Omega Hydra
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Elite Hydra | Omega Hydra | Hydra Schematic |
<< PREV | 001 | UNIT NAME | NEXT >> |
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CLASS | UPGRADE METHOD | PRODUCTION METHOD | |||
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Vehicle | Tech Center | War Factory | |||
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
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YES | ? | BEST | BEST | CAN'T HIT | BEST | ? |
UNLOCK REQUIREMENTS |
Level 30 Elite Hydra • 80 Omega Hydra Scrap Parts |
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( T ) • ( C ) | OMEGA ENHANCEMENTS | |
List Enhancements Here | ||
( T ) • ( C ) | UNIQUE UNIT | |
A powerful unit with a Production Limit of 1 • For more information see Unique Unit | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
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Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center |
Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal | Oil | |||||||
31 | 245,000,000 | 245,000,000 | 0 | 5s | 70,000,000 | 70,000,000 | 2.0 | 4,125,000 | 500 | 27,097 | |
32 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 4,277,800 | 500 | 28,065 | |
33 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 500 | |||
24 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 500 | |||
35 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 4,736,200 | 500 | 30,968 | |
36 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 4,889,000 | 500 | 31,935 | |
37 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 500 | |||
38 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 500 | |||
39 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 500 | |||
40 | 245,000,000 | 245,000,000 | 0 | 10d | 70,000,000 | 70,000,000 | 2.0 | 500 | |||
Total | 2,450,000,000 | 2,450,000,000 | 0 | 90d | Note : Showing Data from Non-Customized Unit | ||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build Times & Repair Information
Level 10 War Factory Build & Repair Times For Omega Hydra ( T ) | |||||||
LEVEL | BUILD TIME | REPAIR TIME | REPAIR METAL COST | REPAIR OIL COST | GOLD COST | ||
31 - 40 | 9d 23h 59m | 14h 57m 38s | 1,400,001 | 1,400,001 | |||
Times listed are for a Level 10 War Factory. To see Times for other levels hover mouse over the icon above. |
Effective Unit Levels vs Turret
Turret Level | Level of Omega Hydra Required to Out Range Each Turret Type | ||||||||||||||||
Avalanche | Blitz | Cryo | Fire Bomb | Flood | Hellfire | Ion | Laser | Machine | Micro | Mortar | Napalm | Overwatch | Plasma | Rail | Rocket | Shock | |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 500 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 525 | 1 | 1 |
3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 550 | 1 | 1 |
4 | 1 | 511 | 1 | 1 | 511 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 511 | 1 | 575 | 511 | 1 |
5 | 500 | 548 | 1 | 500 | 561 | 1 | 500 | 1 | 1 | 700 | 1 | 500 | 561 | 1 | 600 | 548 | 1 |
6 | 525 | 600 | 1 | 525 | 611 | 1 | 525 | 1 | 1 | 700 | 1 | 525 | 611 | 1 | 625 | 548 | 1 |
7 | 550 | 600 | 1 | 550 | 661 | 1 | 550 | 1 | 1 | 700 | 1 | 550 | 661 | 1 | 650 | 548 | 1 |
8 | 600 | 660 | 540 | 600 | 700 | 520 | 600 | 1 | 1 | 700 | 550 | 600 | 700 | 530 | 700 | 610 | 510 |
9 | 600 | 660 | N / A | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | 700 | N / A | 700 | N / A | N / A |
10 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | 700 | N / A | 700 | N / A | N / A |
11 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
12 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
Table Reflects Non-Customized Range Stats Only !!! |
Schematic Summary
HYDRA SCHEMATIC SUMMARY ( T ) | ||
- | ||
Turret | Armor | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Omega Hydra Shadow Ops History | ||||
AVAILABILITY STATUS | ARMS CACHE | CYCLE NUMBER | CYCLE DATES | |
ADDED | Tier 3 Prize | Cycle #28 | Sept 23, 2016 Thru ??? ??, 2016 | |
Only Offered As Shadow Ops Prize For Dates Listed |
Omega Hydra Arms Cache History | ||||
AVAILABILITY STATUS | ROGUE BASE | GAME UPDATE | ||
INTRODUCTION | Kronos Boss Base | Jul 29, 2016 | ||
Offered Continuously While Bases Are Available Except For Otherwise Listed • See Listed Bases for Spawn Schedule |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Omega Hydra was introduced via a Kronos Boss Base Arms Cache in the Game Update of Jul 29,2016.
- No Further Updates
Additional Facts
- The Omega Hydra is immune to the Shock ( ) Status Effect.
Trivia
- The Omega Hydra at Level 40 requires 1 minute of Repairs for approximately every ?,??? Damage it sustains.
- Omega Hydra Scrap Parts were added to as a Shadow Ops Tier 3 Award for Cycle #28.
- A common In-Game Chat code for the Omega Hydra is oH.
- Pixel Sheet Code : 193.omega.artillery, 193.omega.gatling & 193.omega.dead
- Pixel Sheet Code ( Turrets ) : 193.turret.omega.artillery, 193.turret.omega.gatlinggun & 193.turret.omega.rocketlauncher
Firsts & Records
- War Commander First :
- First... - The Omega Hydra
Quotes
Related Pages
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External Links
- Kixeye Forum ( 07/29/16 ) - Killing Ground - Shadow Ops Campaign - ( Official ) - Info for Cycles 26 - 28 • Campaign 9.
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Parts Awarded
Kronos Boss Base &
Shadow Ops Cycle #28
Video
For more videos on this topic see : Omega Hydra Additional Video
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