Manticore
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Manticore | Manticore Schematic |
<< PREV | 001 | MANTICORE | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Corpus | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
60 ( 1.5 sec ) | 1 | 266,933 | 1 ( n/a ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 1 Aircraft Hangar | 250 | Aircraft Capacity Limit |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 18 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Aircraft Hangar | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 1 | 0.7 | 5,500,000 | 400 | 80,018 | 122,027 |
2 | 25,000,000 | 25,000,000 | 0 | 12h | 0.7 | 5,675,000 | 400 | 85,018 | 129,653 | |
3 | 50,000,000 | 50,000,000 | 0 | 1d | 0.7 | 5,850,000 | 400 | 90,020 | 137,280 | |
4 | 75,000,000 | 75,000,000 | 0 | 1d 12h | 0.7 | 6,025,000 | 400 | 95,021 | 144,907 | |
5 | 100,000,000 | 100,000,000 | 0 | 2d | 0.7 | 6,200,000 | 400 | 100,022 | 152,534 | |
6 | 125,000,000 | 125,000,000 | 0 | 2d 12h | 0.7 | 6,375,000 | 400 | 105,023 | 160,160 | |
7 | 150,000,000 | 150,000,000 | 0 | 3d | 0.7 | 6,550,000 | 400 | 110,024 | 167,787 | |
8 | 175,000,000 | 175,000,000 | 0 | 4d | 0.7 | 6,725,000 | 400 | 115,025 | 175,413 | |
9 | 200,000,000 | 200,000,000 | 0 | 5d | 0.7 | 6,900,000 | 400 | 120,026 | ||
10 | 225,000,000 | 225,000,000 | 0 | 7d | 0.9 | 7,075,000 | 400 | 125,027 | ||
11 | 1 Training Token | 1,000,000 | 5s | 0.9 | 7,250,000 | 400 | 130,028 | |||
12 | 2 Training Tokens | 2,000,000 | 5s | 0.9 | 7,425,000 | 400 | 135,029 | |||
13 | 3 Training Tokens | 3,000,000 | 5s | 0.9 | 7,600,000 | 400 | 140,030 | |||
14 | 4 Training Tokens | 4,000,000 | 5s | 0.9 | 7,775,000 | 400 | 145,031 | |||
15 | 5 Training Tokens | 5,000,000 | 5s | 0.9 | 7,950,000 | 400 | 150,032 | |||
16 | 6 Training Tokens | 6,000,000 | 5s | 0.9 | 8,125,000 | 400 | 155,033 | |||
17 | 7 Training Tokens | 7,000,000 | 5s | 0.9 | 8,300,000 | 400 | 160,034 | 244,053 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 0.9 | 8,475,000 | 400 | 165,035 | |||
19 | 9 Training Tokens | 9,000,000 | 5s | 0.9 | 8,650,000 | 400 | 170,036 | |||
20 | 10 Training Tokens | 10,000,000 | 5s | 0.9 | 8,825,000 | 400 | 175,038 | 266,933 | ||
Total | 1,125,000,000 | 1,125,000,000 | 55,00,000 | 26d 12h | Note : Showing Data from Non-Customized Unit | |||||
Levels 11 thru 20 require Manticore specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Unit Highlights
Talents
- LEVEL 10 TALENT - Lighter than Air :
- The Manticore recieves a +29% Movement Speed increase, taking it from 0.7 to 0.9.
- LEVEL 20 TALENT - Lingering Gas :
- Toxic Gas released from the Manticore will expand further and cover a greater area before dissipating.
