N / A 1d 16h N / A N / A 500 SEE BELOW
BREACH GRENADES : Level Description
1 Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 1.0 second
2 Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 1.5 seconds
3 Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 2.0 seconds
4 Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 2.5 seconds
5 Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 3.0 seconds
6 Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 3.5 seconds and Busted ( BUSTED STATUS EFFECT : Prevents affected Structures from spawning Last Stand Defenders when destroyed. Once applied Busted remians in effect until structure is destroyed or the attack is ended. )
0000 UNDERMOUNT FLAME ( Limited Tech ) : Changes Weapon Damage Type to Fire & Increases Damage dealt to Zombies ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Undermount Flame.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal/Oil Thor
1 N / A N / A N / A N / A 5 500,000 100,000 500 SEE BELOW
2 - - - 2h 46m 500,000 100,000 500 SEE BELOW
3 - - - 5h 33m 500,000 100,000 500 SEE BELOW
4 - - - 8h 20m 500,000 100,000 500 SEE BELOW
5 - - - 11h 6m 500,000 100,000 500 SEE BELOW
6 - - - 13h 53m 500,000 100,000 500 SEE BELOW
UNDERMOUNT FLAME : Level Description
1 Changes Weapon Damage Type to Fire ( FireDamage-Icon.png )
2 Changes Weapon Damage Type to Fire ( FireDamage-Icon.png )    + 5% Damage dealt to Zombies
3 Changes Weapon Damage Type to Fire ( FireDamage-Icon.png )    + 10% Damage dealt to Zombies
4 Changes Weapon Damage Type to Fire ( FireDamage-Icon.png )    + 15% Damage dealt to Zombies
5 Changes Weapon Damage Type to Fire ( FireDamage-Icon.png )    + 20% Damage dealt to Zombies
6 Changes Weapon Damage Type to Fire ( FireDamage-Icon.png )    + 25% Damage dealt to Zombies
1391 PLATED LAUNCHER ( Epic Tech ) : Reduced Sustain Damage and adds a Grenade that applies Concussion and Busted ( Edit )
Busted-ICON.png  Status Effect Weapon : Busted  Busted-ICON.png
Concussion-ICON.png  Status Effect Weapon : Concussion  Concussion-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Plated Launcher.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal/Oil Thor
1 N / A N / A N / A N / A 5 1,000,000 200,000 500 SEE BELOW
2 10,000,000 10,000,000 - 12h 0m 1,000,000 200,000 500 SEE BELOW
3 10,000,000 10,000,000 - 15h 0m 1,000,000 200,000 500 SEE BELOW
4 60,000,000 60,000,000 30,000,000 5s 1,000,000 200,000 500 SEE BELOW
5 60,000,000 60,000,000 30,000,000 5s 1,000,000 200,000 500 SEE BELOW
6 60,000,000 60,000,000 30,000,000 5s 1,000,000 200,000 500 SEE BELOW
PLATED LAUNCHER : Level Description
1 Equipped Unit takes 10% less Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. )    Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 1.0 second
2 Equipped Unit takes 12% less Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. )    Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 1.5 second
3 Equipped Unit takes 14% less Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. )    Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 2.0 second
4 Equipped Unit takes 16% less Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. )    Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 2.5 second
5 Equipped Unit takes 18% less Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. )    Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 3.0 second
6 Equipped Unit takes 20% less Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. )    Adds Grenade that applies Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 3.5 second    Buildings will not spawn Last Stand Defenders ( BUSTED STATUS EFFECT : Prevents affected Structures from spawning Last Stand Defenders when destroyed. Once applied Busted remians in effect until structure is destroyed or the attack is ended. )

