Envoy

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Envoy   Envoy Schematic

Envoy-MainPic.png
<< PREV 001 ENVOY NEXT >>
CLASS FACTION UPGRADE PRODUCTION
Aircraft AIRBORNE - Airborne units are not blocked by ground obstacles, allowing them to move freely over the terrain. They are usually not quite as durable as ground-based units. ---NOTICE--- Enemy Ground Units recieve a 20% Range Bounus vs Airborne Targets. Sentinels SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image. Aircraft Hangar UNIVERSAL / TRAINING TOKEN UPGRADE - All instances ( Produced or Not Produced ) of this Unit are simultaneously upgraded via a combination of both Timed/Resource Upgrades ( Levels 2 - 10 ) and Instant/Faction Training Token Upgrades ( Levels 11 - 20 ). Airfield
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREA AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. 60 ( 1.5 sec ) 1 400,400 1 ( N/A ) NO LAND TARGETS - Unit is UNABLE to Target and Fire upon any Ground Units including Infantry and Vehicles. Unit is also UNABLE to target and Fire upon any ground Structures such as Buildings, Turrets and Barricades. NO AIRBORNE TARGETS - Unit is UNABLE to Target and Fire upon any Airborne Units including Aircraft and Airborne Infantry. Unit is also UNABLE to target and Fire upon any Airborne Structures such as the Floating Heavy Platform NO HIGH ALTITUDE TARGETS - Unit is UNABLE to Target and Fire upon any High Altitude Units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ) NO MISSILE TARGETS - Unit is UNABLE to Target and Fire upon any Missiles launched from the Missile Silo. YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 1 Aircraft Hangar 300 Aircraft Capacity Limit
( T ) • ( C ) SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked.
Once 15 have been unlocked the production limit becomes infinite.
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Aircraft
Hangar
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal / Oil Thorium Min Max
1 N / A N / A N / A N / A 1 0 40,000,000 3.4 3,500,000 300 600 120,026
2 25,000,000 25,000,000 0 12h 2 0 40,000,000 3.4 3,675,000 300 600 127,528
3 50,000,000 50,000,000 0 1d 3 0 40,000,000 3.4 3,850,000 300 600 135,030
4 75,000,000 75,000,000 0 1d 12h 4 0 40,000,000 3.4 4,025,000 300 600 142,531
5 100,000,000 100,000,000 0 2d 5 0 40,000,000 3.4 4,200,000 300 600 150,033
6 125,000,000 125,000,000 0 2d 12h 6 0 40,000,000 3.4 4,375,000 300 600 157,534
7 150,000,000 150,000,000 0 3d 7 0 40,000,000 3.4 4,550,000 300 600 165,036
8 175,000,000 175,000,000 0 4d 8 0 40,000,000 3.4 4,725,000 300 600 172,538
9 200,000,000 200,000,000 0 5d 9 0 40,000,000 3.4 4,900,000 300 600 180,039
10 225,000,000 225,000,000 0 7d 10 0 40,000,000 3.4 5,075,000 300 600 187,541
11 1 Training Token 1,000,000 5s 11 0 40,000,000 3.4 5,250,000 300 600 195,043
12 2 Training Tokens 2,000,000 5s 12 0 40,000,000 3.4 5,425,000 300 600 202,544
13 3 Training Tokens 3,000,000 5s 13 0 40,000,000 3.4 5,600,000 300 600 210,046
14 4 Training Tokens 4,000,000 5s 14 0 40,000,000 3.4 5,775,000 300 600 217,548
15 5 Training Tokens 5,000,000 5s 15 0 40,000,000 3.4 5,950,000 300 600 225,049
16 6 Training Tokens 6,000,000 5s 15 0 40,000,000 3.4 6,125,000 300 600 232,551
17 7 Training Tokens 7,000,000 5s 15 0 40,000,000 3.4 6,300,000 300 600 240,052
18 8 Training Tokens 8,000,000 5s 15 0 40,000,000 3.4 6,475,000 300 600 247,554
19 9 Training Tokens 9,000,000 5s 15 0 40,000,000 3.4 6,650,000 300 600 255,056
20 10 Training Tokens 10,000,000 5s 15 0 40,000,000 3.4 6,825,000 300 600 262,557
Total 1,125,000,000 1,125,000,000 55,000,000 26d 12h Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Envoy specific Faction Training Tokens to upgrade instead of Metal & Oil.

