Twinblade
Jump to navigation
Jump to search
Twinblade | Twinblade Schematic |
<< PREV | 001 | TWINBLADE | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Survivors | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
MULTI-BS | ![]() |
8 ( 0.2 sec ) | 1 | 120,000 | 1 ( N / A ) | ![]() |
![]() |
![]() |
![]() |
NO |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 200 | None Or Unknown |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 45 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Time |
Aircraft Hangar | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N / A | 3.5 | 15,288,000 | 550 | 111,111 | 25,000 | ||||
2 | 12h | 3.5 | 15,943,200 | 550 | 133,333 | 30,000 | ||||
3 | 1d | 3.5 | 16,598,400 | 550 | 155,556 | 35,000 | ||||
4 | 1d 12h | 3.5 | 17,253,600 | 550 | 177,778 | 40,000 | ||||
5 | 2d | 3.5 | 17,908,800 | 550 | 200,000 | 45,000 | ||||
6 | 2d 12h | 3.5 | 18,564,000 | 550 | 222,222 | 50,000 | ||||
7 | 3d | 3.5 | 19,219,200 | 550 | 244,444 | 55,000 | ||||
8 | 3d 12h | 3.5 | 19,874,400 | 550 | 266,667 | 60,000 | ||||
9 | 4d | 3.5 | 20,529,600 | 550 | 288,889 | 65,000 | ||||
10 | 4d 12h | 3.5 | 21,184,800 | 550 | 311,111 | 70,000 | ||||
11 | 5d | 3.5 | 21,840,000 | 550 | 333,333 | 75,000 | ||||
12 | 5d 12h | 3.5 | 22,495,200 | 550 | 355,556 | 80,000 | ||||
13 | 6d | 3.5 | 23,150,400 | 550 | 377,778 | 85,000 | ||||
14 | 6d 12h | 3.5 | 23,805,600 | 550 | 400,000 | 90,000 | ||||
15 | 7d | 3.5 | 24,460,800 | 550 | 422,222 | 95,000 | ||||
16 | 7d 14h | 3.5 | 25,116,000 | 550 | 444,444 | 100,000 | ||||
17 | 8d 12h | 3.5 | 25,771,200 | 550 | 466,667 | 105,000 | ||||
18 | 9d 18h | 3.5 | 26,426,400 | 550 | 488,889 | 110,000 | ||||
19 | 11d 6h | 3.5 | 27,081,600 | 550 | 511,111 | 115,000 | ||||
20 | 13d | 3.5 | 34,671,000 | 550 | 533,333 | 120,000 | ||||
Total | 102d 14h | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build and Repair Information
Build & Repair Times For Twinblade ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 32,000,000 ![]() |
Coming Soon | ? Gold | |||
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Twinblade is a Gen IV • Aircraft for the Survivors Faction (
)
- OFFENSIVE HIGHLIGHTS
- Machine Guns - ( Main Armament ) :
- Armed with Machine Guns, the Twinblade can fire Bullets that deals Sustain Damage (
).
- Armed with Machine Guns, the Twinblade can fire Bullets that deals Sustain Damage (
- Missile Pod - ( Secondary Armament ) :
- Mounted with a Missile Pod, the Twinblade can fire Guided Missiles that deals Burst Damage (
) upon impact.
- Guided Missiles fired by the Twinblade has a Damage Per Round of 300,000. ( Ref )
- Guided Missiles produces a Splash Radius of ??.
- Mounted with a Missile Pod, the Twinblade can fire Guided Missiles that deals Burst Damage (
- Move and Shoot :
- The Twinblade has the ability to Move and Shoot beginning at Level 1.
- Machine Guns - ( Main Armament ) :
- DEFENSIVE HIGHLIGHTS
- General Immunity :
- The Twinblade is Immune to the following Status Effects :
- The Twinblade is Immune to the following Status Effects :
- General Immunity :
Talents
- LEVEL 10 TALENT (
) :
- Increases the Twinblade's Missile Pod Clip Size by + 1. ( From 1 to 2 )
- LEVEL 20 TALENT (
) :
- Increases the Twinblade's Missile Pod Clip Size by + 1. ( From 2 to 3 )
- FACTION TALENT (
) - Faction Bonus :
- As the Faction Trait is active, the Twinblade takes - 15% Damage from All Sources.