Back


1392 ( U ) BLAST BRACE ( Limited Tech ) : Reduces Area Damage Taken ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-BlastBrace.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 - 5% Area Damage Taken
2 N / A N / A N / A 10h N / A N / A 500 - 10% Area Damage Taken
3 N / A N / A N / A 1d N / A N / A 500 - 15% Area Damage Taken
4 N / A N / A N / A 1d 8h N / A N / A 500 - 20% Area Damage Taken
5 N / A N / A N / A 1d 12h N / A N / A 500 - 25% Area Damage Taken
6 N / A N / A N / A 1d 16h N / A N / A 500 - 30% Area Damage Taken
1396 ( U ) CHARGE TACTICS ( Limited Tech ) : Unit deals more Damage as it takes Damage ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-ChargeTactics.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 SEE BELOW
2 N / A N / A N / A 10h N / A N / A 500 SEE BELOW
3 N / A N / A N / A 1d N / A N / A 500 SEE BELOW
4 N / A N / A N / A 1d 8h N / A N / A 500 SEE BELOW
5 N / A N / A N / A 1d 12h N / A N / A 500 SEE BELOW
6 N / A N / A N / A 1d 16h N / A N / A 500 SEE BELOW
( U ) CHARGE TACTICS : Level Description
1 As Unit Takes Damage, it Gains + 5% Damage Boost
2 As Unit Takes Damage, it Gains + 10% Damage Boost
3 As Unit Takes Damage, it Gains + 15% Damage Boost
4 As Unit Takes Damage, it Gains + 20% Damage Boost
5 As Unit Takes Damage, it Gains + 25% Damage Boost
6 As Unit Takes Damage, it Gains + 30% Damage Boost
1391 BLAST FRAME ( Epic Tech ) : Reduces Area Damage taken and increases Damage dealt ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Blast Frame.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal/Oil Thor
1 N / A N / A N / A N / A 5 500,000 100,000 500 SEE BELOW
2 10,000,000 10,000,000 - 12h 0m 8 500,000 100,000 500 SEE BELOW
3 10,000,000 10,000,000 - 15h 0m 10 500,000 100,000 500 SEE BELOW
4 60,000,000 60,000,000 30,000,000 5s 10 500,000 100,000 500 SEE BELOW
5 60,000,000 60,000,000 30,000,000 5s 10 500,000 100,000 500 SEE BELOW
6 60,000,000 60,000,000 30,000,000 5s 10 1,000,000 200,000 500 SEE BELOW
( U ) BLAST FRAME : Level Description
1 Equipped Unit takes 5% less Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. )    As the unit takes damage, it gains +5% damage boost
2 Equipped Unit takes 10% less Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. )    As the unit takes damage, it gains +10% damage boost
3 Equipped Unit takes 15% less Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. )    As the unit takes damage, it gains +15% damage boost
4 Equipped Unit takes 20% less Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. )    As the unit takes damage, it gains +20% damage boost
5 Equipped Unit takes 25% less Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. )    As the unit takes damage, it gains +25% damage boost
6 Equipped Unit takes 30% less Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. )    As the unit takes damage, it gains +30% damage boost

Legs


1393 ( R ) ARMORED GREAVES ( Limited Tech ) : Reduces Burst Damage Taken ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-ArmoredGreaves.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 - 10% Burst Damage Taken
2 N / A N / A N / A 10h N / A N / A 500 - 15% Burst Damage Taken
3 N / A N / A N / A 1d N / A N / A 500 - 20% Burst Damage Taken
4 N / A N / A N / A 1d 8h N / A N / A 500 - 25% Burst Damage Taken
5 N / A N / A N / A 1d 12h N / A N / A 500 - 30% Burst Damage Taken
6 N / A N / A N / A 1d 16h N / A N / A 500 - 35% Burst Damage Taken
1394 ( R ) IMPLACABLE ADVANCE ( Limited Tech ) : Grants Armor-Up Mode ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-ImplacableAdvance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 SEE BELOW
2 N / A N / A N / A 10h N / A N / A 500 SEE BELOW
3 N / A N / A N / A 1d N / A N / A 500 SEE BELOW
4 N / A N / A N / A 1d 8h N / A N / A 500 SEE BELOW
5 N / A N / A N / A 1d 12h N / A N / A 500 SEE BELOW
6 N / A N / A N / A 1d 16h N / A N / A 500 SEE BELOW
( R ) IMPLACABLE ADVANCE : Level Description
1 Reduces Damage Taken from All Sources by - 90% for 2 seconds After Taking Damage for the First Time in Combat
2 Reduces Damage Taken from All Sources by - 90% for 3 seconds After Taking Damage for the First Time in Combat
3 Reduces Damage Taken from All Sources by - 90% for 4 seconds After Taking Damage for the First Time in Combat
4 Reduces Damage Taken from All Sources by - 90% for 5 seconds After Taking Damage for the First Time in Combat
5 Reduces Damage Taken from All Sources by - 90% for 6 seconds After Taking Damage for the First Time in Combat
6 Reduces Damage Taken from All Sources by - 90% for 7 seconds After Taking Damage for the First Time in Combat

