Hyperion
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Hyperion | Hyperion Schematic |
<< PREV | 001 | HYPERION | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Corpus | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
80 ( 2 sec ) | 3 | 75,000 | 30 ( 0.75 secs ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 200 | None Or Unknown |
( T ) • ( C ) | HARD-CAPPED UNIT | |
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 32 have been unlocked, no more can be unlocked beyond the hard cap. | ||
Stat Progression
Level | Upgrade Time |
Academy | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N/A | 10 | 3.0 | 355,000 | 550 | 39,867 | 59,800 | |||
2 | 9h 12m | 11 | 3.0 | 360,000 | 550 | 40,400 | 60,600 | |||
3 | 18h 18m | 11 | 3.0 | 365,000 | 550 | 40,933 | 61,400 | |||
4 | 1d 3h 30m | 12 | 3.0 | 370,000 | 550 | 41,467 | 62,200 | |||
5 | 1d 12h 43m | 12 | 3.0 | 375,000 | 550 | 42,000 | 63,000 | |||
6 | 1d 21h 48m | 13 | 3.0 | 380,000 | 550 | 42,533 | 63,800 | |||
7 | 2d 7h | 13 | 3.0 | 390,000 | 550 | 43,067 | 64,600 | |||
8 | 2d 16h 6m | 14 | 3.0 | 395,000 | 550 | 43,600 | 65,400 | |||
9 | 3d 1h 18m | 14 | 3.0 | 400,000 | 550 | 44,133 | 66,200 | |||
10 | 3d 10h 30m | 15 | 3.0 | 405,000 | 550 | 44,667 | 67,000 | |||
11 | 3d 19h 36m | 15 | 3.0 | 405,000 | 550 | 45,200 | 67,800 | |||
12 | 4d 4h 48m | 16 | 3.0 | 410,000 | 550 | 45,733 | 68,600 | |||
13 | 4d 16h | 16 | 3.0 | 415,000 | 550 | 46,267 | 69,400 | |||
14 | 5d 2h 6m | 17 | 3.0 | 420,000 | 550 | 46,800 | 70,200 | |||
15 | 5d 13h 18m | 17 | 3.0 | 425,000 | 550 | 47,333 | 71,000 | |||
16 | 6d 1h 24m | 18 | 3.0 | 430,000 | 550 | 47,867 | 71,800 | |||
17 | 6d 14h 36m | 18 | 3.0 | 435,000 | 550 | 48.400 | 72,600 | |||
18 | 7d 5h 48m | 19 | 3.0 | 440,000 | 550 | 48,933 | 73,400 | |||
19 | 7d 23h 54m | 19 | 3.0 | 445,000 | 550 | 49,467 | 74,200 | |||
20 | 8d 23h 6m | 20 | 3.0 | 450,000 | 550 | 50,000 | 75,000 | |||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Tech Center Level. |
Build and Repair Information
Build & Repair Times For Hyperion ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 1d 14h 32m | 40,000,000 ![]() |
19m 16s | ? Gold | |||
TIMES listed are for a Level 40 Barracks. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- OFFENSIVE HIGHLIGHTS
- Wide Radius Shells :
- Equipped with Wide Radius Shells, the Hyperion launches Shells that deals Area Damage.
- The shells have a large Splash Radius.
- Equipped with Wide Radius Shells, the Hyperion launches Shells that deals Area Damage.
- Wide Radius Shells :
- DEFENSIVE HIGHLIGHTS
- General Immunity:
- The Hyperion is immune to the following Status Effects :
•
•
- The Hyperion is immune to the following Status Effects :
- General Immunity:
- VUNERABILITY HIGHLIGHTS :
- Susceptible Status Effects :
- The Hyperion is vulnerable to the following Status Effects :
•
•
•
•
•
•
•
- The Hyperion is vulnerable to the following Status Effects :
- Susceptible Status Effects :
Talents
- SERIES 2 PERK - Solar Weaponry :
- The Hyperion's weapons is able to bypass the Amor of the Verkraft and Eastern Horde Faction. The Hyperion is also immune to the effects of the Darkstorm Aura.
- Variant Weapon: Changes Hyperion's weapon gimmick by altering minor stats and mechanics.
- For more information, see Hyperion Schematic.
- LEVEL 10 TALENT (
) :
- Decreases own Reload Time by - 20%.
- LEVEL 20 TALENT (
) :
- Allows the Hyperion to target Aircraft.
- FACTION TALENT (
) :
- Increases own Splash Radius by + 20.
Schematic Summary
HYPERION SCHEMATIC SUMMARY ( T ) | ||
Weapon | ||
![]() | ||
Prominence | Geo Magnets | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Hyperion was introduced via the Event Shop during Operation: Cold Promises ( Aug 4, 2022 )
- No Further Updates
Additional Information
- The Hyperion has a maximum Unlock Limit of 32.
- The Player may NOT own or unlock more than the limit allows.
- The CHARGE & RELOAD UNIT : Hyperion is a unit that utilizes both CHARGE time & RELOAD time in its firing cycle. ( Ref ).
- The Hyperion is a Direct Fire Weapon which requires a direct line of sight to its target..
- The Hyperion CANNOT target High Altitude Aircraft or Missiles..
- The Hyperion has a 1.5 Platoon Speed on the World Map..
Trivia
- Hyperion at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Hyperion at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Hyperion at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Pixel Sheet Code : 803 & 803.dead
External Links
- Kixeye Forum ( 07/29/2022 ) - WAR COMMANDER AUGUST PREVIEW - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 08/03/2022 ) - OPERATION: COLD PROMISES - ( Official ) - Unit Introduction
Gallery - Animated
- Hyperion-AttackCycle.gif
Hyperion
Attack Animation Cycle - Hyperion-360° Preview.gif
Hyperion
360° Unit Preview
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- Hyperion-UnitDetails.png
Unit Details
Academy - Hyperion-EventDescription.gif
Event Description
Operation: Cold Promises - Hyperion-LargePic.png
Large Pic
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Faction Unit
- Corpus - Faction Unit
- Series 2 Faction Unit
- Faction Infantry
- Series 2 Faction Infantry
- Corpus - Faction Infantry
- Hard Capped Unit
- Charge Unit
- Reload Unit
- Chaage & Reload Unit
- Direct Fire Weapon