Albert Ross
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Albert Ross | Albert Ross Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Survivors | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
40 ( 1.0s ) | 12 | 1,061,570 | 10 ( 0.25 ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None | 320 | Maximum 1 Unlock |
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Aircraft Hangar |
Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | 16 | 6.0 | 16,883,836 | 550 | 2,543,046 | 800,000 | |
2 | 1 Training Token | N / A | N / A | 17 | 6.0 | 17,140,950 | 550 | 2,581,192 | 812,000 | |
3 | 1 Training Token | N / A | N / A | 18 | 6.0 | 17,401,979 | 550 | 2,619,910 | 824,180 | |
4 | 1 Training Token | N / A | N / A | 19 | 6.0 | 17,666,983 | 550 | 2,659,210 | 836,543 | |
5 | 1 Training Token | N / A | N / A | 20 | 6.0 | 17,936,023 | 550 | 2,699,100 | 849,092 | |
6 | 1 Training Token | N / A | N / A | 21 | 6.0 | 18,209,160 | 550 | 2,739,589 | 861,829 | |
7 | 1 Training Token | N / A | N / A | 22 | 6.0 | 18,486,456 | 550 | 2,780,685 | 874,757 | |
8 | 1 Training Token | N / A | N / A | 23 | 6.0 | 18,767,975 | 550 | 2,822,397 | 887,879 | |
9 | 1 Training Token | N / A | N / A | 24 | 6.0 | 19,053,781 | 550 | 2,864,735 | 901,198 | |
10 | 2 Training Token | N / A | N / A | 25 | 6.0 | 19,343,940 | 550 | 2,907,706 | 914,716 | |
11 | 2 Training Token | N / A | N / A | 26 | 6.0 | 19,638,517 | 550 | 2,951,323 | 928,437 | |
12 | 2 Training Token | N / A | N / A | 27 | 6.0 | 19,937,580 | 550 | 2,995,594 | 942,364 | |
13 | 2 Training Token | N / A | N / A | 28 | 6.0 | 20,241,197 | 550 | 3,040,530 | 956,500 | |
14 | 2 Training Token | N / A | N / A | 29 | 6.0 | 20,549,438 | 550 | 3,086,139 | 970,848 | |
15 | 2 Training Token | N / A | N / A | 30 | 6.0 | 20,862,373 | 550 | 3,132,432 | 985,411 | |
16 | 2 Training Token | N / A | N / A | 31 | 6.0 | 21,180,074 | 550 | 3,179,421 | 1,000,193 | |
17 | 2 Training Token | N / A | N / A | 32 | 6.0 | 21,502,613 | 550 | 3,227,113 | 1,015,196 | |
18 | 2 Training Token | N / A | N / A | 33 | 6.0 | 21,830,063 | 550 | 3,275,520 | 1,030,424 | |
19 | 2 Training Token | N / A | N / A | 34 | 6.0 | 22,162,500 | 550 | 3,324,655 | 1,045,881 | |
20 | 2 Training Token | N / A | N / A | 35 | 6.0 | 22,500,000 | 550 | 3,374,527 | 1,061,570 | |
Total | 30 Training Tokens | N/A | N/A | Note : Showing Data from Non-Customized Unit | ||||||
Levels 2 thru 20 require Albert Ross specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build and Repair Information
Build & Repair Times For Albert Ross ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 4d 21h 36m | 54,000,000 ![]() |
TBA | ? Gold | |||
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- Albert Ross is a Series III • Survivors (
) • Aircraft Faction Hero (
) of the War Hog.
- OFFENSIVE HIGHLIGHTS
- Oversized Missile Launcher:
- Albert Ross pilots an ocean landing capable version of an War Hog, equipped with missile launcher to an already capable air vessel.
- The missile launcher launches missiles that deals Area Damage (
) on impact.
- Splash produced by the missiles is approximately 100 in size, and can damage both ground and airborne targets caught within the impact.
- Using the ( R ) Trident Strike heroic tech, additionally improves the missile's capabilities, such as target-tracking, and missiles will cause a secondary explosion in three straight lines (similar to a trident) slightly past the initial projectile impact.