Build Times & Repair Information

Level 10 Airfield Build & Repair Times For Envoy  ( T )
LEVEL BUILD TIME REPAIR TIME  Calculated-ICON.png REPAIR METAL COST REPAIR OIL COST GOLD COST  GOLD REPAIRS - Spending Gold To Preform Repairs Instantly is OPTIONAL!!!           Amount Shown Is For a Single Envoy at 0% Health With A Level 10 Airfield.
1 - 20 02s 40m 12s 3,125,000 3,125,000 4 Gold
Times listed are for a Level 10 Airfield. To see Times for other levels hover mouse over the Calculated-ICON.png icon above.

Effective Unit Levels vs Turrets

Turret Level Envoy Level Required to Out Range
AA Ion AA Plasma Avalanche Blitz Flak Flame Heavy Flak Hunter Machine Microwave Storm
1 1 1 1 1 1 1 1 1 1 700 1
2 1 1 1 1 1 1 1 1 1 700 1
3 1 1 1 1 1 1 1 1 1 700 1
4 1 1 1 1 1 1 1 1 1 700 1
5 1 1 1 1 1 1 600 600 1 700 1
6 1 1 1 600 1 1 625 625 1 700 611
7 1 1 1 600 1 1 650 650 1 700 661
8 600 600 600 660 1 600 700 700 1 700 700
9 N / A 600 600 660 600 N / A 700 700 N / A N / A 700
10 N / A N / A N / A 660 N / A N / A 700 700 N / A N / A 700
11 N / A N / A N / A 660 N / A N / A N / A N / A N / A N / A 700
12 N / A N / A N / A 660 N / A N / A N / A N / A N / A N / A 700
Image AA Ion turret lvl8.jpg AA-Plasma-Lv8.jpg Avalanche-Lv8.jpg Blitz-Lv8.png FlackTurret-Lv (8).jpg FlameCannon-Lv8.jpg HeavyFlak-Lv10.png HunterMissile-Lv8.png MachingGunTurret-Lv8(80px).png MicrowaveTurret-Lv8.png File:Storm-Turret-Lv8-85px.png
Note : Showing Data from Non-Customized Unit

Schematic Summary

ENVOY SCHEMATIC SUMMARY   ( T )
Relic 
EnvoySchematic-MainPic.png
Armor  Rotors  Loader 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON.PNG   Envoy Event Shop History   TierBonus-ICON.PNG
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
INTRODUCTION    REMOVED Envoy-SinsOfOurFathers.png 375,000 xp Operation: Sins of Our Fathers Apr 19, 2018
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points
TierBonus-ICON.PNG  Envoy Special Event Tier Prize History  TierBonus-ICON.PNG
ARMS CACHE STATUS TRACK MISSION SPECIAL EVENT DATE
INTRODUCTION Faction F3 & F4 Operation: Sins of Our Fathers Apr 19, 2018
Offered Only In The Above Listed Special Events

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Facts

  • The Envoy is a Generation III Faction Unit for the Sentinels faction.
  • The Envoy is equipped with a Ballistic Missile Launcher capable of firing slow moving and long-range projectiles :
    • Minimum Range : 300. ( Unable to fire on targets under this range. )
    • Maximum Range : 600.
  • TALENT - HYDROGEN CORES :
    • The Envoy upon reaching Level 10 unlocks the talent of Hydrogen Cores :
      • Missiles apply Cryo ( CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself. ) to Units for 3 seconds upon impact.
    • The Envoy upon reaching Level 20 upgrades its talent :
      • Missiles create a Cryo ( CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself. ) Area of Effect 3 seconds upon impact.
      • Any units within or passing through Cryo Zone will be effected.
  • The Envoy drops its Semi-Limited status once 15 have been unlocked allowing for unlimited production.
    • However, production may still be limited by overall available Aircraft Capacity.

