Acolyte
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Acolyte | Acolyte Schematic |
<< PREV | 222 | ACOLYTE | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Sentinels | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
BURST | ![]() |
60 ( 1.5 sec ) | 1 | 225,000 | 1 ( N/A ) | ![]() |
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NO |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 150 | Maximum Unlocks : ?? |
( T ) • ( C ) | LIMITED UNIT | |
Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy | Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal / Oil | Thorium | |||||||
1 | N / A | N / A | N / A | N / A | 1 | 0 | 15,000,000 | 2.8 | 270,000 | 305 | 54,098 |
2 | 20,000,000 | 20,000,000 | 0 | 12h | 0 | 15,000,000 | 2.8 | 315,000 | 310 | 59,016 | |
3 | 30,000,000 | 30,000,000 | 0 | 1d | 0 | 15,000,000 | 2.8 | 360,000 | 315 | 63,934 | |
4 | 40,000,000 | 40,000,000 | 0 | 1d 12h | 0 | 15,000,000 | 2.8 | 405,000 | 320 | 68,852 | |
5 | 50,000,000 | 50,000,000 | 0 | 2d | 0 | 15,000,000 | 2.8 | 450,000 | 325 | 73,770 | |
6 | 70,000,000 | 70,000,000 | 0 | 2d 12h | 0 | 15,000,000 | 2.8 | 495,000 | 330 | 78,689 | |
7 | 90,000,000 | 90,000,000 | 0 | 3d | 0 | 15,000,000 | 2.8 | 540,000 | 335 | 83,607 | |
8 | 110,000,000 | 110,000,000 | 0 | 3d 12h | 0 | 15,000,000 | 2.8 | 585,000 | 340 | 88,525 | |
9 | 130,000,000 | 130,000,000 | 0 | 4d | 0 | 15,000,000 | 2.8 | 630,000 | 345 | 93,443 | |
10 | 150,000,000 | 150,000,000 | 0 | 5d | 0 | 15,000,000 | 2.8 | 675,000 | 350 | 98,361 | |
11 | 1 Training Token | 1,000,000 | 5s | 0 | 15,000,000 | 2.8 | 700,000 | 350 | 103,279 | ||
12 | 2 Training Tokens | 2,000,000 | 5s | 0 | 15,000,000 | 2.8 | 725,000 | 350 | 108,197 | ||
13 | 3 Training Tokens | 3,000,000 | 5s | 0 | 15,000,000 | 2.8 | 750,000 | 350 | 113,115 | ||
14 | 4 Training Tokens | 4,000,000 | 5s | 0 | 15,000,000 | 2.8 | 775,000 | 350 | 118,033 | ||
15 | 5 Training Tokens | 5,000,000 | 5s | 0 | 15,000,000 | 2.8 | 800,000 | 350 | 122,951 | ||
16 | 6 Training Tokens | 6,000,000 | 5s | 0 | 15,000,000 | 2.8 | 825,000 | 350 | 127,869 | ||
17 | 7 Training Tokens | 7,000,000 | 5s | 0 | 15,000,000 | 2.8 | 850,000 | 350 | 132,787 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 0 | 15,000,000 | 2.8 | 875,000 | 350 | 137,705 | ||
19 | 9 Training Tokens | 9,000,000 | 5s | 0 | 15,000,000 | 2.8 | 900,000 | 350 | 142,623 | ||
20 | 10 Training Tokens | 10,000,000 | 5s | 0 | 15,000,000 | 2.8 | 925,000 | 350 | 147,541 | ||
Total | 690,000,000 | 690,000,000 | 55,000,000 | 23d | Note : Showing Data from Non-Customized Unit | ||||||
Levels 11 thru 20 require Acolyte specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build Times & Repair Information
Level 10 Barracks Build & Repair Times For Acolyte ( T ) | |||||
LEVEL | BUILD TIME | REPAIR TIME | |||
1 - 20 | 02s | 26m 48s | |||
Repair times may be calculated by adding 5% for each level of Barracks below Level 10. |
Effective Unit Levels vs Turret
Turret Level | Level of Acolyte Required to Out Range Each Turret Type | ||||||||||||||||
Avalanche | Blitz | Cryo | Fire Bomb | Flood | Hellfire | Ion | Laser | Machine | Micro | Mortar | Napalm | Overwatch | Plasma | Rail | Rocket | Shock | |
1 | 400 | 361 | 355 | 400 | 361 | 387 | 400 | 4 | 2 | 700 | 364 | 400 | 361 | 355 | 500 | 361 | 350 |
2 | 425 | 411 | 379 | 425 | 411 | 400 | 425 | 8 | 4 | 700 | 394 | 425 | 411 | 379 | 525 | 411 | 375 |
3 | 450 | 461 | 410 | 450 | 461 | 425 | 450 | 365 | 6 | 700 | 426 | 450 | 461 | 410 | 550 | 461 | 400 |
4 | 475 | 511 | 443 | 475 | 511 | 450 | 475 | 385 | 8 | 700 | 461 | 475 | 511 | 443 | 575 | 511 | 425 |
