Gunship
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Gunship | Gunship Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Survivors | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
7 ( 0.18 sec ) | 1 | 75,000 | 1 ( N / A ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 325 | None Or Unknown |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 14 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Aircraft Hangar |
Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 1 | 6.0 | 7,000,000 | 450 | 100,000 | 27,500 |
2 | 25,000,000 | 25,000,000 | 0 | 12h | 2 | 6.0 | 7,350,000 | 450 | 109,091 | 30,000 |
3 | 50,000,000 | 50,000,000 | 0 | 1d | 3 | 6.0 | 7,700,000 | 450 | 118,182 | 32,500 |
4 | 75,000,000 | 75,000,000 | 0 | 1d 12h | 4 | 6.0 | 8,050,000 | 450 | 127,273 | 35,000 |
5 | 100,000,000 | 100,000,000 | 0 | 2d | 5 | 6.0 | 8,400,000 | 450 | 136,364 | 37,500 |
6 | 125,000,000 | 125,000,000 | 0 | 2d 12h | 6 | 6.0 | 8,750,000 | 450 | 145,455 | 40,000 |
7 | 150,000,000 | 150,000,000 | 0 | 3d | 7 | 6.0 | 9,100,000 | 450 | 154,546 | 42,500 |
8 | 175,000,000 | 175,000,000 | 0 | 4d | 8 | 6.0 | 9,450,000 | 450 | 163,637 | 45,000 |
9 | 200,000,000 | 200,000,000 | 0 | 5d | 9 | 6.0 | 9,800,000 | 450 | 172,728 | 47,500 |
10 | 225,000,000 | 225,000,000 | 0 | 7d | 10 | 6.0 | 10,150,000 | 450 | 181,819 | 50,000 |
11 | 1 Training Token | 1,000,000 | 5s | 11 | 6.0 | 10,500,000 | 450 | 190,910 | 52,500 | |
12 | 2 Training Tokens | 2,000,000 | 5s | 12 | 6.0 | 10,850,000 | 450 | 200,001 | 55,000 | |
13 | 3 Training Tokens | 3,000,000 | 5s | 13 | 6.0 | 11,200,000 | 450 | 209,092 | 57,500 | |
14 | 4 Training Tokens | 4,000,000 | 5s | 14 | 6.0 | 11,550,000 | 450 | 218,183 | 60,000 | |
15 | 5 Training Tokens | 5,000,000 | 5s | 15 | 6.0 | 11,900,000 | 450 | 227,274 | 62,500 | |
16 | 6 Training Tokens | 6,000,000 | 5s | 15 | 6.0 | 12,250,000 | 450 | 236,365 | 65,000 | |
17 | 7 Training Tokens | 7,000,000 | 5s | 15 | 6.0 | 12,600,000 | 450 | 245,456 | 67,500 | |
18 | 8 Training Tokens | 8,000,000 | 5s | 15 | 6.0 | 12,950,000 | 450 | 254,547 | 70,000 | |
19 | 9 Training Tokens | 9,000,000 | 5s | 15 | 6.0 | 13,300,000 | 450 | 263,636 | 72,500 | |
20 | 10 Training Tokens | 10,000,000 | 5s | 15 | 6.0 | 14,000,000 | 450 | 375,000 | 75,000 | |
Total | 690,000,000 | 690,000,000 | 55,000,000 | 26d 12h | Note : Showing Data from Non-Customized Unit | |||||
Levels 11 through 20 require Gunship specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build Times & Repair Information
Build & Repair Times For Gunship ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 44,000,000 ![]() |
53m 21s | 5 Gold | |||
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Effective Unit Levels vs Turrets
Turret Level | Gunship Level Required to Out Range ( Edit ) | |||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||
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1 | 1 | 1 | 500 | 500 | 1 | 1 | 1 | 1 | 1 | 500 | 1 | 700 |
2 | 1 | 1 | 525 | 525 | 1 | 1 | 1 | 1 | 1 | 525 | 1 | 700 |
3 | 461 | 461 | 550 | 550 | 450 | 450 | 450 | 1 | 450 | 550 | 1 | 700 |
4 | 511 | 511 | 575 | 575 | 475 | 475 | 475 | 1 | 475 | 575 | 1 | 700 |
5 | 548 | 548 | 600 | 600 | 500 | 500 | 500 | 1 | 500 | 600 | 1 | 700 |
6 | 600 | 611 | 625 | 625 | 525 | 525 | 525 | 1 | 525 | N / A | 1 | 700 |
7 | 600 | 661 | 650 | 650 | 550 | 550 | 550 | 1 | 550 | N / A | 1 | 700 |
8 | 660 | 700 | 700 | 700 | 600 | 600 | 600 | 460 | 600 | N / A | 1 | 700 |
9 | 660 | 700 | 700 | 700 | 600 | 600 | 600 | 600 | 600 | N / A | 500 | 700 |
10+ | 660 | 700 | 700 | 700 | 600 | 600 | 625 | 600 | 600 | N / A | 550 | 700 |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
GUNSHIP SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
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Engines | Wings | Crew |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION • REMOVED | ![]() |
500,000 xp | Operation: Meltdown | Sept 13, 2018 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Faction | F3 & F4 | Operation: Meltdown | Sept 13, 2018 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Gunship was introduced via the Event Shop & as WCP during Operation: Meltdown ( Sept 13, 2018 ).
- No Further Updates
Additional Facts
- The Gunship is a Generation III unit for the Survivors Faction.
- Gunship shots produce a Splash Radius of ???. ( For a Non-Customized Unit ).
- LEVEL 10 TALENT - Big Boom :
- The Gunship, upon reaching Level 10, increases the Splash Radius the unit produces: ( ??? to ??? ).
- LEVEL 20 TALENT - Make it Rain :
- The Gunship, upon reaching Level 20 permanently recieves an increasement to its Fire Rate. ( ??? to ??? ).
- The Gunship drops its Semi-Limited status once 14 have been unlocked allowing for unlimited production.
- However, production may still be limited by Air Unit Capacity.
- The Gunship Training Tokens are or have been available via the following :
- The Event Shop during Operation: Meltdown - INTRODUCTION
- The Arms Cache for the Survivors Training Base and the Gunship Bonus Token Base.
- The Gunship will always attempt to keep a maximum 450 distance between its target.
- The Gunship will strafe its target counter clockwise.
- The Gunship will spawn 4 Breachers upon death.
Trivia
- The Gunship at Level 10 requires 1 minute of Repairs for approximately every 172,957 Damage it sustains. (
).
- The Gunship at Level 20 requires 1 minute of Repairs for approximately every 238,562 Damage it sustains. (
).
- The Gunship Training Token were introduced and available in the Event Shop during Operation: Meltdown.
- The Gunship is the 3rd GEN III Aircraft Unit to be introduced overall.
- Pixel Sheet Code : 411
Firsts & Records
- War Commander Firsts :
Quotes
“ | With powerful guns mounted on the side of it's undercarriage, the Gunship circles above it's targets and brings new meaning to the phrase, "Death from above." | ” |
— Unit Details [src] |
Related Pages
External Links
- Kixeye Forum ( 9/13/18 ) - Operation: Meltdown - ( Official ) - Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
Aircraft HangarEvent Description
Operation: MeltdownGunship
Faction Training Token
Required for Upgrade Lv's 11 thru 20
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Categories:
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- Area Damage Weapon
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