War Hog
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War Hog | War Hog Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Survivors | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
40 ( 1 sec ) | 6 | 1,307,350 | 20 ( 0.5 secs ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 300 | None Or Unknown |
( T ) • ( C ) | HARD-CAPPED UNIT | |
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 26 have been unlocked, no more can be unlocked beyond the hard cap. | ||
Stat Progression
Level | Upgrade Time |
Aircraft Hangar | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N/A | 16 | 6.0 | 11,255,894 | 550 | 1,702,128 | 1,000,000 | |||
2 | 9h 12m | 17 | 6.0 | 11,427,303 | 550 | 1,727,660 | 1,015,000 | |||
3 | 18h 18m | 18 | 6.0 | 11,601,322 | 550 | 1,753,574 | 1,030,225 | |||
4 | 1d 3h 30m | 19 | 6.0 | 11,777,991 | 550 | 1,779,879 | 1,045,679 | |||
5 | 1d 12h 43m | 20 | 6.0 | 11,957,351 | 550 | 1,806,579 | 1,061,365 | |||
6 | 1d 21h 48m | 21 | 6.0 | 12,139,442 | 550 | 1,833,678 | 1,077,286 | |||
7 | 2d 7h | 22 | 6.0 | 12,324,306 | 550 | 1,861,185 | 1,093,446 | |||
8 | 2d 16h 6m | 23 | 6.0 | 12,511,985 | 550 | 1,889,103 | 1,109,848 | |||
9 | 3d 1h 18m | 24 | 6.0 | 12,702,522 | 550 | 1,917,440 | 1,126,496 | |||
10 | 3d 10h 30m | 25 | 6.0 | 12,895,961 | 550 | 1,946,203 | 1,143,394 | |||
11 | 3d 19h 36m | 26 | 6.0 | 13,092,346 | 550 | 1,975,396 | 1,160,545 | |||
12 | 4d 4h 48m | 27 | 6.0 | 13,291,721 | 550 | 2,005,028 | 1,177,954 | |||
13 | 4d 16h | 28 | 6.0 | 13,494,132 | 500 | 2,035,105 | 1,195,624 | |||
14 | 5d 2h 6m | 29 | 6.0 | 13,699,626 | 550 | 2,065,632 | 1,213,559 | |||
15 | 5d 13h 18m | 30 | 6.0 | 13,908,249 | 500 | 2,096,618 | 1,231,763 | |||
16 | 6d 1h 24m | 31 | 6.0 | 14,120,049 | 550 | 2,128,068 | 1,250,240 | |||
17 | 6d 14h 36m | 32 | 6.0 | 14,335,075 | 550 | 2,159,990 | 1,268,994 | |||
18 | 7d 5h 48m | 33 | 6.0 | 14,553,375 | 550 | 2,192,390 | 1,288,029 | |||
19 | 7d 23h 54m | 34 | 6.0 | 14,775,000 | 550 | 2,225,277 | 1,307,350 | |||
20 | 8d 23h 6m | 35 | 6.0 | 15,000,000 | 550 | 2,258,657 | 1,326,961 | |||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Aircraft Hangar Level. |
Build and Repair Information
War Hog Build & Repair Times ( T ) | |||||||
BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | ||||
2d 3h 23m | 54,000,000 ![]() |
25m 42s | 1 Gold | ||||
TIMES listed are for a Level 50 Airfield. To view TIMES for other levels, click on EXPAND in the right side. |
Airfield Level |
Reduction Boost |
Build Time | Repair Time |
1 | N / A | 6d 2h 48m | 1h 13m 26s |
2 | -5% | 5d 19h 28m | 1h 13m 26s |
3 | -10% | 5d 12h 07s | 1h 13m 26s |
4 | -15% | 6d 2h 48m | 1h 13m 26s |
5 | -20% | 6d 2h 48m | 1h 13m 26s |
6 | -25% | 6d 2h 48m | 1h 13m 26s |
7 | -30% | 6d 2h 48m | 1h 13m 26s |
8 | -35% | 6d 2h 48m | 1h 13m 26s |
9 | -40% | 6d 2h 48m | 1h 13m 26s |
10 to 26 | -45% | 6d 2h 48m | 1h 13m 26s |
27 | -46% | 6d 2h 48m | 1h 13m 26s |
28 | -47% | 6d 2h 48m | 1h 13m 26s |
29 | -48% | 6d 2h 48m | 1h 13m 26s |
30 to 35 | -50% | 6d 2h 48m | 1h 13m 26s |
36 | -51% | 6d 2h 48m | 1h 13m 26s |
37 | -52% | 6d 2h 48m | 1h 13m 26s |
38 | -53% | 6d 2h 48m | 1h 13m 26s |
39 | -54% | 6d 2h 48m | 1h 13m 26s |
40 | -55% | 6d 2h 48m | 1h 13m 26s |
41 | -56% | 6d 2h 48m | 1h 13m 26s |
42 | -57% | 6d 2h 48m | 1h 13m 26s |
43 | -58% | 6d 2h 48m | 1h 13m 26s |
44 | -59% | 6d 2h 48m | 1h 13m 26s |
45 | -60% | 6d 2h 48m | 1h 13m 26s |
46 | -61% | 6d 2h 48m | 1h 13m 26s |
47 | -62% | 6d 2h 48m | 1h 13m 26s |
48 | -61% | 6d 2h 48m | 1h 13m 26s |
