Liberator
Jump to navigation
Jump to search
Liberator | Liberator Schematic |
<< PREV | 202 | LIBERATOR | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | Survivors | Academy | Barracks | |||
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
SUSTAIN | 6 ( 0.15 sec ) | 1 | 10,370 | 1 ( N/A ) | NO | |||||
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 1 Academy | 60 | Maximum Unlocks : 999 |
( T ) • ( C ) | LIMITED UNIT | |
Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 1 | 1.3 | 225,400 | 455 | 17,429 | 3,018 |
2 | 20,000,000 | 20,000,000 | 0 | 12h | 2 | 1.3 | 243,400 | 460 | 18,789 | 3,288 |
3 | 30,000,000 | 30,000,000 | 0 | 1d | 1.3 | 262,800 | 465 | 20,217 | 3,538 | |
4 | 40,000,000 | 40,000,000 | 0 | 1d 12h | 1.3 | 282,800 | 470 | 21,789 | 3,813 | |
5 | 50,000,000 | 50,000,000 | 0 | 2d | 1.3 | 306,500 | 475 | 23,503 | 4,113 | |
6 | 70,000,000 | 70,000,000 | 0 | 2d 12h | 1.3 | 331,000 | 480 | 25,360 | 4,438 | |
7 | 90,000,000 | 90,000,000 | 0 | 3d | 1.3 | 357,400 | 485 | 27,360 | 4,788 | |
8 | 110,000,000 | 110,000,000 | 0 | 3d 12h | 1.3 | 385,900 | 490 | 29,503 | 5,163 | |
9 | 130,000,000 | 130,000,000 | 0 | 4d | 8 | 1.3 | 416,700 | 495 | 31,789 | 5,563 |
10 | 150,000,000 | 150,000,000 | 0 | 5d | 1.3 | 450,000 | 500 | 34,386 | 6,017 | |
11 | 1 Training Token | 1,000,000 | 5s | 1.3 | 483,300 | 500 | 36,783 | 6,437 | ||
12 | 2 Training Tokens | 2,000,000 | 5s | 1.3 | 516,600 | 500 | 39,280 | 6,874 | ||
13 | 3 Training Tokens | 3,000,000 | 5s | 1.3 | 549,900 | 500 | 41,777 | 7,310 | ||
14 | 4 Training Tokens | 4,000,000 | 5s | 1.3 | 583,200 | 500 | 44,274 | 7,748 | ||
15 | 5 Training Tokens | 5,000,000 | 5s | 1.3 | 616,500 | 500 | 46,771 | 8,185 | ||
16 | 6 Training Tokens | 6,000,000 | 5s | 1.3 | 683,100 | 500 | 49,269 | 8,622 | ||
17 | 7 Training Tokens | 7,000,000 | 5s | 1.3 | 683,100 | 500 | 51,766 | 9,059 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 1.3 | 716,400 | 500 | 54,263 | 9,496 | ||
19 | 9 Training Tokens | 9,000,000 | 5s | 1.3 | 749,700 | 500 | 56,760 | 9,933 | ||
20 | 10 Training Tokens | 10,000,000 | 5s | 1.3 | 783,000 | 500 | 59,257 | 10,370 | ||
Total | 690,000,000 | 690,000,000 | 55,000,000 | 23d | Note : Showing Data from Non-Customized Unit | |||||
Levels 11 thru 20 require Liberator specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build Times & Repair Information
Build & Repair Times For Liberator ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | |||
1 - 20 | 02s | 6,000,000 | 10m 47s | ? | |||
TIMES listed are for a Level 20 Barracks. To view TIMES for other levels hover your mouse cursor over the icon above. |
Unit Highlights
- The Liberator is a Gen I • Infantry for the Survivors Faction ( ).
- OFFENSIVE HIGHLIGHTS :
- Belt-Fed Machine Gun :
- The Liberator is armed with a Belt-Fed Machine Gun that fires Bullets that inflicts Sustain Damage ( ).
- Belt-Fed Machine Gun :
- DEFENSIVE HIGHLIGHTS :
- Corrosion Resistance :
- The Liberator is resistant towards the Corrosion ( ) Status Effect.
