Judicator
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Judicator | Judicator Schematic |
<< PREV | 959 | JUDICATOR | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Sentinels | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
BURST | ![]() |
60 ( 1.5 sec ) | 2 | 4,378,948 | 20 ( 0.2 secs ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 375 | None Or Unknown |
Stat Progression
Level | Upgrade Time | Academy | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | 0d 0h 0m | 16 | 2.0 | 29,640,504 | 500 | 4,400,000 | 3,300,000 | |||
2 | 0d 9h 12m | 17 | 2.0 | 30,091,882 | 500 | 4,466,000 | 3,349,500 | |||
3 | 0d 18h 18m | 18 | 2.0 | 30,550,134 | 500 | 4,532,991 | 3,399,743 | |||
4 | 1d 3h 30m | 19 | 2.0 | 31,015,364 | 500 | 4,600,987 | 3,450,740 | |||
5 | 1d 12h 42m | 20 | 2.0 | 31,487,679 | 500 | 4,670,003 | 3,502,502 | |||
6 | 1d 21h 48m | 21 | 2.0 | 31,967,186 | 500 | 4,740,053 | 3,555,040 | |||
7 | 2d 7h 0m | 22 | 2.0 | 32,453,995 | 500 | 4,811,155 | 3,608,366 | |||
8 | 2d 16h 6m | 23 | 2.0 | 32,948,218 | 500 | 4,883,323 | 3,662,492 | |||
9 | 3d 1h 18m | 24 | 2.0 | 33,449,967 | 500 | 4,956,573 | 3,717,430 | |||
10 | 3d 10h 30m | 25 | 2.0 | 33,959,357 | 500 | 5,030,923 | 3,773,192 | |||
11 | 3d 19h 36m | 26 | 2.0 | 34,476,504 | 500 | 5,106,387 | 3,829,790 | |||
12 | 4d 4h 48m | 27 | 2.0 | 35,001,526 | 500 | 5,182,983 | 3,887,237 | |||
13 | 4d 16h 0m | 28 | 2.0 | 35,534,544 | 500 | 5,260,728 | 3,945,546 | |||
14 | 5d 2h 6m | 29 | 2.0 | 36,075,679 | 500 | 5,339,640 | 4,004,730 | |||
15 | 5d 13h 18m | 30 | 2.0 | 36,625,054 | 500 | 5,419,735 | 4,064,801 | |||
16 | 6d 1h 24m | 31 | 2.0 | 37,182,795 | 500 | 5,501,032 | 4,125,774 | |||
17 | 6d 14h 36m | 32 | 2.0 | 37,749,030 | 500 | 5,583,548 | 4,187,661 | |||
18 | 7d 5h 48m | 33 | 2.0 | 38,323,888 | 500 | 5,667,301 | 4,250,476 | |||
19 | 7d 23h 54m | 34 | 2.0 | 38,907,500 | 500 | 5,752,312 | 4,314,234 | |||
20 | 8d 23h 6m | 35 | 2.0 | 39,500,000 | 500 | 5,838,597 | 4,378,948 | |||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build and Repair Information
Build & Repair Times For Judicator ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 2d 13h 1m | 60,000,000 ![]() |
TBA | ? Gold | |||
TIMES listed are for a Level 40 Barracks. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
To view the schematic techs, see Judicator Schematic
- General Overview
- The Judicator is a Series III • Infantry for the Corpus
Faction.
- Sub-class: Collosal Infantry :
- The Judicator is a colossal infantry archetype, they cannot be placed inside of Bunkers.
- Weapon Mod: Sonic :
- Ignores the damage reduction penalty suffered by attacking enemy units with P.K. Field Armor.
- Negates the range reduction penalty of the Darkstorm's darkness aura.
- Sub-class: Collosal Infantry :
- The Judicator is a Series III • Infantry for the Corpus
- Offensive Highlights
- Cannons:
- Devastating cannons used by Judicators to attack ground targets.
- Damage Type: Burst Damage
.
- Splash: 50 ( Observed. )
- Damage Type: Burst Damage
- Devastating cannons used by Judicators to attack ground targets.
- Missiles:
- Surface to air missiles used by Judicators to attack airborne targets.
- Damage Type: Burst Damage
.
- Damage Type: Burst Damage
- Surface to air missiles used by Judicators to attack airborne targets.
- Cannons:
- Defensive Highlights
- Armor-Up: ( Level 20 Preview )
- When the Judicator's health drops below 90%, gains Armor-up; reducing damage taken by - 50% for 30 seconds.
- Flat Armor: ( Level 20 Preview )
- Judicators are armored; reducing damage taken by a flat 150,000. If damage taken doesn't exceed armor count, negates damage taken instead.
- General Immunity:
- The Judicator is Immune to the following Status Effects : Shock • Slowness
- Armor-Up: ( Level 20 Preview )
Talents
- LEVEL 1 TALENT :
- Reduces damage taken by - 50% for 10 seconds when own health drops below 80%.
- Has Flat Armor; reduces all damage taken by 75,000.
- LEVEL 10 TALENT :
- Reduces damage taken by - 50% for
10 seconds⟶ 20 seconds when own health drops below80%⟶ 90%. - Has Flat Armor; reduces all damage taken by
75,000⟶ 125,000.
- Reduces damage taken by - 50% for
- LEVEL 20 TALENT :
- Reduces damage taken by - 50% for
20 seconds⟶ 30 seconds when own health drops below 90%. - Has Flat Armor; reduces all damage taken by
125,000⟶ 150,000.
- Reduces damage taken by - 50% for
- SERIES III - Cohesion Bonus :
- Increases damage dealt and reduced damage taken by 1% for every Series III Sentinels unit deployed.
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Judicator was introduced in the Game Update of Apr 25, 2024
- No Further Updates
Additional Information
- The Judicator has a maximum Unlock Limit of 22.
- The Player may NOT own or unlock more than the limit allows.
- RELOAD UNIT : Judicator is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Judicator is a Direct Fire Weapon which requires a direct line of sight to its target.
Trivia
- Pixel Sheet Code : 959
Related Pages
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External Links
- Kixeye Zendesk ( 04/25/2024 ) - 14.08 Release Notes - ( Official ) - Brief Introduction
- Kixeye Zendesk ( 04/25/2024 ) - Operation: Scorpion Sting - ( Official ) - Event Briefing
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- Judicator-UnitDetails.png
Unit Details
Academy - Judicator-EventDescription.gif
Event Description
Operation: Scorpion Sting
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Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Burst Damage Weapon
- Anti-Ground
- Anti-Airborne
- Unit
- Faction Unit
- Sentinels - Faction Unit
- Series 3 Faction Unit Faction Unit
- Faction Infantry
- Series 3 Faction Unit Faction Infantry
- Sentinels - Faction Infantry
- Reload Unit
- Direct Fire Weapon