Sphinx
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Sphinx | Sphinx Schematic |
<< PREV | 001 | SPHINX | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Corpus | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
SUSTAIN | ![]() |
10 ( 0.25 sec ) | 1 | 19,688 | 1 ( N/A ) | ![]() |
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NO |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 1 Aircraft Hangar | 250 | Aircraft Capacity Limit |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 18 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N/ A | N / A | N / A | 2.5 | 5,250,000 | 500 | 52,502 | 7,219 | |
2 | 25,000,000 | 25,000,000 | 0 | 12h | 2.5 | 5,500,000 | 500 | 57,273 | 7,875 | |
3 | 50,000,000 | 50,000,000 | 0 | 1d | 2.5 | 5,750,000 | 500 | 62,051 | 8,532 | |
4 | 75,000,000 | 75,000,000 | 0 | 1d 12h | 2.5 | 6,000,000 | 500 | 66,822 | 9,188 | |
5 | 100,000,000 | 100,000,000 | 0 | 2d | 2.5 | 6,250,000 | 500 | 71,593 | 9,844 | |
6 | 125,000,000 | 125,000,000 | 0 | 2d 12h | 2.5 | 6,500,000 | 500 | 76,371 | 10,501 | |
7 | 150,000,000 | 150,000,000 | 0 | 3d | 2.5 | 6,750,000 | 500 | 81,142 | 11,157 | |
8 | 175,000,000 | 175,000,000 | 0 | 4d | 2.5 | 7,000,000 | 500 | 85,913 | 11,813 | |
9 | 200,000,000 | 200,000,000 | 0 | 5d | 2.5 | 7,250,000 | 500 | 90,684 | 12,469 | |
10 | 225,000,000 | 225,000,000 | 0 | 7d | 2.5 | 7,500,000 | 500 | 143,182 | 13,125 | |
11 | 1 Training Token | 1,000,000 | 5s | 2.5 | 7,750,000 | 500 | 150,349 | 13,782 | ||
12 | 2 Training Tokens | 2,000,000 | 5s | 2.5 | 8,000,000 | 500 | 157,505 | 14,438 | ||
13 | 3 Training Tokens | 3,000,000 | 5s | 2.5 | 8,250,000 | 500 | 164,662 | 15,094 | ||
14 | 4 Training Tokens | 4,000,000 | 5s | 2.5 | 8,500,000 | 500 | 171,818 | 15,750 | ||
15 | 5 Training Tokens | 5,000,000 | 5s | 2.5 | 8,750,000 | 500 | 178,985 | 16,407 | ||
16 | 6 Training Tokens | 6,000,000 | 5s | 2.5 | 9,000,000 | 500 | 186,142 | 17,077 | ||
17 | 7 Training Tokens | 7,000,000 | 5s | 2.5 | 9,250,000 | 500 | 193,298 | 17,719 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 2.5 | 9,500,000 | 500 | 200,455 | 18,375 | ||
19 | 9 Training Tokens | 9,000,000 | 5s | 2.5 | 9,750,000 | 500 | 207,622 | 19,032 | ||
20 | 10 Training Tokens | 10,000,000 | 5s | 2.5 | 10,000,000 | 500 | 286,371 | 19,688 | ||
Total | 1,125,000,000 | 1,125,000,000 | 55,000,000 | 26d 12h | Note : Showing Data from Non-Customized Unit | |||||
Levels 11 thru 20 require Sphinx specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build Times & Repair Information
Build & Repair Times For Sphinx ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 33,000,000 ![]() |
40m 12s | 4 Gold Gold | |||
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Sphinx is a Gen III • Aircraft for the Corpus Faction (
)
- OFFENSIVE HIGHLIGHTS
- Minigun :
- The Sphinx is equipped with a Minigun that fires Bullets that deals Sustain Damage (
).
- The Sphinx is equipped with a Minigun that fires Bullets that deals Sustain Damage (
- Simultaneous Targeting :
- The Sphinx is able to fire at 2 Targets simultaneously beginning at Level 1.
- Simultaneous Targeting is upgraded as the Sphinx is upgraded to Level 10 & 20, allowing the Sphinx to target up to 4 Targets simultaneously.
- The Sphinx is able to fire at 2 Targets simultaneously beginning at Level 1.
- Minigun :
- DEFENSIVE HIGHLIGHTS
- Adaptive Armor :
- The Sphinx may NOT take more than 25% of it's Maximum Health in Damage in any given Projectile.
- General Immunity :
- The Sphinx is Immune to Status Effects :
- The Sphinx is Immune to Status Effects :
- Adaptive Armor :
Talents
- LEVEL 10 TALENT - Multi-Target Tracking :
- Allows the Sphinx to target up to 3 Targets simultaneously.
- LEVEL 20 TALENT - Multi-Target Tracking :
- Allows the Sphinx to target up to 4 Targets simultaneously.
