Sarkis
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Sarkis | Sarkis Schematic |
<< PREV | SARKIS | NEXT >> |
CLASS | UPGRADE BUILDING | PRODUCTION METHOD |
Special Forces • Infantry | Academy | Barracks |
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
YES | 550 | BEST | BEST | GOOD | BEST | 0.8 |
UNLOCK REQUIREMENTS | PURCHASE RESTRICTIONS |
Level ? Academy | Maximum 1 Unlock |
( T ) • ( C ) | ![]() ![]() |
|
A powerful unit with a Production Limit of 1 • For more information see Unique Unit | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
---|---|---|
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy Level |
Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal | Oil | |||||||
1 | N / A | N / A | N / A | N / A | 45,000,000 | 45,000,000 | 1.5 | 492,188 | 450 | 15,168 | |
2 | 50,000,000 | 50,000,000 | 0 | 4d 12h | 45,000,000 | 45,000,000 | 1.5 | 498,750 | 450 | 15,926 | |
3 | 57,500,000 | 57,500,000 | 0 | 7d 12h | 45,000,000 | 45,000,000 | 1.5 | 505,313 | 450 | 16,721 | |
4 | 65,000,000 | 65,000,000 | 0 | 9d 12h | 45,000,000 | 45,000,000 | 1.5 | 511,875 | 450 | 17,556 | |
5 | 72,500,000 | 72,500,000 | 0 | 11d 12h | 45,000,000 | 45,000,000 | 1.5 | 518,438 | 475 | 18,432 | |
6 | 80,000,000 | 80,000,000 | 15,000,000 | 5s | 45,000,000 | 45,000,000 | 1.5 | 525,000 | 475 | 19,353 | |
7 | 87,500,000 | 87,500,000 | 20,000,000 | 5s | 45,000,000 | 45,000,000 | 1.5 | 531,563 | 475 | 20,319 | |
8 | 95,000,000 | 95,000,000 | 25,000,000 | 5s | 45,000,000 | 45,000,000 | 1.5 | 538,125 | 475 | 21,333 | |
9 | 105,000,000 | 105,000,000 | 30,000,000 | 5s | 45,000,000 | 45,000,000 | 1.5 | 544,688 | 475 | 22,400 | |
10 | 115,000,000 | 115,000,000 | 35,000,000 | 5s | 45,000,000 | 45,000,000 | 1.5 | 551,250 | 500 | 23,519 | |
11 | 130,000,000 | 130,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 557,812 | 500 | 24,637 | |
12 | 140,000,000 | 140,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 564,374 | 500 | 25,756 | |
13 | 150,000,000 | 150,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 570,936 | 500 | 26,874 | |
14 | 160,000,000 | 160,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 577,498 | 500 | 27,993 | |
15 | 170,000,000 | 170,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 584,060 | 500 | 29,111 | |
16 | 170,000,000 | 170,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 590,622 | 500 | 30,230 | |
17 | 170,000,000 | 170,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 597,184 | 500 | 31,348 | |
18 | 170,000,000 | 170,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 603,746 | 500 | 32,746 | |
19 | 170,000,000 | 170,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 610,308 | 500 | 33,585 | |
20 | 170,000,000 | 170,000,000 | 0 | 10d | 45,000,000 | 45,000,000 | 1.5 | 616,870 | 500 | 34,704 | |
Total | 125,000,000 | Note : Showing Data from Non-Customized Unit | |||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Unit Highlights
Sarkis, the Agent of Chaos, is a highly versatile and fearsome Mercenary.
- Main Functions :
- Sarkis, being a Special Forces Mercenary does not Lead nor is a member of a Special Forces Fireteam.
- Primary Attacks :
- Primary Weapon : RPG ( Long Range ).
- Damage Per Round : 47,625
- Clip Size : 1
- Fire Rate : N / A
- Reload : 2 seconds
- Splash Radius : 80
- AoE Burst Firing
- Targets Both Ground an Air
- Secondary Weapon : M32 Grenade Launcher ( Close Range ).
- AoE
- Targets only Ground
- Move and Shoot ability
- Damage penetrates through Invulnerability Shields (
)
- Primary Weapon : RPG ( Long Range ).
- Dual Fire :
- Units with Dual Fire will alternate between fire modes ( Long-Range & Close-Range ) depending on the Target's range from unit.
- For targets at Long Range the Primary weapon is always used.
- For targets at Short Range the Secondary weapon is always used.
- Units with Dual Fire will alternate between fire modes ( Long-Range & Close-Range ) depending on the Target's range from unit.
- Stealth :
- Sarkis remain Cloaked in combat until he begin firing at targets.
- Once Sarkis cease firing he will once again become cloaked.
- Sarkis remain Cloaked in combat until he begin firing at targets.
- Native Special Tactics :
- EMP Grenade - Applies Shock (
) and Damages to an area.
- Flashbang Grenade - Applies Concussion (
) and Damages to an area.
- Chemical Grenade - Applies Corrosion (
) and Damages to an area.