- General Immunity :
- The Liberator is immune to the following Status Effects :
- Corrosion Resistance :
Effective Unit Levels vs Turret
Turret Level | Liberator Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
1 | 1 | 1 | 1 | 500 | 1 | 1 | 1 | 1 | 1 | 1 | 500 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 500 | 500 |
2 | 1 | 1 | 1 | 525 | 1 | 1 | 1 | 1 | 1 | 1 | 525 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 525 | 525 |
3 | 3 | 3 | 3 | 550 | 1 | 1 | 1 | 1 | 1 | 1 | 550 | 1 | 700 | 1 | 1 | 1 | 3 | 1 | 550 | 550 |
4 | 511 | 511 | 511 | 575 | 6 | 1 | 6 | 1 | 6 | 1 | 575 | 1 | 700 | 3 | 6 | 1 | 511 | 1 | 575 | 575 |
5 | 548 | 561 | 561 | 600 | 500 | 6 | 500 | 4 | 500 | 1 | 600 | 1 | 700 | 10 | 500 | 6 | 548 | 1 | 600 | 600 |
6 | 600 | 611 | 611 | 625 | 525 | 6 | 525 | 4 | 525 | 1 | N / A | 1 | 700 | 10 | 525 | 6 | 548 | 1 | N / A | N / A |
7 | 600 | 661 | 661 | 650 | 550 | 6 | 550 | 4 | 550 | 1 | N / A | 1 | 700 | 10 | 550 | 6 | 548 | 1 | N / A | N / A |
8 | 660 | 700 | 700 | 700 | 600 | 540 | 600 | 520 | 600 | 5 | N / A | 1 | 700 | 550 | 600 | 530 | 610 | 510 | N / A | N / A |
9 | 660 | 700 | 700 | 700 | 600 | 550 | 600 | 560 | 600 | 500 | N / A | 500 | 700 | 575 | 600 | 600 | 620 | 550 | N / A | N / A |
10+ | 660 | 700 | 700 | 700 | 625 | 600 | 600 | 600 | 600 | 550 | N / A | 550 | 700 | 600 | 600 | 600 | 620 | 600 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
LIBERATOR SCHEMATIC SUMMARY ( T ) | ||
Relic | ||
Ammo | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Liberator Event Shop History | ||||
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION | 25,000 xp | Operation: Death From Below | Oct 20, 2016 | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Liberator Special Event Tier Prize History | |||||
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Attack • Master | 2 • 1 | Operation: Death From Below | Oct 20, 2016 | |
Offered Only In The Above Listed Special Events |
Liberator Gear Store History | |||
GEAR STORE STATUS | MEDAL COST | GAME UPDATE | |
ADDED to Gear Store | 16,500 | Game Update of Jun 07, 2017 | |
Offered in Gear Store Continuously |
Liberator Arms Cache History | ||||
AVAILABILITY STATUS | ROGUE BASE | GAME UPDATE | ||
ADDED to Arms Cache | File:LiberatorBase-Mini-Icon.png | File:LiberatorBase-PrizeDraw.png | Liberator Base | Dec 06, 2016 |
Offered Continuously While Bases Are Available Except For Otherwise Listed • See Listed Bases for Spawn Schedule |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Liberator gained the ability Upgrade Levels 11 thru 20 with Gold in the Game Update of May 23, 2019
- The Liberator removed its innate Resistance to Burst Damage in the Game Update of Sep 27, 2017.
- The Liberator gained Levels 11 thru 20 via Faction Training Tokens during Nightmare: Into Chaos ( Jun 24, 2017 ).
- The Liberator was introduced via the Event Shop & a WCP during Operation: Death From Below ( Oct 20, 2016 ).
- No Further Updates
Additional Information
- RELOAD UNIT : Liberator is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- Liberator is a Direct Fire Weapon which requires a direct line of sight to its target.
- Liberator has a 1.1 Platoon Speed on the World Map.
Trivia
- Liberator at Level 1 requires 1 minute of Repairs for approximately every ??,??? Damage it sustains. ().
- Liberator at Level 10 requires 1 minute of Repairs for approximately every 41,860 Damage it sustains. ().
- Liberator at Level 20 requires 1 minute of Repairs for approximately every 72,837 Damage it sustains. ().
- The Liberator fires 20mm rounds, the same caliber as Talons, Hailstorms, Howlers & Punishers does.
- Pixel Sheet Code : 202.uncommon & 202.uncommon.dead
Firsts & Records
- War Commander First :
- First Unit to require Thorium for its Production - ( Tied with Hammer ) - Liberator
Quotes
Click Expand to View Additional Quotes
“ | Hardened combatants, Liberators place themselves on the frontline so others may be free. Resistant to Corrosion and Burst Damage. | ” |
— Event Shop Description [src] |
Related Pages
External Links
- Kixeye Forum ( 09/06/16 ) - Operation: Death From Below - ( Official ) - Introduction Event Briefing
- Kixeye Forum ( 11/16/16 ) - Official Unholy Alliance Discussion - ( Official ) - Maximum Unlocks disclosed by CM Sulaco
- Kixeye Forum ( 06/24/17 ) - Nightmare: Into Chaos - ( Official ) - Levels 11 - 20 Introduction Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
- Kixeye Forum ( 06/23/17 ) - WrongThinker Thinks #12 - Training Tokens: We Hear You! - ( Official ) - Additional Info
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Event Shop Description
Semi-Unique Unit
Production Limit MessageLiberator
Faction Training Token
Required for Upgrade Lv's 11 thru 20
Video
For more videos on this topic see : Liberator Additional Video
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Sustain Damage Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- 0st Generation Faction Unit
- Faction Infantry
- 0st Generation Faction Infantry
- Survivors - Faction Infantry
- Limited Unit
- Restricted Availability
- Reload Unit
- Direct Fire Weapon
- 1st Generation Faction Unit
- Special Event Prize
- Special Event Tier Prize
- A to Z