Controller
Jump to navigation
Jump to search
Controller | Controller Schematic |
<< PREV | 001 | CONTROLLER | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | Survivors | Academy | Barracks | |||
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | 200 ( 5.0 sec ) | 1 | 9,930,000 | 1 ( N / A ) | YES | |||||
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 1 Barracks | 200 | None Or Unknown |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 23 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Time |
Academy | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N / A | 1 | 2.2 | 5,000,000 | 600 | 955,244 | 4,800,000 | |||
2 | 12h | 1 | 2.2 | 5,150,000 | 605 | 1,008,955 | 5,070,000 | |||
3 | 1d | 1 | 2.2 | 5,300,000 | 610 | 1,062,687 | 5,340,000 | |||
4 | 1d 12h | 1 | 2.2 | 5,450,000 | 615 | 1,116,418 | 5,610,000 | |||
5 | 2d | 1 | 2.2 | 5,600,000 | 620 | 1,170,149 | 5,880,000 | |||
6 | 2d 12h | 11 | 2.2 | 5,750,000 | 625 | 1,223,881 | 6,150,000 | |||
7 | 3d | 12 | 2.2 | 5,900,000 | 630 | 1,277,612 | 6,420,000 | |||
8 | 3d 12h | 13 | 2.2 | 6,050,000 | 635 | 1,331,343 | 6,690,000 | |||
9 | 4d | 14 | 2.2 | 6,200,000 | 640 | 1,385,075 | 6,960,000 | |||
10 | 4d 12h | 15 | 2.2 | 6,350,000 | 645 | 1,438,806 | 7,230,000 | |||
11 | 5d | 15 | 2.2 | 6,500,000 | 650 | 1,492,537 | 7,500,000 | |||
12 | 5d 12h | 16 | 2.2 | 6,650,000 | 655 | 1,546,269 | 7,770,000 | |||
13 | 6d | 16 | 2.2 | 6,800,000 | 660 | 1,600,000 | 8,040,000 | |||
14 | 6d 12h | 17 | 2.2 | 6,950,000 | 665 | 1,653,731 | 8,310,000 | |||
15 | 7d | 17 | 2.2 | 7,100,000 | 670 | 1,707,463 | 8,580,000 | |||
16 | 7d 14h | 18 | 2.2 | 7,250,000 | 675 | 1,761,194 | 8,850,000 | |||
17 | 8d 12h | 18 | 2.2 | 7,400,000 | 680 | 1,814,925 | 9,120,000 | |||
18 | 9d 18h | 19 | 2.2 | 7,550,000 | 685 | 1,868,657 | 9,390,000 | |||
19 | 11d 6h | 19 | 2.2 | 7,700,000 | 690 | 1,922,388 | 9,660,000 | |||
20 | 13d | 20 | 2.2 | 7,850,000 | 700 | 1,976,119 | 9,930,000 | |||
Total | 102d 14h | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Academy Level. |
Build & Repair Information
Build & Repair Times For Controller ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | |||
1 - 20 | 2s | 52,000,000 | Coming Soon | 4 | |||
TIMES listed are for a Level 20 Barracks. To view TIMES for other levels hover your mouse cursor over the icon above. |
Unit Highlights
- The Controller is a Gen IV • Infantry for the Survivors ( ) Faction.
- OFFENSIVE HIGHLIGHTS :
- Quadcopter Drone :
- The Controller is able to assemble and program Quadcopter Drones to Attack Targets on the battlefield.
- See Below for more info.
- The Controller is able to assemble and program Quadcopter Drones to Attack Targets on the battlefield.
- Shadow Alliance Killer ( ) :
- The Controller does Additional Damage and Takes Reduced Damage against Shadow Alliance Units.
- Currently, these units are : Darkblade • Darkshroud • Sarkis Boss • Shade • Smokestorm • Shadowbane • Shadow Guard • Shadowhound • Shadowstalker • Shadow Soldier
- The Controller does Additional Damage and Takes Reduced Damage against Shadow Alliance Units.
- Quadcopter Drone :
- DEFENSIVE HIGHLIGHTS :
- General Immunity :
- The Controller is immune to the following Status Effects :
- General Immunity :
Quadcopter Drone Functionality
- The Controller is able to assemble and program Quadcopter Drones to attack a Designated Target.
- Prior to attacking, the Controller will kneel and launch a single Quadcopter Drone to the Designated Target
- After being deployed, the Drone has a Active Duration of 10 Seconds.
- After the duration ends, the Drone will self-destruct.
- Duration is Increased to 15 Seconds upon the Controller reaching Level 10.
- After being deployed, the Drone has a Active Duration of 10 Seconds.