- The missile launcher launches missiles that deals Area Damage (
- Albert Ross pilots an ocean landing capable version of an War Hog, equipped with missile launcher to an already capable air vessel.
- Anti-Air Machine Gun - ( Level 20 Talent ):
- At Level 20, Albert Ross gains an anti-air machine gun.
- The machine gun allows Albert Ross to attack airborne targets where the missile launcher could not.
- At Level 20, Albert Ross gains an anti-air machine gun.
- Oversized Missile Launcher:
- DEFENSIVE HIGHLIGHTS
- General Immunity:
- Albert Ross is Immune to the following Status Effects :
- Albert Ross is Immune to the following Status Effects :
- General Immunity:
Talents
- SERIES GENERATION - Series III :
- LEVEL 1 TALENT :
- Albert Ross has a 360° Move and Shoot capability, allowing Albert Ross to attack targets with both of its weapons in any direction, while moving.
- Additionally, Albert Ross has a Flat Armor count of 5,000.
- Basic Heroic : Albert Ross grants a global aura that reduces damage taken and increases damage dealt by War Hogs by 5%.
- LEVEL 10 TALENT (
) :
- Reduces damage taken from ground units by - 30%.
- Heroic talent improved:
Basic Heroic→ Heroic.- Heroic : Albert Ross grants a global aura that reduces damage taken and increases damage dealt by War Hogs by
5%→ + 10%.
- Heroic : Albert Ross grants a global aura that reduces damage taken and increases damage dealt by War Hogs by
- Heroic talent improved:
- Reduces damage taken from ground units by - 30%.
- LEVEL 20 TALENT (
) :
- Gains an anti-air machince gun. Increases damage dealt to nearby units by + 50% and splash radius by + 25%.
- Heroic talent improved:
Heroic→ Super Heroic.- Super Heroic : Albert Ross grants a global aura that reduces damage taken and increases damage dealt by War Hogs by
10%→ 15%.
- Super Heroic : Albert Ross grants a global aura that reduces damage taken and increases damage dealt by War Hogs by
- Heroic talent improved:
- Gains an anti-air machince gun. Increases damage dealt to nearby units by + 50% and splash radius by + 25%.
Schematic Summary
Template:Albert Ross Schematic Summary
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Albert Ross was introduced via the Event Shop during Skirmish (Dec 2023). ( Dec 1, 2023 )
- No Further Updates
Additional Information
- Albert Ross is a Faction Hero (
) Aircraft, therefore:
- Has a Production Limit of ONE.
- May NOT be deployed into an attack with another Hero ( Unless otherwise stated ).
- However, may be placed in the same Aircraft Platoon as another Hero.
- RELOAD UNIT : Albert Ross is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Albert Ross has the ability to Shoot On The Move.
- The Albert Ross is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The Albert Ross is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
Trivia
- The Albert Ross was introduced alongside with it's Build and Upgrade Logistic during Skirmish (Dec 2023) ( Dec 1, 2023 )
- Pixel Sheet Code : 930
Related Pages
|
External Links
- Kixeye Zendesk ( 11/30/2023 ) - 13.23 Release Notes - ( Official ) - Brief Introduction
- Kixeye Zendesk ( 12/01/2023 ) - December 2023 Skirmish - ( Official ) - Event Brieifng
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- AlbertRoss-UnitDetails.png
Unit Details
Aircraft Hangar - AlbertRoss-EventDescription.gif
Event Description
Skirmish (December 2023) - AlbertRoss-LargePic.png
Large Pic
- AlbertRoss-Artwork.png
Artwork
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Categories:
- Aircraft
- Airborne
- Airborne Unit
- Area Damage Weapon
- Anti-Ground
- Anti-Airborne
- Unit
- Faction Unit
- 0st Generation Faction Unit
- Faction Aircraft
- 0st Generation Faction Aircraft
- Faction Hero
- 0st Generation Faction Hero
- Survivors - Faction Hero
- Survivors - Faction Unit
- Survivors - Faction Aircraft
- Faction Training Token Upgrade
- Game Character
- Game Character - Playable
- Reload Unit
- Shoot On The Move
- Indirect Fire Weapon
- Full 360° Targeting