Template:( R ) Devin Heroic Training

War Paint


1474 NOMAD ( Limited Tech ) : Grants Nomad War Paint  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Nomad(Devout).png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 0 Grants Nomad War Paint
1474 SHADOW GUARD ( Limited Tech ) : Grants Shadow Guard War Paint  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Shadow Guard(Devout).png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 0 Grants Shadow Guard War Paint

Slot Compatibility

Template:Slot Compatibility - Devin

Component Capacity

COMPONENT CAPACITY FOR EACH LEVEL OF Devin  ( T )
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
1500 1500 1500 1500 1,500 1,500 1,500 1,500 1,500 1,500
MAXIMUM COMPONENT CAPACITY = 1,500 

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • The Devin Schematic gained the Nomad War Paint via Operation: Storm's Eye. ( May 7, 2020 )
  • The Devin Schematic gained the Shadow Guard War Paint via Operation: Ties That Bind. ( August 6, 2020 )
  • The Devin Schematic gained the War Paint Slot via Operation: Storm's Eye. ( May 7, 2020 )
  • The Devin Schematic gained the ( R ) Implacable Advance via Shadow Ops    Cycle #67 ( Dec 12, 2019 )
  • The Devin Schematic gained the ( R ) Armored Grieves via Shadow Ops    Cycle #67 ( Dec 12, 2019 )
  • The Devin Schematic gained the ( U ) Charge Tactics via Shadow Ops    Cycle #67 ( Dec 12, 2019 )
  • The Devin Schematic gained the ( U ) Blast Brace via Shadow Ops    Cycle #67 ( Dec 12, 2019 )
  • The Devin Schematic gained the Undermount Flame via Game Update of Oct 8, 2020 ( Oct 8, 2020 )
  • The Devin Schematic gained the Breach Grenades via Shadow Ops    Cycle #67 ( Dec 12, 2019 )
  • The Devin Schematic gained the Heavy Gauntlets via Shadow Ops    Cycle #67 ( Dec 12, 2019 )
  • The Devin Schematic was introduced via the Workshop in the Game Update of Feb 19, 2021.


  • No Further Updates.

Additional Information

Trivia

  • The Devin Schematic is available in Workshop upon unlocking Devin.
  • The Devin Schematic has NO native Components, all component's Availability is Restricted.
  • A Greave is a piece of armor used to protect the shin. ( Wikipedia )

Firsts & Records

Quotes


Character Desciption - With faith as his sword, Devin leads his fellow Devouts into battle, with nearby Devouts and Legendary Devouts gaining a Damage Boost. At his most powerful, Devin is accompanied by 3 Devout Bodyguards, who will fight alongside their Hero to the end.
  — Game Update 12-02-2021 

Related Pages

  • GEN IV Faction Unit

External Links


Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Navigation

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
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Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
Epic Tech    Limited Tech    Diamond Epic Tech    Lost Tech    Unit Customization    Workshop