5 | 500 | 548 | 479 | 500 | 561 | 468 | 500 | 410 | 10 | 700 | 498 | 500 | 561 | 479 | 600 | 548 | 450 |
6 | 525 | 600 | 479 | 525 | 611 | 468 | 525 | 410 | 380 | 700 | 498 | 525 | 611 | 479 | 625 | 548 | 450 |
7 | 550 | 600 | 479 | 550 | 661 | 468 | 550 | 410 | 380 | 700 | 498 | 550 | 661 | 479 | 650 | 548 | 450 |
8 | 600 | 660 | 540 | 600 | 700 | 520 | 600 | 470 | 440 | 700 | 550 | 600 | 700 | 530 | 700 | 610 | 510 |
9 | 600 | 660 | 550 | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | 600 | 700 | N / A | 700 | N / A | N / A |
10 | N / A | 660 | 600 | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | 600 | 700 | N / A | 700 | N / A | N / A |
11 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
12 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
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Table Reflects Non-Customized Range Stats Only !!! |
Schematic Summary
ACOLYTE SCHEMATIC SUMMARY ( T ) | ||
Relic | War Paint | |
![]() | ||
Rail | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Master | 1 • 2 | Operation: The Righteous Ones | Dec 15, 2016 | |
Offered Only In The Above Listed Special Events |
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GEAR STORE STATUS | MEDAL COST | GAME UPDATE | |
ADDED To Gear Store | File:Acolyte-GearStore.png | ![]() |
Game Update of May 03, 2017 |
Offered in Gear Store Continuously |
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AVAILABILITY STATUS | ROGUE BASE | GAME UPDATE | ||
ADDED To Arms Cache | File:AcolyteBase-MapICON.png | ![]() |
Acolyte Base | Jan ??, 2017 |
Offered Continuously While Bases Are Available Except For Otherwise Listed • See Listed Bases for Spawn Schedule |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Acolyte gained the ability Upgrade Levels 11 thru 20 with Gold in the Game Update of May 23, 2019
- The Acolyte gained the ability to Target Missile in the Game Update of Sep 27, 2017.
- The Acolyte gained Levels 11 thru 20 via Faction Training Tokens during Nightmare: Into Chaos ( Jun 24, 2017 ).
- The Acolyte was introduced via a WCP during Operation: The Righteous Ones ( Dec 15, 2016 ).
- No Further Updates
Additional Facts
- The Acolyte are immune to the Concussion (
) Status Effect.
Trivia
- The Acolyte at Level 10 requires 1 minute of Repairs for approximately every 25,234 Damage it sustains.(
).
- The Acolyte at Level 20 requires 1 minute of Repairs for approximately every 34,541 Damage it sustains.(
).
- The Acolyte is a 1st Generation Faction Unit.
- Pixel Sheet Code : 222 & 222.dead
Firsts & Records
- War Commander First :
Quotes
Click Expand to View Additional Quotes
“ | The Acolyte carries a portable railgun which deals massive damage to single targets, moves quickly, and is innately immune to concussion. | ” |
— In-Game Description [src] |
Related Pages
External Links
- Kixeye Forum ( 12/05/16 ) - Operation: The Righteous Ones - ( Official ) - Introduction Event Briefing
- Kixeye Forum ( 06/24/17 ) - Nightmare: Into Chaos - ( Official ) - Levels 11 - 20 Introduction Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
- Kixeye Forum ( 06/23/17 ) - WrongThinker Thinks #12 - Training Tokens: We Hear You! - ( Official ) - Additional Info
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Event Shop Description
Semi-Unique Unit
Production Limit MessageAcolyte
Faction Training Token
Required for Upgrade Lv's 11 thru 20
Gallery - Animated
Video
For more videos on this topic see : Acolyte Additional Video
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Categories:
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