Build and Repair Information
Build & Repair Times For Manticore ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 33,000,000 ![]() |
40m 05s | ? Gold | |||
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Effective Unit Levels vs Turrets
Turret Level | Manticore Level Required to Out Range ( Edit ) | |||||||||||
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1 | 400 | 400 | 400 | 1 | 1 | 400 | 500 | 500 | 500 | 1 | 700 | 1 |
2 | 425 | 425 | 425 | 411 | 1 | 425 | 525 | 525 | 525 | 1 | 700 | 411 |
3 | 450 | 450 | 450 | 461 | 1 | 450 | 550 | 550 | 550 | 1 | 700 | 461 |
4 | 475 | 475 | 475 | 511 | 1 | 475 | 575 | 575 | 575 | 1 | 700 | 511 |
5 | 500 | 500 | 500 | 548 | 1 | 500 | 600 | 600 | 600 | 1 | 700 | 548 |
6 | 525 | 525 | 525 | 600 | 400 | 525 | 625 | 625 | N / A | 1 | 700 | 611 |
7 | 550 | 550 | 550 | 600 | 400 | 550 | 650 | 650 | N / A | 1 | 700 | 661 |
8 | 600 | 600 | 600 | 660 | 460 | 600 | 700 | 700 | N / A | 440 | 700 | 700 |
9 | 600 | 600 | 600 | 660 | 600 | 600 | 700 | 700 | N / A | 500 | 700 | 700 |
10+ | 600 | 600 | 625 | 660 | 600 | 600 | 700 | 700 | N / A | 550 | 700 | 700 |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
MANTICORE SCHEMATIC SUMMARY ( T ) | ||
- | ||
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Thrusters | System | Protocol |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION • REMOVED | ![]() |
376,000 xp | Operation: Righteous Return | Mar 21, 2019 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Faction | 3 & 4 | Operation: Righteous Return | Mar 21, 2019 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Manticore was introduced via the Event Shop during Operation: Righteous Return ( Mar 21, 2019 )
- No Further Updates
Additional Facts
- The Manticore is a High Altitude Aircraft (
), therefore:
- May ONLY be targeted by Anti Airborne exclusive weapons.
- RELOAD UNIT : Manticore is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Manticore drops its Semi-Limited status once 18 have been unlocked for unlimited production.
- However, production may still be limited by overall available Air Unit Capacity.
- The Manticore Training Tokens are or have been available via the following :
- The Event Shop during Operation: Righteous Return - INTRODUCTION
- The Arms Cache for the Corpus Training Base and the Manticore Bonus Token Base.
- The Manticore may NOT be placed into a Drone Silo.
Trivia
- The Manticore at Level 10 requires 1 minute of Repairs for approximately every 160,431 Damage it sustains. (
).
- The Manticore at Level 20 requires 1 minute of Repairs for approximately every 200,113 Damage it sustains. (
).
- The Manticore is the second High Altitude Aircraft to be introduced.
- The first being the Herald.
- The Manticore derives its name from the Manticore, a Persion legendary creature.
- Originally dipicted with just the head of a human, body of a lion and stinger of a scorpion, it has since gained wings.
- Pixel Sheet Code : 456
First and Records
- War Commander Firsts :
- First Semi-Limited High Altitude Aircraft to be introduced - Manticore
- First Gen III High Altitude Aircraft to be introduced - Manticore
- First Gen III High Altitude Aircraft to be introduced for the Corpus Faction - Manticore
- First Unit to produce a Toxic Gas Cloud - Manticore
Quotes
“ | The combination of its lethal chemical payload, its near orbital flight path and entirely automated targeting systems make the Manticore fundamentally incompatible with life. Just the way Corpus likes it. | ” |
— Attribution [src] |
Related Pages
External Links
- Kixeye Forum ( 03/20/19 ) - Operation: Righteous Return - ( Official ) - Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
Gallery
Unit Details
Aircraft HangarEvent Description
Operation: Righteous ReturnManticore
Faction Training Token
Required for Upgrade Lv's 11 thru 20
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Categories:
- Aircraft
- High Altitude
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Faction Unit
- Corpus - Faction Unit
- 0st Generation Faction Unit
- Faction Aircraft
- 0st Generation Faction Aircraft
- Corpus - Faction Aircraft
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Special Event Prize
- A to Z