Rifleman
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Rifleman | Elite Rifleman |
<< PREV | 002 | UNIT NAME | NEXT >> |
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CLASS | UPGRADE METHOD | PRODUCTION METHOD | |||
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Infantry | Academy | Barracks | |||
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
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NO | 10 | BEST | POOR | POOR | POOR | 1.0 |
UNLOCK REQUIREMENTS |
Pre-Unlocked |
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( T ) • ( C ) | RETIRED UNIT | |
UNIT Is No Longer Utilized in WC • For More Info See Update History | ||
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Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy Level |
Production Cost | Speed | Health | Range | Damage (DPS) |
Range vs Air | |||
Metal | Oil | Thorium | Metal | Oil | ||||||||
1 | N / A | N / A | N / A | N / A | 1 | 100 | 200 | 1.0 | 360 | 200 | 49 | 240 |
2 | 3,000 | 2,700 | 0 | 3m | 1 | 150 | 300 | 1.0 | 395 | 220 | 59 | 264 |
3 | 13,600 | 12,200 | 0 | 4m | 2 | 288 | 576 | 1.0 | 430 | 230 | 66 | 276 |
4 | 21,760 | 19,600 | 0 | 5m | 2 | 345 | 692 | 1.0 | 465 | 240 | 74 | 288 |
5 | 34,820 | 31,300 | 0 | 5m | 3 | 414 | 830 | 1.0 | 500 | 250 | 82 | 300 |
6 | 55,710 | 50,100 | 0 | 10m | 3 | 498 | 996 | 1.0 | 535 | 260 | 90 | 312 |
7 | 89,140 | 80,200 | 0 | 10m | 4 | 598 | 1,194 | 1.0 | 570 | 270 | 98 | 324 |
8 | 142,620 | 128,400 | 0 | 30m | 4 | 715 | 1,434 | 1.0 | 605 | 280 | 105 | 336 |
9 | 228,190 | 205,400 | 0 | 1h | 7 | 1,500 | 3,000 | 1.0 | 650 | 290 | 117 | 348 |
10 | 365,100 | 328,600 | 50,000 | 5s | 8 | 3,000 | 5,000 | 1.5 | 800 | 315 | 137 | 378 |
11 | 584,160 | 525,700 | 150,000 | 5s | 8 | 3,000 | 5,000 | 1.5 | 880 | 315 | 150 | 378 |
12 | 934,660 | 841,200 | 600,000 | 5s | 9 | 3,000 | 5,000 | 1.5 | 960 | 315 | 378 | |
13 | 1,495,460 | 1,345,900 | 900,000 | 5s | 9 | 3,000 | 5,000 | 1.5 | 1,040 | 315 | 378 | |
14 | 2,392,740 | 2,153,500 | 900,000 | 5s | 10 | 3,000 | 5,000 | 1.5 | 1,120 | 315 | 378 | |
15 | 3,828,380 | 3,445,500 | 900,000 | 5s | 10 | 3,000 | 5,000 | 1.5 | 1,200 | 315 | 378 | |
16 | 6,125,410 | 5,512,900 | 1,200,000 | 5s | 10 | 3,000 | 5,000 | 1.5 | 1,280 | 315 | 378 | |
Total | 15,422,970 | 13,880,600 | 4,700,000 | 2h 07m | ||||||||
Yellow & Orange indicate increase from previous level. Underline Indicates Max Value. |
Thorium Technology Advantage | Level : 10 | Riflemen Gain An Increased in Movement Speed |
Bunker Ranges for Rifleman
Bunker Range per Rifleman Level | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUNKER ( +40% ) | 240 | 308 | 322 | 336 | 350 | 364 | 378 | 392 | 406 | 441 |
WATCHTOWER ( +50% ) | 300 | 330 | 345 | 360 | 375 | 390 | 405 | 420 | 435 | 473 |
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold |
Build Times & Repair Information
Level 10 Barracks Build & Repair Times Per Rifleman Level ( T ) | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUILD | 0m 0s | 1m 06s | 1m 12s | |||||||
REPAIR | 20s | 22s | ||||||||
Level 10 Barracks Repair Costs Per Rifleman Level | ||||||||||
METAL | 900 | |||||||||
OIL | 1,500 | |||||||||
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10. |
Related Special Ops
RELATED SPECIAL OPs | ||||||
NAME | ICON | CLASS | LEVEL | DESCRIPTION | BENEFIT LENGTH |
EXTEND COST |
Grunt | Attack | Common | 15 Mercenary Riflemen join your attack after you deploy ground units. | 1h | 50,000 | |
Kitchen Sink | Attack | Uncommon | 10 Riflemen, 10 HGs, 10 Mortar Teams, 3 Flamethrowers join your attack after you deploy ground units. | 1h | 100,000 | |
