Perseus
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Perseus | Elite Perseus | Omega Perseus | Perseus Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Corpus | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
PLASMA | ![]() |
0 ( 0 sec ) | 21 | 8,900 | 5 ( 0.13 secs ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
8 Perseus Parts | 500 | Maximum Unlocks : 1 |
( T ) • ( C ) | ![]() ![]() | |
A powerful unit with a Production Limit of 1 • For more information see Unique Unit | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 4.5 | 600,000 | 500 | 67,200 | 8,000 | |
2 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 608,000 | 500 | 68,040 | 8,100 | |
3 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 616,000 | 500 | 68,880 | 8,200 | |
4 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 624,000 | 500 | 69,720 | 8,300 | |
5 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 632,000 | 500 | 70,560 | 8,400 | |
6 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 640,000 | 500 | 71,400 | 8,500 | |
7 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 648,000 | 500 | 72,240 | 8,600 | |
8 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 656,000 | 500 | 73,080 | 8,700 | |
9 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 664,000 | 500 | 73,920 | 8,800 | |
10 | 100,000,000 | 100,000,000 | 0 | 3d | 4.5 | 672,000 | 500 | 74,760 | 8,900 | |
Total | 900,000,000 | 900,000,000 | 0 | 27d | Note : Showing Data from Non-Customized Unit | |||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build & Repair Times
Build & Repair Times For Perseus ( T ) | |||||||
LEVEL | BUILD TIME ![]() |
BUILD COST ![]() |
REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 30 | 4d 8h 43m | 70,000,000 | 9h 48m | 25 Gold | |||
TIMES listed are for a Level 40 Barracks. To view TIMES for other levels hover mouse over the ![]() |
Unit Highlights
- GENERAL HIGHLIGHTS
- Perseus is a Corpus (
) • Unique Unit (
) • Infantry
- Perseus is a Corpus (
- OFFENSIVE HIGHLIGHTS :
- Variable Energy Weapon—Anti-Infantry :
- On Anti-Infantry Mode, Perseus' Energy Weapon fires Plasma Beams rapidly, dealing Plasma Damage.
- This state is triggered when Perseus targets Infantry.
- On Anti-Infantry Mode, Perseus' Energy Weapon fires Plasma Beams rapidly, dealing Plasma Damage.
- Variable Energy Weapon—Anti-Vehicle/Building :
- On Anti-Vehicle/Building Mode, changes Perseus' Energy Weapon to a Energy Cannon, firing Energy Beams, dealing Plasma Damage.
- This state is triggered when Perseus targets Vehicles/Buildings.
- On Anti-Vehicle/Building Mode, changes Perseus' Energy Weapon to a Energy Cannon, firing Energy Beams, dealing Plasma Damage.
- Variable Energy Weapon—Anti-Air :
- On Anti-Air Mode changes Perseus' Energy Weapon to a Missile Launcher, firing Guided Rockets, dealing Plasma Damage.
- This state is triggered when Perseus targets Aircraft/Airborne Structures.
- However, this weapon is incapable of targeting High Altitude.
- On Anti-Air Mode changes Perseus' Energy Weapon to a Missile Launcher, firing Guided Rockets, dealing Plasma Damage.
- Variable Energy Weapon—Anti-Infantry :
- DEFENSIVE HIGHLIGHTS :
- General Immunity :
- Perseus is immune to the following Status Effects :
- General Immunity :
- VUNERABILITY HIGHLIGHTS :
- Susceptible Status Effects :
- Perseus is vulnerable to the following Status Effects :
•
- Perseus is vulnerable to the following Status Effects :
- Susceptible Status Effects :
Schematic Summary
Template:Perseus Schematic Summary
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Perseus recieved a compression to it's stats in the Game Update of Mar 25, 2022.
- Perseus was introduced as a Shadow Ops Campaign Prize in the Game Update of Mar 11, 2022
- No Further Updates
Additional Facts
- Perseus is a Unique Infantry (
) , therefore :
- Has a Production Limit of ONE.
- Requires 8 Scrap Parts to unlock and build.
- May NOT be placed into the Base Defenders Platoon for use in Defending the Player's base.
- May NOT be placed into a Bunker for use in Defending the Player's base.
- RELOAD UNIT : Perseus is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- Perseus is a Direct Fire Weapon which requires a direct line of sight to its target.
- Perseus CANNOT target Missiles.
- Perseus has a 0.8 Platoon Speed on the World Map.
Trivia
- The Perseus at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- The Perseus at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Pixel Sheet Code : 740 & 740.dead
Related Pages
External Links
- Kixeye Forum ( 03/10/2022 ) - SHADOW OP: RETURN OF THE CASTAWAY CHAPTER 3 - ( Official ) - Unit Introduction
Gallery - Animated
- Perseus-MovingCycle.gif
Perseus
Moving Animation Cycle - Perseus-AttackCycle.gif
Perseus
Attack Animation Cycle - Perseus-360° Preview.gif
Perseus
360° Unit Preview
Gallery
- Perseus-UnitDetails.png
Unit Details
Academy - Perseus-LargePic.png
Large Pic
( C ) | MERCENARY UNITS | ( EDIT ) |
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Categories:
- Infantry
- Ground Unit
- Plasma Damage Weapon
- Unit
- Faction Unit
- Corpus - Faction Unit
- Unique Faction Unit
- Faction Infantry
- Unique Faction Infantry
- Corpus - Faction Infantry
- Unique Unit
- Restricted Availability
- Reload Unit
- Direct Fire Weapon
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