Effective Unit Levels vs Turrets
Turret Level | Sphinx Level Required to Out Range | ||||||||||
AA Ion | AA Plasma | Avalanche | Blitz | Flak | Flame | Heavy Flak | Hunter | Machine | Microwave | Storm | |
1 | 2 | 2 | 2 | 1 | 1 | 2 | 500 | 500 | 1 | 700 | 1 |
2 | 7 | 7 | 7 | 4 | 1 | 7 | 525 | 525 | 1 | 700 | 4 |
3 | 450 | 450 | 450 | 461 | 1 | 450 | 550 | 550 | 1 | 700 | 461 |
4 | 475 | 475 | 475 | 511 | 1 | 475 | 575 | 575 | 1 | 700 | 511 |
5 | 500 | 500 | 500 | 548 | 1 | 500 | 600 | 600 | 1 | 700 | 548 |
6 | 525 | 525 | 525 | 600 | 400 | 525 | 625 | 625 | 1 | 700 | 611 |
7 | 550 | 550 | 550 | 600 | 400 | 550 | 650 | 650 | 1 | 700 | 661 |
8 | 600 | 600 | 600 | 660 | 460 | 600 | 700 | 700 | 10 | 700 | 700 |
9 | N / A | 600 | 600 | 660 | 600 | N / A | 700 | 700 | N / A | N / A | 700 |
10 | N / A | N / A | N / A | 660 | N / A | N / A | 700 | 700 | N / A | N / A | 700 |
11 | N / A | N / A | N / A | 660 | N / A | N / A | N / A | N / A | N / A | N / A | 700 |
12 | N / A | N / A | N / A | 660 | N / A | N / A | N / A | N / A | N / A | N / A | 700 |
Image | ![]() |
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File:Storm-Turret-Lv8-85px.png |
Note : Showing Data from Non-Customized Unit |
Schematic Summary
SPHINX SCHEMATIC SUMMARY ( T ) | ||
Relic | War Paint | |
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Cockpit | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION • REMOVED | ![]() |
375,000 xp | Operation: Dreams of the Machine God | Mar 22, 2018 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Faction | F3 & F4 | Operation: Dreams of the Machine God | Mar 22, 2018]] | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Sphinx was introduced via the Event Shop & as WCP during Operation: Dreams of the Machine God ( Mar 22, 2018 ).
- No Further Updates
Additional Facts
- The Sphinx drops its Semi-Limited status once 18 have been unlocked for unlimited production.
- However, production may still be limited by overall available Land Unit Capacity.
- RELOAD UNIT : Sphinx is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- Sphinx Training Tokens are or have been available via the following :
- The Event Shop during Operation: Dreams of the Machine God. - INTRODUCTION
- The Sphinx has the ability to Shoot On The Move.
- The Sphinx is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The Sphinx is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
Trivia
- Sphinx at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Sphinx at Level 10 requires 1 minute of Repairs for approximately every 186,335 Damage it sustains. (
).
- Sphinx at Level 20 requires 1 minute of Repairs for approximately every 248,447 Damage it sustains. (
).
- The Sphinx ability to fire upon more than one target is similar to that of the Phalanx.
- Pixel Sheet Code : 360
Firsts & Records
- War Commander First :
- First 3nd Generation Faction Unit to be introduced - Sphinx
- First 3nd Generation Faction Unit Aircraft be introduced - Sphinx
- First 3nd Generation Faction Unit for the Corpus Faction to be introduced - Sphinx
- First 3nd Generation Faction Unit Aircraft for the Corpus be introduced - Sphinx
- First Unit of any kind to require a Lv 15 Tech Center to be completely upgraded - Sphinx
- First Semi-Limited Unit to be introduced - Sphinx
Quotes
“ | The Sphinx is a heavily armored aircraft designed to establish a presence on the frontline that the enemy cannot ignore. Unit will not take Damage greater than 25% of total Health. | ” |
— In-Game Description [src] |
“ | The Sphinx is a heavy VTOL unit that rains down destruction upon its enemies. Serving as the most durable non-unique airborne unit in the Sector, the Sphinx can dominate the skies while attacking multiple targets at a time! | ” |
— Event Briefing Description [src] |
Related Pages
|
External Links
- Kixeye Forum ( 03/21/18 ) - Operation: Dreams of the Machine God - ( Official ) - Event Briefing
Gallery - Animated
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Gallery
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Sphinx
Faction Training Token
Required for Upgrade Lv's 11 thru 20
Video
For more videos on this topic see : Sphinx Additional Video
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Aircraft
- Airborne
- Airborne Unit
- Universal / Faction Training Token Upgrade
- Sustain Damage Weapon
- Unit
- Faction Unit
- Corpus - Faction Unit
- 0st Generation Faction Unit
- Faction Aircraft
- 0st Generation Faction Aircraft
- Corpus - Faction Aircraft
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Shoot On The Move
- Indirect Fire Weapon
- Full 360° Targeting
- 3rd Generation Faction Unit
- 3rd Generation Faction Aircraft
- Simultaneous Targeting
- Hover Aircraft
- Special Event Prize
- Special Event Mission Prize
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