- EMP Grenade - Applies Shock (
Production Times & Repair Information
Level 10 Barracks Build & Repair Times Per Sarkis Level ( T ) | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUILD | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m | 3d 20h 24m |
REPAIR | 8h 0m | 8h 0m | 8h 0m | 8h 0m | 8h 0m | 8h 0m | 8h 0m | 8h 0m | 8h 0m | 8h 0m |
Level 10 Barracks Repair Costs Per Sharkis Level | ||||||||||
METAL | 540,000 | 612,000 | ||||||||
OIL | 540,000 | 612,000 | ||||||||
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10. |
Effective Unit Levels vs Turret
Turret Level | Level of Sarkis Required to Out Range Each Turret Type | |||||||||||||||
Avalanche | Blitz | Cryo | Fire Bomb | Flood | Hellfire | Ion | Laser | Machine | Micro | Mortar | Napalm | Overwatch | Plasma | Rocket | Shock | |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 5 | 5 | 1 | 5 | 5 | 1 | 5 | 1 | 1 | 700 | 1 | 5 | 5 | 1 | 5 | 1 |
4 | 10 | 511 | 1 | 10 | 511 | 5 | 10 | 1 | 1 | 700 | 5 | 10 | 511 | 1 | 511 | 1 |
5 | 500 | 548 | 10 | 500 | 561 | 5 | 500 | 1 | 1 | 700 | 10 | 500 | 561 | 10 | 548 | 5 |
6 | 525 | 600 | 10 | 525 | 611 | 5 | 525 | 1 | 1 | 700 | 10 | 525 | 611 | 10 | 548 | 5 |
7 | 550 | 600 | 10 | 550 | 661 | 5 | 550 | 1 | 1 | 700 | 10 | 550 | 661 | 10 | 548 | 5 |
8 | 600 | 660 | 540 | 600 | 700 | 520 | 600 | 5 | 1 | 700 | 550 | 600 | 700 | 530 | 610 | 510 |
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Table Reflects Non-Customized Range Stats Only !!! |
Schematic Summary
SARKIS SCHEMATIC SUMMARY ( T ) | |||||||||||
Flashbang | EMP Grenade | Chaos Tactics | Custom | ||||||||
Class | Class (Cont.) | Utility (Cont.) | |||||||||
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
![]() ![]() | |||
AVAILABILITY STATUS | CAMPAIGN NUMBER | CAMPAIGN DATES | |
INTRODUCTION | ![]() |
Campaign # 5 | Jul 31, 2015 Thru Oct 21, 2015 |
Only Offered As Shadow Ops Prize For Dates Listed |
![]() ![]() | ||||
AVAILABILITY STATUS | ROGUE BASE | GAME UPDATE | ||
ADDED to Prize Draw | ![]() |
![]() |
Sarkis Base • Lv80 Corpus | Feb 02, 2016 |
Offered via Prize Draw Continuously Except For Otherwise Listed |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Sarkis gained the ability to be upgraded to Level 20 in the Game Update of Feb 09, 2016.
- Sarkis had its Hero status revoked in the Game Update of Oct 29, 2015.
- Sarkis received a ~ 40% reduction in Repair Time in the Game Update of Sep 18, 2015.
- Sarkis was introduced via the Shadow Ops during the Phantom Operative ( Jul 31, 2015 )
- No Further Updates
Additional Facts
- Sarkis may NOT be place in any type of Bunker.
- Sarkis will NOT target and fire upon
- Any Missiles launched from the Missile Silo.
- Any Hellfire Missiles fired from the Hellfire.
- Sarkis WILL target and fire upon
- Any Hellfire Missiles fired from the Hellstorm.
- Sarkis is able to shoot on move ONLY when facing a target.
Trivia
- Sarkis at Level 10 requires 1 minute of Repairs for every approximately 1,148 Damage it sustains.
- Sarkis is also known as the Agent of Chaos.
- Pixel Sheet Code : 152
Firsts & Records
- War Commander Firsts :
- First Special Forces unit to be upgraded via the standard Resources method - Sarkis
- First Special Forces Hero that cannot create and manage a Fireteam. - Sarkis
- First Special Forces Hero that is capable of Stealth. - Sarkis
- First Special Forces Unit to have its Hero status Revoked - Sarkis
- Shadow Ops Firsts :
- First Special Forces Unit awarded as a Shadow Ops Campaign Prize - Sarkis
- First Special Forces Hero awarded as a Shadow Ops Campaign Prize - Sarkis
- First Infantry Unit awarded as a Shadow Ops Campaign Prize - Sarkis
Quote
Click Expand to View Additional Quotes
“ | CHAOS THEORY - The mathematics of destruction can't account for the havoc of Sarkis will wreak on your enemies. | ” |
— Level 10 Message [src] |
Related Pages
External Links
- Kixeye Forum ( 07/30/15 ) - Phantom Operative - Shadow Ops Campaign - ( Official ) - Relative Information
- Kixeye Forum ( 09/13/15 ) - Hidden Unit Stats: Revealed! ( Official ) - Previously unreleased data
- Kixeye Forum ( 08/14/15 ) - Sarkis Range Too Short? ( Official ) - Relative Information
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Gallery - Historical
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Hero Capacity Warning
Pre - GU : Oct 29, 2015
Video
For more videos on this topic see : Additional Video
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Categories:
- Unit
- Unique Unit
- Restricted Availability
- Special Forces
- Special Forces - Infantry
- Infantry
- Speicial Forces - Mercenary
- Stealth Weapon
- Anti-Aircraft
- Anti-Ground
- Anti-Invulnerability Shield
- Shoot On The Move
- Game Character
- Game Character - Playable
- Shadow Ops Campaign Prize
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