Wastelander
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Wastelander | Wastelander Schematic |
<< PREV | 001 | WASTELANDER | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Survivors | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
SUSTAIN | ![]() |
80 ( 2 sec ) | 6 | 7,000,000 | 40 ( 1 sec ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 185 | None Or Unknown |
( T ) • ( C ) | HARD-CAPPED UNIT | |
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 38 have been unlocked, no more can be unlocked beyond the hard cap. | ||
Stat Progression
Level | Upgrade Time |
Academy | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N/A | 3.3 | 46,000,000 | 600 | 4,080,000 | 5,100,000 | ||||
2 | 9h 12m | 3.3 | 47,000,000 | 600 | 4,160,000 | 5,200,000 | ||||
3 | 18h 18m | 3.3 | 48,000,000 | 600 | 4,240,000 | 5,300,000 | ||||
4 | 1d 3h 30m | 3.3 | 49,000,000 | 600 | 4,320,000 | 5,400,000 | ||||
5 | 1d 12h 43m | 3.3 | 50,000,000 | 600 | 4,400,000 | 5,500,000 | ||||
6 | 1d 21h 48m | 3.3 | 51,000,000 | 600 | 4,480,000 | 5,600,000 | ||||
7 | 2d 7h | 3.3 | 52,000,000 | 600 | 4,560,000 | 5,700,000 | ||||
8 | 2d 16h 6m | 3.3 | 53,000,000 | 600 | 4,640,000 | 5,800,000 | ||||
9 | 3d 1h 18m | 3.3 | 54,000,000 | 600 | 4,720,000 | 5,900,000 | ||||
10 | 3d 10h 30m | 3.3 | 55,000,000 | 600 | 4,800,000 | 6,000,000 | ||||
11 | 3d 19h 36m | 3.3 | 56,000,000 | 600 | 4,880,000 | 6,100,000 | ||||
12 | 4d 4h 48m | 3.3 | 57,000,000 | 600 | 4,960,000 | 6,200,000 | ||||
13 | 4d 16h | 3.3 | 58,000,000 | 600 | 5,040,000 | 6,300,000 | ||||
14 | 5d 2h 6m | 3.3 | 59,000,000 | 600 | 5,120,000 | 6,400,000 | ||||
15 | 5d 13h 18m | 3.3 | 60,000,000 | 600 | 5,200,000 | 6,500,000 | ||||
16 | 6d 1h 24m | 3.3 | 61,000,000 | 600 | 5,280,000 | 6,600,000 | ||||
17 | 6d 14h 36m | 3.3 | 62,000,000 | 600 | 5,360,000 | 6,700,000 | ||||
18 | 7d 5h 48m | 3.3 | 63,000,000 | 600 | 5,440,000 | 6,800,000 | ||||
19 | 7d 23h 54m | 3.3 | 64,000,000 | 600 | 5,520,000 | 6,900,000 | ||||
20 | 8d 23h 6m | 3.3 | 65,000,000 | 600 | 5,600,000 | 7,000,000 | ||||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build and Repair Information
Build & Repair Times For Wastelander ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 1d 9h 7m | 38,000,000 ![]() |
18m 12s | ? Gold | |||
TIMES listed are for a Level 40 Barracks. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Wastelander is a Series I • Infantry for the Survivors Faction (
)
- OFFENSIVE HIGHLIGHTS
- Electromagnetic Grenade Launcher:
- The Wastelander is a human soldier armed with a Electromagnetic Grenade Launcher.
- This weapon fires explosive explosive shells that deals Sustain Damage (
) on impact in a large radius.
- This weapon fires explosive explosive shells that deals Sustain Damage (
- The Wastelander is a human soldier armed with a Electromagnetic Grenade Launcher.
- Electromagnetic Grenade Launcher:
- DEFENSIVE HIGHLIGHTS
- Status Effect Immunity:
- The Wastelander is Immune to the following Status Effects:
•
•
•
- The Wastelander is Immune to the following Status Effects:
- Status Effect Immunity:
Talents
- SERIES I INFANTRY TALENT - Electromagnetism:
- Grants the Wastelander immunity to the Darkstorm's Darkness Aura. Weapon negates the Armor of the Onyx Faction.
- LEVEL 10 TALENT (
):
- Increases the Clip Size of the Wastelander by + 2.
- LEVEL 20 TALENT (
):
- Increases the Splash Radius produced by each explosive shell.
- FACTION TALENT (
):
- Increases the Wastelander's Movement Speed by + 15%.
Effective Unit Levels vs Turrets
Template:EUL vs T - Wastelander
Schematic Summary
Template:Wastelander Schematic Summary
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED | File:Wastelander-ObsidianFront.png | 155,000 eXP | Operation: Obsidian Front | September 2, 2021 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Mission | 5 | Operation: Obsidian Front | September 2, 2021 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Wastelander was introduced in the Game Update of Aug 28, 2021.
- No Further Updates
Additional Information
- The Wastelander was made publicly available for purchase starting in Operation: Obsidian Front.
- The Wastelander is susceptible to the following Status Effects:
•
•
•
•
•
•
•
- The Wastelander has a maximum Unlock Limit of 38.
- The Player may NOT own or unlock more than the limit allows.
- RELOAD UNIT : Wastelander is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Wastelander is a Direct Fire Weapon which requires a direct line of sight to its target.
- Wastelander has a 1.5 Platoon Speed on the World Map.
Trivia
- Wastelander at Level 1 requires 1 minute of Repairs for approximately every 2,527,473 Damage it sustains. (
).
- Wastelander at Level 10 requires 1 minute of Repairs for approximately every 3,021,978 Damage it sustains. (
).
- Wastelander at Level 20 requires 1 minute of Repairs for approximately every 3,571,429 Damage it sustains. (
).
- The Wastelander is the 10th Infantry to be introduced for Survivors overall.
- The Wastelander was introduced alongside with it's Build and Upgrade Logistic during Operation: Obisidian Front. ( Sept 2, 2021 )
- Pixel Sheet Code: 715 & 715
Firsts and Records
- War Commander Firsts
- First Series I Faction Unit Infantry to be introduced for the Survivors Faction - Wastelander
- First Survivors Series I Faction Unit to utilize Electromagnetic Weaponry - Wastelander
Quotes
“ | The Wastelander lays waste to all land it sees.
| ” |
— WAR COMMANDER JULY PREVIEW [src] |
Related Pages
|
|
External Links
- Kixeye Forum ( 08/28/2021 ) - WAR COMMANDER SEPTEMBER PREVIEW - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 09/01/2021 ) - OPERATION: OBSIDIAN FRONT - ( Official ) - Unit Introduction
Gallery - Animated
- Wastelander-360°Preview.gif
Wastelander
360° Unit Preview - Wastelander-Moving.gif
Wastelander
Moving Animation Cycle - Wastelander-Attacking.gif
Wastelander
Attack Cycle
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- Wastelander-UnitDetails.png
Unit Details
Academy - Wastelander-EventDescription.gif
Event Description
Operation: Obsidian Front - Wastelander-LargePic.png
Large Pic
- Wastelander-Artwork.png
Artwork
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Sustain Damage Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- Series 1 Faction Unit
- Faction Infantry
- Series 1 Faction Infantry
- Survivors - Faction Infantry
- Hard Capped Unit
- Reload Unit
- Direct Fire Weapon