49 | -64% | 6d 2h 48m | 1h 13m 26s |
50 | -61% | 6d 2h 48m | 1h 13m 26s |
Values in AMBER are approximations, and may exhibit errors. |
Unit Highlights
- The War Hog is a Series III • Aircraft for the Survivors Faction (
)
- OFFENSIVE HIGHLIGHTS
- Oversized Missile Launcher:
- The War Hog is an normal plane strapped to a far too oversized missile launcher.
- The missile launcher launches missiles that deals Area Damage (
) on impact.
- Splash produced by the missiles is approximately 100 in size, and can damage both ground and airborne targets caught within the impact.
- Using the ( R ) Laser Guided Munitions, additionally improves the missile's capabilities, such as target-tracking, and missiles will cause a secondary explosion in a straight line slightly past the initial projectile impact.
- The missile launcher launches missiles that deals Area Damage (
- The War Hog is an normal plane strapped to a far too oversized missile launcher.
- Anti-Air Machine Gun - ( Level 20 Talent ):
- At Level 20, the War Hog is gains an anti-air machine gun.
- The machine gun allows the War Hog to attack airborne targets where the missile launcher could not.
- At Level 20, the War Hog is gains an anti-air machine gun.
- Oversized Missile Launcher:
- DEFENSIVE HIGHLIGHTS
- General Immunity:
- The War Hog is Immune to the following Status Effects :
- The War Hog is Immune to the following Status Effects :
- General Immunity:
Talents
- SERIES III - Cohesion Bonus :
- Increases damage dealt and reduced damage taken by 1% for every Series III Survivors unit deployed.
- LEVEL 1 TALENT :
- The War Hog has a 360° Move and Shoot capability, allowing the War Hog to attack targets with both of its weapons in any direction, while moving.
- LEVEL 10 TALENT (
) :
- LEVEL 20 TALENT (
) :
- Gains an anti-air machince gun. Increases damage dealt to nearby units by + 50%.
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The War Hog was introduced via the Event Shop during Operation: Phoenix Plan ( Dec 7, 2023 )
- No Further Updates
Additional Information
- The War Hog has a maximum Unlock Limit of 24.
- The Player may NOT own or unlock more than the limit allows.
- RELOAD UNIT : War Hog is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The War Hog has the ability to Shoot On The Move.
- The War Hog is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The War Hog is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
Trivia
- The War Hog was introduced alongside with it's Build and Upgrade Logistic during Operation: Phoenix Plan ( Dec 7, 2023 )
- Pixel Sheet Code : 929
Related Pages
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External Links
- Kixeye Zendesk ( 11/30/2023 ) - 13.23 Release Notes - ( Official ) - Brief Introduction
- Kixeye Zendesk ( 12/07/2023 ) - Operation: Phoenix Plan - ( Official ) - Event Brieifng
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- WarHog-UnitDetails.png
Unit Details
Aircraft Hangar - WarHog-EventDescription.gif
Event Description
Operation: Fistful Of Thorium - WarHog-LargePic.png
Large Pic
- WarHog-Artwork.png
Artwork
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Categories:
- Aircraft
- Airborne
- Airborne Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- Series 3 Faction Unit Faction Unit
- Faction Aircraft
- Series 3 Faction Unit Faction Aircraft
- Survivors - Faction Aircraft
- Hard Capped Unit
- Reload Unit
- Shoot On The Move
- Indirect Fire Weapon
- Full 360° Targeting