Preserver
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Preserver | Preserver Schematic |
<< PREV | PRESERVER | NEXT >> |
CLASS | UPGRADE METHOD | PRODUCTION METHOD |
Special Forces • Infantry | Veteran Experience | Barracks |
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
NO | 75 | BEST | BEST | GOOD | BEST | 1.0 |
UNLOCK REQUIREMENTS | PURCHASE RESTRICTIONS |
Sniper • Lead Unit • Level 8 Academy | 1 per Unlock • Maximum 32 Unlocks |
( T ) • ( C ) | SEMI-UNIQUE UNIT | |
Semi-Unique Units have an Initial Production Limit of 1 but allow for additional Limit Increases | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
---|---|---|
Stat Progression
Rank | ICON | Upgrade Cost | Academy Level |
Production Cost | Speed | Health | Range | Damage (DPS) | |
Veteran Experience Points | Metal | Oil | |||||||
1 | N / A | 8 | 3,125,000 | 3,125,000 | 1.3 | 99,600 | 500 | 3,988 | |
2 | 50,000 | 8 | N / A | N / A | 1.3 | 104,500 | 500 | 4,165 | |
3 | 90,000 | 8 | N / A | N / A | 1.3 | 109,700 | 500 | 4,341 | |
4 | 140,000 | 8 | N / A | N / A | 1.3 | 115,100 | 500 | 4,553 | |
5 | 200,000 | 8 | N / A | N / A | 1.3 | 120,800 | 500 | 4,765 | |
6 | 270,000 | 8 | N / A | N / A | 1.3 | 126,800 | 500 | 4,976 | |
7 | 350,000 | 8 | N / A | N / A | 1.3 | 133,100 | 500 | 5,224 | |
8 | 440,000 | 8 | N / A | N / A | 1.3 | 139,700 | 500 | 5,471 | |
9 | 540,000 | 8 | N / A | N / A | 1.3 | 146,600 | 500 | 5,718 | |
10 | 650,000 | 8 | N / A | N / A | 1.3 | 153,900 | 500 | 6,000 | |
11 | 770,000 | 8 | N / A | N / A | 1.3 | 161,500 | 500 | 6,282 | |
12 | 900,000 | 8 | N / A | N / A | 1.3 | 169,500 | 500 | 6,565 | |
13 | 1,040,000 | 8 | N / A | N / A | 1.3 | 177,900 | 500 | 6,882 | |
14 | 1,190,000 | 8 | N / A | N / A | 1.3 | 186,700 | 500 | 7,200 | |
15 | 1,350,000 | 8 | N / A | N / A | 1.3 | 196,000 | 500 | 7,553 | |
16 | 1,520,000 | 8 | N / A | N / A | 1.3 | 205,800 | 500 | 7,906 | |
17 | 1,700,000 | 8 | N / A | N / A | 1.3 | 216,000 | 500 | 8,294 | |
18 | 1,900,000 | 8 | N / A | N / A | 1.3 | 226,800 | 500 | 8,682 | |
19 | 2,150,000 | 8 | N / A | N / A | 1.3 | 238,100 | 500 | 9,106 | |
20 | 2,500,000 | 8 | N / A | N / A | 1.3 | 250,000 | 500 | 9,529 | |
Total | 17,750,000 | Note : Showing Data from Non-Customized Unit |
Unit Promotion Stats
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Rank | Icon | Promotion Cost | Promotion Time |
Speed | Health | Range | Damage (DPS) | |
Metal | Oil | |||||||
30 ( P1 ) | ![]() |
41,250,000 | 41,250,000 | 1d 10h 47m | 1.3 | 375,000 | 500 | 14,294 |
Numbers listed are for a Max Level Barracks • For more info see Unit Promotion |
Unit Highlights
Preservers are members of a Special Forces Fireteam. Add them to add durability and range to the team.
- Main Function :
- Basic Member of a Special Forces Fireteam
- Available Fireteam Leaders : All Special Forces Leaders including Brother Jeremiah, Kara & Sheila.
