Breacher
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Breacher | Breacher Schematic |
<< PREV | 340 | BREACHER | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Survivors | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
80 ( 2.0 sec ) | 1 | ??,??? | 1 ( N/A ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 1 Academy | 75 | Maximum Unlocks : 999 |
( T ) • ( C ) | LIMITED UNIT | |
Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy | Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal / Oil | Thorium | |||||||
1 | N / A | N / A | N / A | N / A | 1 | 0 | 8,000,000 | 2.2 | 1,275,000 | 200 | 91,111 |
2 | 20,000,000 | 20,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,300,000 | 205 | 93,333 | |
3 | 30,000,000 | 30,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,325,000 | 210 | 95,556 | |
4 | 40,000,000 | 40,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,350,000 | 215 | 97,778 | |
5 | 50,000,000 | 50,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,375,000 | 220 | 100,000 | |
6 | 70,000,000 | 70,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,400,000 | 225 | 102,222 | |
7 | 90,000,000 | 90,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,425,000 | 230 | 104,444 | |
8 | 110,000,000 | 110,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,450,000 | 235 | 106,667 | |
9 | 130,000,000 | 130,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.2 | 1,475,000 | 240 | 108,889 | |
10 | 150,000,000 | 150,000,000 | 0 | 3d 12h | 0 | 8,000,000 | 2.8 | 1,500,000 | 250 | 111,111 | |
11 | 1 Training Token | 1,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,525,000 | 250 | 113,333 | ||
12 | 2 Training Tokens | 2,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,550,000 | 250 | 115,556 | ||
13 | 3 Training Tokens | 3,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,575,000 | 250 | 117,778 | ||
14 | 4 Training Tokens | 4,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,600,000 | 250 | 120,000 | ||
15 | 5 Training Tokens | 5,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,625,000 | 250 | 122,222 | ||
16 | 6 Training Tokens | 6,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,650,000 | 250 | 124,444 | ||
17 | 7 Training Tokens | 7,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,675,000 | 250 | 126,667 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,700,000 | 250 | 128,889 | ||
19 | 9 Training Tokens | 9,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,725,000 | 250 | 131,111 | ||
20 | 10 Training Tokens | 10,000,000 | 5s | 0 | 8,000,000 | 2.8 | 1,750,000 | 250 | 133,333 | ||
Total | 690,000,000 | 690,000,000 | 55,000,000 | 35d | Note : Showing Data from Non-Customized Unit | ||||||
Levels 11 thru 20 require Breacher specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build Times & Repair Information
Level 10 Barracks Build & Repair Times For Breacher ( T ) | |||||
LEVEL | BUILD TIME | REPAIR TIME | |||
1 - 20 | 02s | 13m 29s | |||
Repair times may be calculated by adding 5% for each level of Barracks below Level 10. |
Effective Unit Levels vs Turret
The Breacher does NOT currently out range any Turrets.
Schematic Summary
BREACHER SCHEMATIC SUMMARY ( T ) | ||
Relic | Ammo | |
![]() | ||
Shield | Gear | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION • REMOVED | ![]() |
112,000 xp | Operation: The Source of Power | Jan 25, 2018 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Faction | F3 & F4 | Operation: The Source of Power | Jan 25, 2018 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Breacher was introduced via the Event Shop & as WCP during Operation: The Source of Power ( Jan 25, 2018 ).
- No Further Updates
Additional Facts
Trivia
- The Breacher at Level 10 requires 1 minute of Repairs for approximately every 111,111 Damage it sustains.(
).
- The Breacher at Level 20 requires 1 minute of Repairs for approximately every 129,630 Damage it sustains.(
).
- The Breacher Training Token was introduced and available in the Event Shop during Operation: The Source of Power. ( Ref )
- The Breacher is a 2nd Generation Faction Unit.
- Pixel Sheet Code : 340 & 340.dead
Firsts & Records
- War Commander First :
- First .... - The Breacher
Quotes
“ | Having built their reputation as the Survivors' batting ram, the Breachers devastate anything the can reach. | ” |
— Event Description [src] |
Related Pages
External Links
- Kixeye Forum ( 01/23/18 ) - Operation: The Source of Power Briefing - ( Official ) - Introduction Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
- Kixeye Forum ( 06/23/17 ) - WrongThinker Thinks #12 - Training Tokens: We Hear You! - ( Official ) - Additional Info
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Semi-Unique Unit
Production Limit MessageBreacher
Faction Training Token
Required for Upgrade Lv's 11 thru 20
Video
For more videos on this topic see : Breacher Additional Video
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Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- 0st Generation Faction Unit
- Faction Infantry
- 0st Generation Faction Infantry
- Survivors - Faction Infantry
- Limited Unit
- Restricted Availability
- 2nd Generation Faction Unit
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