Dervish
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Dervish | Dervish Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Aircraft | ![]() |
Sentinels | ![]() |
Aircraft Hangar | ![]() |
Airfield |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
40 ( 1 sec ) | 3 | 6,000,000 | 40 ( 1 sec ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 300 | None Or Unknown |
( T ) • ( C ) | HARD-CAPPED UNIT | |
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 18 have been unlocked, no more can be unlocked beyond the hard cap. | ||
( T ) • ( C ) | STATUS EFFECT WEAPON : CONFUSION | |
Causes affected Unit(s) to move in a random direction for a set duration. | ||
Stat Progression
Level | Upgrade Time |
Aircraft Hangar | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N/A | 1 | 7.0 | 66,000,000 | 100 | 3,200,000 | 3,200,000 | |||
2 | 9h 12m | 1 | 7.0 | 67,000,000 | 100 | 3,250,000 | 3,250,000 | |||
3 | 18h 18m | 1 | 7.0 | 68,000,000 | 100 | 3,300,000 | 3,300,000 | |||
4 | 1d 3h 30m | 1 | 7.0 | 69,000,000 | 100 | 3,350,000 | 3,350,000 | |||
5 | 1d 12h 43m | 1 | 7.0 | 70,000,000 | 100 | 3,400,000 | 3,400,000 | |||
6 | 1d 21h 48m | 11 | 7.0 | 71,000,000 | 100 | 3,450,000 | 3,450,000 | |||
7 | 2d 7h | 12 | 7.0 | 72,000,000 | 100 | 3,500,000 | 3,500,000 | |||
8 | 2d 16h 6m | 13 | 7.0 | 73,000,000 | 100 | 3,550,000 | 3,550,000 | |||
9 | 3d 1h 18m | 14 | 7.0 | 74,000,000 | 100 | 3,600,000 | 3,600,000 | |||
10 | 3d 10h 30m | 15 | 7.0 | 75,000,000 | 100 | 3,650,000 | 3,650,000 | |||
11 | 3d 19h 36m | 15 | 7.0 | 76,000,000 | 100 | 3,700,000 | 3,700,000 | |||
12 | 4d 4h 48m | 16 | 7.0 | 77,000,000 | 100 | 3,750,000 | 3,750,000 | |||
13 | 4d 16h | 16 | 7.0 | 78,000,000 | 100 | 3,800,000 | 3,800,000 | |||
14 | 5d 2h 6m | 17 | 7.0 | 79,000,000 | 100 | 3,850,000 | 3,850,000 | |||
15 | 5d 13h 18m | 17 | 7.0 | 80,000,000 | 100 | 3,900,000 | 3,900,000 | |||
16 | 6d 1h 24m | 18 | 7.0 | 81,000,000 | 100 | 3,950,000 | 3,950,000 | |||
17 | 6d 14h 36m | 18 | 7.0 | 82,000,000 | 100 | 4,000,000 | 4,000,000 | |||
18 | 7d 5h 48m | 19 | 7.0 | 83,000,000 | 100 | 4,050,000 | 4,050,000 | |||
19 | 7d 23h 54m | 19 | 7.0 | 84,000,000 | 100 | 4,100,000 | 4,100,000 | |||
20 | 8d 23h 6m | 20 | 7.0 | 85,000,000 | 100 | 6,000,000 | 6,000,000 | |||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Aircraft Hangar Level. |
Build and Repair Information
Build & Repair Times For Dervish ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 3d 1h 35m | 76,000,000 ![]() |
57m 12s | ? Gold | |||
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Dervish is a Series I • Aircraft for the Sentinels Faction (
)
- OFFENSIVE HIGHLIGHTS
- Sound Cannon:
- The Dervish is an airborne unmanned aerial vehicle (UAV) that is equipped with a Sound Cannon.
- The cannon is able to emit powerful, high frequency Sonic Waves that deals Area Damage (
) in a large area.
- The Sonic Waves produces a Splash Radius of ??.
- The cannon is able to emit powerful, high frequency Sonic Waves that deals Area Damage (
- The Dervish is an airborne unmanned aerial vehicle (UAV) that is equipped with a Sound Cannon.