- Basic Member of a Special Forces Fireteam
- Primary Attacks :
- Weapon : Large Machine Gun
- Damage Type : Sustain
- Damage Per Round : 1,350 ( At Rank 20 )
- Clip Size : 3
- Fire Rate : 40 / second
- Reload : 0.35 seconds
- Single Target :
- Move and Shoot ability
- Damage penetrates through Invulnerability Shields (
)
- Weapon : Large Machine Gun
- Defense :
- Armored Infantry
- Reduces incoming Damage by a Flat 100 per shot
- Armored Infantry
Production Times & Repair Information
Level 10 Barracks Build & Repair Times For Preserver ( T ) | |||||
RANK | BUILD TIME | REPAIR TIME | |||
1 - 20 | 1d 10h 22m | ||||
30 ( P1 ) | N / A | 57m | |||
Repair times may be calculated by adding 5% for each level of Barracks below Level 10. |
Effective Unit Levels vs Turrets
Turret Level | Level of Preserver Required to Out Range Each Turret Type | |||||||||||||||
Avalanche | Blitz | Cryo | Fire Bomb | Flood | Hellfire | Ion | Laser | Machine | Micro | Mortar | Napalm | Overwatch | Plasma | Rocket | Shock | |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 |
4 | 1 | 511 | 1 | 1 | 511 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 511 | 1 | 511 | 1 |
5 | 500 | 548 | 1 | 500 | 561 | 1 | 500 | 1 | 1 | 700 | 1 | 500 | 561 | 1 | 548 | 1 |
6 | 525 | 600 | 1 | 525 | 611 | 1 | 525 | 1 | 1 | 700 | 1 | 525 | 611 | 1 | 548 | 1 |
7 | 550 | 600 | 1 | 550 | 661 | 1 | 550 | 1 | 1 | 700 | 1 | 550 | 661 | 1 | 548 | 1 |
8 | 600 | 660 | 540 | 600 | 700 | 520 | 600 | 1 | 1 | 700 | 550 | 600 | 700 | 530 | 610 | 510 |
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Table Reflects Non-Customized Range Stats Only !!! |
Schematic Summary
PRESERVER SCHEMATIC SUMMARY ( T ) | ||
Custom | ||
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Class | Class (Cont.) | Class (Cont.) |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Preserver Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
INTRODUCTION | ![]() |
165,000 xp | Revelation |
eXP Sale | ![]() |
35,065 xp | Rapture |
eXP Sale | ![]() |
35,065 xp | Operation: Nighthawk |
eXP Sale | ![]() |
35,065 xp | Operation: Nightmare |
Last Chance eXp Sale • REMOVED | ![]() |
35,065 xp | Operation: Nightfall |
RETURNED • eXP Sale | ![]() |
35,065 xp | Operation: Aftermath |
eXP Sale | ![]() |
35,065 xp | Operation: Remnants |
eXP Sale | ![]() |
20,000 xp | Operation: Descent |
eXP Sale | ![]() |
20,000 xp | Operation: Isolation |
eXP Sale | ![]() |
20,000 xp | Operation: Retribution |
eXP Sale | ![]() |
20,000 xp | Operation: Omega |
eXP Reduced | ![]() |
30,000 xp | Operation: Stormfront |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize |
TIER PRIZE STATUS | TIER | SPECIAL EVENT | |
1st Appearance | ![]() |
Tier B | Operation: Aftermath |
Offered Only In Listed Special Events |
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AVAILABILITY STATUS | WAVE CHECKPOINT | EVENT | |
1st Appearance | ![]() |
Wave 30 | Wasteland Onslaught |
Only Available For Listed Events |
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GEAR STORE STATUS | MEDAL COST | GAME UPDATE | |
ADDED to Gear Store | ![]() |
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September 01, 2015 |
Price Reduction | ![]() |
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Game Update Mar 24, 2016 ( Unannounced ) |
Price Increased | ![]() |
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Game Update of Aug 03, 2016 |
Price Reduction | ![]() |
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Game Update of Sep 01, 2016 |
Offered in Gear Store Continuously |
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AVAILABILITY STATUS | ROGUE BASE | GAME UPDATE | ||
ADDED To Patrol Base Prize Draw | ![]() |
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Sickle Syndicate Level 95 | Nov 10, 2015 |
Offered via Prize Draw Continuously Except For Otherwise Listed |
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SPECIAL GIFT | Number of Prize | PRICE | OFFER DATES | |
Kixmas - Day 9 | ![]() |
9 + 400K Thorium | Free | December 17, 2016 |
Special Gold Offers Are For A Limited Time Only • Not All Players Receive The Same Offers At The Same Time • Dates & Price May Vary |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Preserver restructured both its vXP Rates & Upgrade Requirements in the Game Update of Nov 10, 2015.
- The Preserver received an increase in Health & DPS for Rank P1 in the Game Update of Nov 10, 2015.