- Prior to attacking, the Controller will kneel and launch a single Quadcopter Drone to the Designated Target
- QUADCOPTER DRONE :
- Payload :
- Strapped with Explosives, the Quadcopter Drone deals Area Damage ( ) upon detonation.
- Produces a Splash Radius of ??.
- Strapped with Explosives, the Quadcopter Drone deals Area Damage ( ) upon detonation.
- Unit Classification :
- Payload :
Talents
- LEVEL 10 TALENT ( File:Lv-10-Talent-Box-ICON.png ) :
- Increases the Quadcopter Drone's Acceleration and Drone Active Duration by + 50%.
- LEVEL 20 TALENT ( File:Lv-20-Talent-Box-ICON.png ) :
- Increases the Quadcopter Drone's Splash Radius by + 25%.
- Faction Bonus
- FACTION TALENT ( ) - Faction Bonus :
- The Controller gains Additional + 50% Reload Speed as it takes Damage while the Survivors Faction Bonus is Active.
Effective Unit Levels vs Turret
Turret Level | Controller Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
5 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 2 | 2 |
6 | 2 | 4 | 4 | 7 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
7 | 2 | 14 | 14 | 12 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
8 | 14 | 700 | 700 | 700 | 2 | 1 | 2 | 1 | 2 | 1 | N / A | 1 | 700 | 1 | 2 | 1 | 4 | 1 | N / A | N / A |
9 | 14 | 700 | 700 | 700 | 2 | 1 | 2 | 1 | 2 | 1 | N / A | 1 | 700 | 1 | 2 | 2 | 6 | 1 | N / A | N / A |
10+ | 14 | 700 | 700 | 700 | 7 | 2 | 2 | 2 | 2 | 1 | N / A | 1 | 700 | 2 | 2 | 2 | 6 | 2 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
CONTROLLER SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Drone | Gear | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Controller Event Shop History | ||||
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | 500,000 xp | Operation: Agents of Chaos | Jan 9, 2020 | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Controller Special Event Tier Prize History | |||||
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Faction | 3 • 4 | Operation: Agents of Chaos | Jan 9, 2020 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Controller was introduced via the Event Shop & as a WCP during Operation: Agents of Chaos ( Jan 9, 2020 )
- No Further Updates
Additional Information
- The Controller drops its Semi-Limited status once 23 have been unlocked allowing for unlimited production.
- However, production may still be limited by the overall available Land Unit Capacity.
- The Controller has a Sliding Repair Scale which reduces its Repair Time as the Level of the Controller increases.
- RELOAD UNIT : Controller is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Controller is a Direct Fire Weapon which requires a direct line of sight to its target.
- The Controller CANNOT target High Altitude Aircraft or Missiles.
- The Controller has a 1.1 Platoon Speed on the World Map.
Trivia
- Controller at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- Controller at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- Controller at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- At Level 20 the Controller has a Maximum Range of 840 vs Airborne Units & Airborne Structures.
- Allowing it to outrange all existing Turrets mounted on an Airborne Defense Platform.
- Pixel Sheet Code ( Controller ) : 541 & 541.dead
- Pixel Sheet Code ( Quadcopter Drone ) : 548
Firsts and Records
- War Commander Firsts
- First Gen IV Faction Unit overall to be introduced for the Survivors Faction - Controller
- First Gen IV Faction Infantry Unit to be introduced for the Survivors Faction - Controller
- First Unit to have a inherent Maximum Range over 625 - Controller
- War Commander Records
- Unit with the Longest Maximum Range ( 700 ) to be introduced - Controller
- Infantry with the Longest Maximum Range ( 700 ) to be introduced - Controller
Quotes
“ | The Controller is able to quickly program and assemble deadly drones in the field. Staying on the move keeps this lightly armored unit alive, stopping only to launch drones. Gains Increased Reload Speed as damage is taken while Faction Bonus is active. | ” |
— Unit Details [src] |
“ | The Controller is able to quickly program and assemble deadly drones in the field. Staying on the move keeps this lightly armored unit alive, stopping only to launch drones. Gains increased Reload Speed as damage is taken while Faction Bonus is active. | ” |
— Introduciton Event Briefing [src] |
Related Pages
|
External Links
- Kixeye Forum ( 01/09/2020 ) - Operation: Agents of Chaos - ( Official ) - Introduction Event Briefing
- Kixeye Forum ( 01/09/2020 ) - 10.02 Release Notes - ( Official ) - Introduction Game Update
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
AcademyEvent Description
Operation: Agents of Chaos
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- 4th Generation Unit Faction Unit
- Faction Infantry
- 4th Generation Unit Faction Infantry
- Survivors - Faction Infantry
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Direct Fire Weapon
- Shadow Alliance Killer
- A to Z