Trivia

Firsts & Records

Quotes


The Envoy is a long-range Airborne helicopter equipped with a devastating cruise missile. Launch tactical strikes from afar with pinpoint precision. Like Verkraft’s Billygoat, the Envoy has minimum range.
  — Event Briefing Description [src]

Related Pages

External Links

Gallery - Animated

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Envoy-360.gif

Gallery

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Video

For more videos on this topic see : Envoy Additional Video

Navigation

        ( T )      ( C ) INFANTRY ( EDIT )        
  Attack Dog    Bub    Claymore    Colossus    Elite Legion    eFlamethrower    eGladiator    eHeavy Gunner    eHercules    Hercules Commander    eMortar Team    eRifleman     Fireteam Delta   Sarkis    Shadow Sarkis     Shock Trooper    Sniper    Stinger    Suicide Bomber    eValkyrie    Vanguard    eViper    Viper X    Wraith    Wraith Commander
SPECIAL FORCES
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Devout    Legendary Legion    Legendary Rifleman    Legendary Stinger    Legendary Vanguard
FACTION
  NEUTRAL   SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I None Detonator    Liberator Spartan ZK Acolyte
None Weaver Luke    Luke ( S ) None
GEN II None Breacher    War Dog Drakon Chaplain
None Max    Max (S)    Skipjack    Skipjack (S) Santiago    Santiago ( S ) Burnside    Burnside ( S )
GEN III None Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
None Malcolm    Malcolm ( S ) Braden    Braden ( S )    Leonard    Leonard ( S ) Laura    Laura ( S )
GEN IV None Controller None Devout    Absolver
None None None None
SERIES I None Wastelander Hoplite Templar
None Jeff Jenny None
SERIES II None Janissary Hyperion Commandant
None None None None
SERIES III Cadet Jaeger Ghost Judicator
None Schwarz Osiris Dvorah
UNIQUE Brother Devin Bounty Hunter    Romero Ares    Nemesis    Perseus Adam
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Boss Zombie (S)    Flaming Zombie (S)    Jumping Zombie (S)    Rocket Zombie (S)    Runner Zombie (S)    Walker Zombie (S)    Zombie (S)
        ( C ) ............................................VEHICLES ( EDIT )        
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SPECIAL FORCES
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Baldur    Dante    Doran    Jericho
Platoon-PvP-Platoon-ICON.png  LEGENDARY  Platoon-PvP-Platoon-ICON.png
GEN I Legendary Assault Vehicle    Legendary Hellfire    Legendary Hover Tank    Legendary Laser Tank    Legendary Mega Tank    Legendary Vanquisher
Legendary BFG
SERIES II Legendary Jackal    Legendary Lightbringer    Legendary Warhorse
Warlord Kali    Warlord Sleipnir
UNIQUE Legendary BFG
Assault-Platoon-ICON.png  LEGENDARY ASSAULT  Assault-Platoon-ICON.png
SERIES III Legendary Lightbringer    Legendary Ogre
Warlord Lumos
FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I None Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
None Mikey    Mikey ( S )    Roland Andrew    Andrew ( S )    Matt Ardra    Nick    Nick ( S )    Sunder
GEN II None Technical Cyclops Caretaker
None Kyle    Kyle ( S ) Polly    Polly ( S ) Galen    Galen ( S )
GEN III None Excavator    Tracker Hermes    Ogre Annihilator    Bishop    Overseer
None Alan None Tony    Tony ( S )
GEN IV None None Gorgon Penance
None None None None
SERIES I Technical X Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None Kayla
SERIES II Annihilator X    Bayrak Boomer Akuma Crucieger
None Karen Kobayashi Salvator
SERIES III None Cosmortar Centaur Canon
None Gus Sagittarius Oxford