- Move and Shoot:
- Starting at Level 1, the Dervish is able to attack while moving.
- Sound Cannon:
- DEFENSIVE HIGHLIGHTS
- Sonic Technology:
- Utilizing advanced Sonic Technology , the Dervish is immune to the effects of the Darkstorm, and is able to negate the Armor of the Descendants.
- Armor-Up:
- Having built-in Armor-Up Mode, the Dervish takes - 90% lesser Damage from All Sources for 7 seconds when Health drops below 100%.
- General Immunity:
- The Dervish is Immune to the following Status Effects :
- The Dervish is Immune to the following Status Effects :
- Sonic Technology:
Talents
- LEVEL 10 TALENT (
) :
- The Dervish takes Reduced Damage while Moving and Sonic Waves now leave an area of Napalm (
).
- The Dervish takes Reduced Damage while Moving and Sonic Waves now leave an area of Napalm (
- LEVEL 20 TALENT (
) :
- Increases the Dervish's Damage and Sonic Waves now have a chance to apply the Confusion Status Effect.
- FACTION TALENT (
) - Faction Bonus :
- Decreases the Damage Taken from Vehicles and Increases the Movement Speed of the Dervish by 25%.
Effective Unit Levels vs Turrets
The Dervish does NOT currently out range any Turrets.
Schematic Summary
DERVISH SCHEMATIC SUMMARY ( T ) | ||
- | ||
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Training | ||
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED | ![]() |
330,000 eXP | Operation: Day Of Ascension | Apr 1, 2021 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Mission | 6 | Operation: Day Of Ascension | Apr 1, 2021 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Dervish was introduced via the Event Shop during Operation: Day Of Ascension ( Apr 1, 2021 )
- No Further Updates
Additional Information
- The Dervish has a maximum Unlock Limit of 18.
- The Player may NOT own or unlock more than the limit allows.
- RELOAD UNIT : Dervish is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Dervish has the ability to Shoot On The Move.
- The Dervish is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The Dervish is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
Trivia
- Dervish at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Dervish at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- Dervish at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- The Dervish is the 6th Aircraft to be introduced for the Sentinels overall.
- The Dervish was introduced alongside with it's Build and Upgrade Logistic during Operation: Day Of Ascension. ( Apr 1, 2021 )
- Pixel Sheet Code : 671
Firsts and Records
- War Commander Firsts
- First Series I Faction Unit Aircraft to inherently produce Area Damage - Dervish
- First Series I Faction Unit Aircraft to be introduced for the Sentinels Faction - Dervish
- First Sentinels Series I Faction Unit Aircraft to inherently produce Area Damage - Dervish
- First Sentinels Series I Faction Unit to utilize to utilize Sonic Weaponry - Dervish
- First Sentinels Series I Faction Unit Aircraft to utilize to utilize Sonic Weaponry - Dervish
Quotes
“ | The Dervish is the newest Series I Sentinel Unit, and it's the bomb.
| ” |
— WAR COMMANDER APRIL PREVIEW [src] |
“ | The Dervish is here to lay down some serious Hertz. Capable of being deployed in large numbers, the Dervish overwhelms its enemies with harmonic destruction. | ” |
— Event Description [src] |
“ | The Dervsih whirls its way through the battlefield! This new Sentinels Air unit flys overtop of its foes, and bombards the entire area with Sonic waves. At its strongest, the Dervish can cause long term damage, and disorient your foes. Blast your way onto the battlefield! | ” |
— Event Description [src] |
Related Pages
|
External Links
- Kixeye Forum ( 03/27/2021 ) - WAR COMMANDER APRIL PREVIEW - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 04/01/2021 ) - OPERATION: DAY OF ASCENSION - ( Official ) - Unit Introduction
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
Aircraft HangarEvent Description
Operation: Day Of Ascension
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Aircraft
- Airborne
- Airborne Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Faction Unit
- Sentinels - Faction Unit
- Series 1 Faction Unit
- Faction Aircraft
- Series 1 Faction Aircraft
- Sentinels - Faction Aircraft
- Hard Capped Unit
- Status Effect Weapon
- Status Effect - Confusion
- Reload Unit
- Shoot On The Move
- Indirect Fire Weapon
- Full 360° Targeting