Schwarz
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Schwarz | Schwarz Schematic |
<< PREV | 954 | SCHWARZ | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Infantry | ![]() |
Survivors | ![]() |
Academy | ![]() |
Barracks |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
SUSTAIN | ![]() |
40 ( 1 sec ) | 15 | 962,050 | 8 ( 0.2 sec ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 300 | None Or Unknown |
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Cannot be deployed with other heroes, production limit of 1. |
TALENTS | |
---|---|
Series III |
|
Lvl 1 |
|
Lvl 10 |
|
Lvl 20 |
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Stat Progression
Level | Upgrade Time | Academy | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | x80 Schwarz Parts | 16 | 2.0 | 30,953,691 | 550 | 2,861,842 | 725,000 | |||
2 | x1 Training Token | 17 | 2.0 | 31,425,067 | 550 | 2,904,770 | 735,875 | |||
3 | x1 Training Token | 18 | 2.0 | 31,903,621 | 550 | 2,948,345 | 746,914 | |||
4 | x1 Training Token | 19 | 2.0 | 32,389,462 | 550 | 2,992,571 | 758,118 | |||
5 | x1 Training Token | 20 | 2.0 | 32,882,702 | 550 | 3,037,461 | 769,490 | |||
6 | x1 Training Token | 21 | 2.0 | 33,383,453 | 550 | 3,083,025 | 781,033 | |||
7 | x1 Training Token | 22 | 2.0 | 33,891,830 | 550 | 3,129,272 | 792,749 | |||
8 | x1 Training Token | 23 | 2.0 | 34,407,949 | 550 | 3,176,214 | 804,641 | |||
9 | x1 Training Token | 24 | 2.0 | 34,931,927 | 550 | 3,223,859 | 816,711 | |||
10 | x2 Training Tokens | 25 | 2.0 | 35,463,885 | 550 | 3,272,218 | 828,962 | |||
11 | x2 Training Tokens | 26 | 2.0 | 36,003,944 | 550 | 3,321,304 | 841,397 | |||
12 | x2 Training Tokens | 27 | 2.0 | 36,552,227 | 550 | 3,371,124 | 854,018 | |||
13 | x2 Training Tokens | 28 | 2.0 | 37,108,859 | 550 | 3,421,693 | 866,829 | |||
14 | x2 Training Tokens | 29 | 2.0 | 37,673,968 | 550 | 3,473,021 | 879,832 | |||
15 | x2 Training Tokens | 30 | 2.0 | 38,247,683 | 550 | 3,525,118 | 893,030 | |||
16 | x2 Training Tokens | 31 | 2.0 | 38,830,135 | 550 | 3,577,997 | 906,426 | |||
17 | x2 Training Tokens | 32 | 2.0 | 39,421,456 | 550 | 3,631,670 | 920,023 | |||
18 | x2 Training Tokens | 33 | 2.0 | 40,021,782 | 550 | 3,686,147 | 933,824 | |||
19 | x2 Training Tokens | 34 | 2.0 | 40,631,250 | 550 | 3,741,442 | 947,832 | |||
20 | x2 Training Tokens | 35 | 2.0 | 41,250,000 | 550 | 3,797,566 | 962,050 | |||
Total | x30 Training Tokens | Note: Showing data from Non-customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates max value. |
Build and Repair Information
Build & Repair Times For Schwarz | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | |||
1-20 | 5d 14h 24m | 50,000,000 Thorium | ? | ? | |||
Listed times are based on lvl 45 Barracks |
Unit Highlights
- General Overview
- Schwarz is a Series III • Infantry for the Survivors
Faction.
- Schwarz has x1.5 more health and damage per shot compared to Jaegers for the same respective levels.
- Sub-class: Assault Infantry
- Rushes towards the enemy when attacking, stops when Jaegers are 400 range from target. ( Observed. )
- Can shoot while moving ONLY if ordered to attack an enemy target. ( Observed. )
- Rushes towards the enemy when attacking, stops when Jaegers are 400 range from target. ( Observed. )
- Weapon Mod: Sonic
- Ignores the damage reduction penalty suffered by attacking enemy units with P.K. Field Armor.
- Negates the range reduction penalty of the Darkstorm's darkness aura.
- Schwarz is a Series III • Infantry for the Survivors
- Offensive Highlights
- Minigun:
- The Minigun fires bullets to ground targets dealing Sustain Damage (
) on impact.
- Splash: 10 ( Observed. )
- Projectiles do not track targets.
- The Minigun fires bullets to ground targets dealing Sustain Damage (
- Rocket Launcher:
- Rapidly fires 4 rockets to air targets dealing Burst Damage (
) on impact.
- Projectiles can track targets.
- Rapidly fires 4 rockets to air targets dealing Burst Damage (
- Minigun:
- Defensive Highlights
- Armor-Up:
- When health drops below 90%, reduce damage taken by -50% for 10 seconds.
- General Immunity:
- Schwarz is Immune to the following Status Effects :
- Schwarz is Immune to the following Status Effects :
- Armor-Up:
Schematic Summary
Template:Schwarz Schematic Summary
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Schwarz was introduced via the Event Shop during March 2024 Skirmish ( Mar 1, 2024 )
- No Further Updates
Additional Information
- RELOAD UNIT : Schwarz is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
Trivia
- Pixel Sheet Code : 954
Related Pages
|
External Links
- Kixeye Zendesk ( 03/01/2024 ) - March 2024 Skirmish - ( Official ) - Skirmish Briefng
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
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Categories:
- Infantry
- Ground Unit
- Universal / Faction Training Token Upgrade
- Sustain Damage Weapon
- Unit
- Faction Unit
- Survivors - Faction Unit
- Series 3 Faction Unit Faction Unit
- Faction Infantry
- Series 3 Faction Unit Faction Infantry
- Survivors - Faction Infantry
- Reload Unit