UNIQUE Sea Wizard Destroyer     KRUG   Outback    Pursuers    Screamer    War Rig Darkstorm    Enchidna    HIVE    Kraken    Nova    Pegasus    Proteus    ZEUS Asmodeus    Cardinal    Executioner    Judge    Jury    Juggernaut    Leviathan    Morningstar    Prophet
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Catapult ( S )
        ( C ) ...........................................AIRCRAFT ( EDIT )        
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SPECIAL FORCES
Cyclone    Hailstorm    Nimbus    Thunderstorm
Deena    Pandora
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Chopper    Legendary Fighter    Legendary Halcyon    Legendary Hellstorm     Legendary Phantom    Legendary Raptor    Legendary Titan
FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I None Bonesaw Apollo    Fury Valiant
None Rick    Rick ( S ) Nyx    Oren Dylan    Dylan ( S )
GEN II None None None None
GEN III None Ace   Gunship Manticore   Sphinx Envoy
None Denis    Denis ( S ) Neil    Neil ( S ) Martin    Martin ( S )
GEN IV None Twinblade Harpy None
None Forest None None
SERIES I None Doppler    Pathfinder Echo    Orion Apostle    Dervish
None None Arietta None
SERIES II None Firehawk Icarus V2 High Guard
None Sarge Daedalus Aegis
SERIES III None War Hog Lionheart Luminary
None Albert Ross Richard Lilith
UNIQUE Sandstorm Mk II Chopper Company    Fighter Company    Siege Squadron    War Barge Blackout    Prometheus Harbinger    Herald    Malachi    Shepherd
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Squadron ( S )
( C ) MERCENARY UNITS ( EDIT )
Akiko    Blaze    Bludgeon    Dr. Logan    Elite Marauder    Elite Striker    Elite Wrecker     Shredder    Singe    Stormchaser
( C )                           SPECIAL NPC UNITS                    ( EDIT )
APC Spartan    Chinook    Medic    Researcher    Survivor    Tech    V2 Artillery    Mothership    Stalker
Descendants Arctoronyx    H.O.N.E.E    Melogale    M.O.L    Taxdea
Eastern Horde Fire Brigade    Fireman    Hotrod    Lifetaker    Meteor
Hell Hounds Harvester    Lightning    Surge    Vortex
Highway Zealots Archer    Bighorn    Billy Goat    Militia    Sidewinder
Kane's Forces Zombie    Walker Zombie    Runner Zombie     Leaping Zombie    Zombie Boss    Armored Zombie Boss    Boomer Zombie    Spitter Zombie    Flaming Zombie    Rocket Zombie    Zombie Nemesis    Flying Devil    Zombie Fresh    Zombie Crawler    Zombie Fresh Crawler    Sleeper Zombie    Zombie Dog
Onyx 01000001    01000010    01000011    01000100    01000101    01000110
Red Lokust Cricket    Hermit   Sparrow
Ryu-Kai Enshin Mk. I    Javelin Mk. II    Master Ronin    Oni Mk. III    Oni Mk. IV     Ronin Mk. II    Bishamon
Shadow Alliance Darkblade    Darkshroud     Indoctrinated Sheila    Shade    Smokestorm    Shadow Soldier    Shadowbane    Shadow Guard    Shadowhound    Shadowstalker
True Believers Cleric    Deacon    Disciple    Gallant    Steward    True Acolyte
Verkraft CAL-5    CHRG-R    PAC-M    PAC-N    S-80    S-81    T-66    TRAC-R
Boss Units Ares Boss    Bounty Hunter Boss    Darkstorm Boss    Hannibal Boss    Herald Boss    H.I.V.E. Boss    Kane Boss    Kronos Boss    Kruger Boss    Malachi Boss    Nightshade Boss    Nova Boss    Onyx Boss    Shepherd Boss    Siege Squadron Boss    Sasha Boss    Sarkis Boss    Shadow Boss    Veng Boss
( C )      ( C ) RETIRED      UNRELEASED UNITS ( EDIT )
Banshee    Behemoth    Crusader    Flamethrower    Gatling Truck    Gladiator    Heavy Gunner    Hellfire    Hellstorm    Hercules    Hover Tank    Humvee    Laser Tank    Marauder    Medic    Mega Tank    Mortar Team    Razorback    Rhino    Rifleman    Shock Tank    Spectre    Striker    Suicide Truck    Tech    Valkyrie    Vanquisher    Viper    Warhawk    Widowmaker Prime    Wrecker
UH-60 Chopper ( Unreleased )