Mob Mentality | Attack | Uncommon | 5 Riflemen, 5 Mortar Teams, 5 Flamethrowers join your attack after you deploy ground units. | 1h | 100,000 | |
More Information and a the Full List of Ops available here: Special Ops |
Related Missions
STANDARD MISSION ( T ) | ||||||
MISSION | ICON | MISSION DESCRIPTION | COMPLETION AWARDS | IMAGES | ||
METAL | OIL | Pre | Post | |||
Rifling Feathers | Upgrade Rifleman to Level 2 | 5,000 | 5,000 | X | X | |
Some Missions May Not Be Available Until The Completion Of Others. |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Rifleman's Upgrade Times were reduced in the Game Update of Oct. 02, 2014.
- The Rifleman received the ability to be upgraded to Veteran Level 6 in the Game Update of Aug 06, 2014.
- The Rifleman received the ability to be upgraded to Veteran Level 5 in the Game Update of Apr 02, 2014.
- The Rifleman received the ability to be upgraded to Veteran Level 4 in the Game Update of Jan 08, 2014.
- The Rifleman received the ability to be upgraded to Veteran Level 3 in the Game Update of Oct 30, 2013.
- The Rifleman received the ability to be upgraded to Veteran Level 2 in the Game Update of Aug 14, 2013.
- The Rifleman received the ability to be upgraded to Veteran Level in the Game Update of May 30, 2013.
- The Rifleman received the ability to be upgraded to Level 10 in the Game Update of Feb 13, 2013.
- The Rifleman received the ability to be upgraded to Level 9 in the Game Update of Nov 28,2012.
- The Rifleman was introduced with the Official Public Beta release of War Commander on Sept 08, 2011.
Additional Facts
- The Rifleman are 1 of the Units available to the New Player prior to the construction of the Academy.
- The Rifleman is 1 of 3 Units that make up the Last Stand Defenders.
- The other two being the Heavy Gunner & Mortar Team.
- 4 Level 10+ Rifleman may be Produced instantly with a Level 10 Barracks.
- 13 Level 10+ Rifleman may be Repaired instantly with a Level 10 Barracks.
- 150 Rifleman may be placed in a single Platoon with a Level 10 Storage and 320 Rifleman may be placed in your base for defense with a Level 6 Command Center, assuming it is the only type of unit being used.
- The Rifleman travels the width of the World Map ( 500 Hex's ) in approximately 8m 20s giving it a Calculated Map Speed of 1.0 hps ( Hex Per Second ).
- The exceptional combination of low cost of production, low cost and time of repairing, and the numerous number of these soldiers that can be placed in a single platoon allowing the player to Zerg Rush an enemy Base or Platoon.
- In the absence of the Attack Dog unit, Rifleman can and should be used to clear a pathway of Mines before sending your Vehicles forward.
Quotes
Click Expand to View Additional Quotes
“ | Armed with G36 Assault Rifles, Riflemen do the dirty work and are up to any task they're assigned. Riflemen get a 20% range increase against aircraft. | ” |
— In-Game Description |
“ | Welcome, Commander! Your reputation precedes you. | ” |
— Riflemen |
“ | Our base was recently overrun by the enemy. With your help we're ready to take it back. (Let's give 'em hell) | ” |
— Riflemen |
Related Pages
Unit Voice
Click Expand To View This Section
Selecting
- Reporting for duty.
- Ready.
Moving
- Will do.
- Roger.
- Lets go.
- No problem.
Attacking
- Shoot to kill.
- Bring it.
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Possible Member
Last Stand Defender
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||