Effective Unit Levels vs Turrets
Turret Level | Twinblade Level Required to Out Range ( Edit ) | |||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 |
3 | 1 | 1 | 550 | 550 | 1 | 1 | 1 | 1 | 1 | 550 | 1 | 700 |
4 | 1 | 1 | 575 | 575 | 1 | 1 | 1 | 1 | 1 | 575 | 1 | 700 |
5 | 1 | 1 | 600 | 600 | 1 | 1 | 1 | 1 | 1 | 600 | 1 | 700 |
6 | 600 | 611 | 625 | 625 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 |
7 | 600 | 661 | 650 | 650 | 550 | 550 | 550 | 1 | 550 | N / A | 1 | 700 |
8 | 660 | 700 | 700 | 700 | 600 | 600 | 600 | 1 | 600 | N / A | 1 | 700 |
9 | 660 | 700 | 700 | 700 | 600 | 600 | 600 | 600 | 600 | N / A | 1 | 700 |
10+ | 660 | 700 | 700 | 700 | 600 | 600 | 625 | 600 | 600 | N / A | 550 | 700 |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
TWINBLADE SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
![]() | ||
Rotors | Frame | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | ![]() |
700,000 xp | Operation: Storm's Eye | May 7, 2020 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Mission | 6 | Operation: Storm's Eye | May 7, 2020 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Twinblade was introduced via the Event Shop during Operation: Storm's Eye ( Mar 7, 2020 )
- No Further Updates
Additional Information
- The Twinblade drops its Semi-Limited status once 45 have been unlocked for unlimited production.
- However, production may still be limited by overall available Land Unit Capacity.
- RELOAD UNIT : Twinblade is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Twinblade is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
- The Twinblade is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
Trivia
- Twinblade at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Twinblade at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Twinblade at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- The Twinblade is the 6th Aircraft to be introduced for Survivors overall.
- The previous were the Bonesaw, Siege Squadron, Gunship, Ace, and the Chopper Company.
- The Twinblade is the 3rd Helicopter Unit to be introduced for Survivors overall.
- The previous being the Bonesaw and the Chopper Company.
- The Twinblade's appearance reassembles the Boeing CH-47 Chinook in real life but with armed multiple Armaments.
- Pixel Sheet Code : 580
Firsts and Records
- War Commander Firsts
- First Gen IV Aircraft to be introduced - Twinblade
- First Gen IV Unit to be introduced - Twinblade
- First Gen IV Aircraft to be introduced for the Survivors Faction overall - Twinblade
- First Gen IV to be introduced for the Survivors Faction - Twinblade
- First Gen IV to inherently produce 2 Damage Types : Burst & Sustain Damage - Twinblade
- First Gen IV Aircraft to inherently produce 2 Damage Types : Burst & Sustain Damage - Twinblade
- First Gen IV to inherently produce 2 Damage Types : Burst & Sustain Damage - Twinblade
Quotes
“ | Get to the chopper! The next Survivor Gen IV unit is The Twinblade. A fast-moving chopper that not only fires a steady stream of guns, this aerial terror also packs a punch with rockets. If you see the Twinblade coming, run for cover.
| ” |
— DRAKE'S MONTHLY PREVIEW - MAY [src] |
Related Pages
|
External Links
- Kixeye Forum ( 05/01/2020 ) - DRAKE'S MONTHLY PREVIEW - MAY - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 05/07/2020 ) - OPERATION: STORM'S EYE - ( Official ) - Unit Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
Aircraft HangarEvent Description
Operation: Storm's Eye
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Aircraft
- Airborne
- Airborne Unit
- Universal / Faction Training Token Upgrade
- Muli-Damage Type Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- 4th Generation Faction Unit
- Faction Aircraft
- 4th Generation Faction Aircraft
- Survivors - Faction Aircraft
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Full 360° Targeting
- Indirect Fire Weapon
- Helicopter Unit