- The Preserver became eligible as Member for all Lead Unit's Fireteams in the Game Update of Oct 21, 2015.
- The Preserver became available to be placed in any Lv 9+ Bunkers in the Game Update of Oct 01, 2015.
- The Preserver became available for Unit Promotion in the Game Update of Sep 14, 2015.
- The Preserver received a increase in vXP gained from causing damage in the Game Update of Jun 16, 2015.
- The Preserver's received a increase in Maximum Unlocks during Rapture ( Jun 18, 2015 )
- The Preserver was introduced via the Event Shop during the Special Event : Revelation ( Mar 19, 2015 )
- No Further Updates
Additional Facts
- The Preserver is upgraded via Veteran Experience ( vXP )
- vXP Rates ( Percentage of Damage awarded as vXP ) :
- 10% of Damage Dealt
- ??% of Damage Received
- vXP Rates ( Percentage of Damage awarded as vXP ) :
- The Preserver receives a Flat Damage Reduction of 100 per incoming round.
- If a single rounds Damage is 100 or less the Lead Preserver sustains no Damage.
- The Preserver receives an additional 100 Flat Damage Reduction from the Brother Jeremiah Buff
- When in Brother Jeremiah's Area of Influence Preservers have a total Flat Damage Reduction of 200
- The Preserver may be place in any type of Level 9+ Bunker.
- The Preserver will NOT target and fire upon
- Any Missiles launched from the Missile Silo.
- Any Hellfire Missiles fired from the Hellfire.
- The Preserver WILL target and fire upon
- Any Hellfire Missiles fired from the Hellstorm.
- The Preserver is able to shoot on move ONLY when facing on target.
- For a full comparison with other Special Forces see Special Forces.
Trivia
- The Preserver at Rank 20 requires 1 minute of Repairs for every approximately 4,167 Damage it sustains.
- The Preserver had no HOLD PERIOD in the Event Shop.
- The Preserver was introduced by the Sentinels Rogue Faction.
- Pixel Sheet Code : 135 & 135.dead
Firsts & Records
- War Commander First :
- First Unit to be introduced with a Flat Damage Reduction Defense -
- ( 3 Tie ) Lead Preserver, Preserver & Brother Jeremiah
- First Unit to be introduced with a Flat Damage Reduction Defense -
Quotes
Click Expand to View Additional Quotes
“ | Preservers are genetically enhanced Special Forces with armor that reduces damage taken by a flat amount per shot ( Max Purchases: 24 ). | ” |
— Event Shop Description |
Related Pages
External Links
- Kixeye Forum ( 05/14/15 ) - REVELATION - ( Official ) - Event Briefing
- Kixeye Forum ( 03/09/15 ) - Special Forces - Preview Guide ( Official ) - Preview of Special Forces
- Kixeye Forum ( 03/12/15 ) - Veteran Experience - Guide ( Official ) - Special Forces operational info
- Kixeye Forum ( 06/17/15 ) - Veteran Experience Changes ( Official ) - vXP changes for Warhorse & Preserver.
- Kixeye Forum ( 08/31/15 ) - Gear Store Update - September ( Official ) - Gear Store Introduction
- Kixeye Forum ( 09/15/15 ) - Unit Promotion has Arrived! ( Official ) - Unit Promotion Info
- Kixeye Forum ( 10/01/15 ) - Bunker Fortifications ( Official ) - Bunker Inclusion
- Kixeye Forum ( 09/13/15 ) - Hidden Unit Stats: Revealed! ( Official ) - Previously unreleased data
- Kixeye Forum ( 11/15/15 ) - vXP Unit - Stats ( Official ) - Full Published Stat List
- Kixeye Forum ( 11/09/15 ) - Powering Up: Fixing Unit Progression ( Official ) - Discussion on vXP Restructure
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Available in a 2 Pack
Rapture
Gallery - Historical
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update Sep 16, 2015
Unit Promotion IntroductionGame Update Oct 01, 2015
Bunker Inclusion
Video
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Categories:
- Special Forces
- Infantry
- Unit
- Veteran Experience Upgraded
- Semi-Unique Unit
- Restricted Availability
- Promotion Available
- Special Forces - Infantry
- Special Forces - Preserver
- Anti-Aircraft
- Anti-Ground
- Anti-Invulnerability Shield
- Shoot On The Move
- Special Event Prize
- Gear Store Unit
- A to Z